Source Filmmaker

Source Filmmaker

"Observer" Spy Prop Pack 1
44 Comments
terje aasheim 15 May, 2024 @ 5:15am 
im just saying it now cause its gonna happen sooner or later. emesis bluse used alot of these props
musse144 11 May, 2020 @ 5:07pm 
okay thinks man
Astute  [author] 11 May, 2020 @ 4:51pm 
It's been too long, and I have forgotten how the mirror trick is done. I believe it has something to do with "Render Target"s. I would check the SFM guides or Google for a tutorial on how it is done.
musse144 11 May, 2020 @ 4:15pm 
how do you make the mirror have reflection and not be just black texture
Max Malevich 21 May, 2019 @ 4:46am 
OBSERVE
Astute  [author] 8 Apr, 2018 @ 10:58pm 
I'm afraid I'm out of the workshopping game right now, so I won't be able to help you with your request. Sorry.
CraniamonUltimateKnight 8 Apr, 2018 @ 2:52am 
Hi Astute. I have a question: Do you accept the props request please? Because, if it's possible and if you accept, can you make this maps as a movable and resize props please? Link: https://scottie1189.deviantart.com/art/MMD-Newcomer-Gruntilda-s-Tower-DL-391889664
Astute  [author] 28 Feb, 2018 @ 11:04am 
Sorry, I was away for a month, and couldn't respond. Sure, go right ahead.
Black 20 Feb, 2018 @ 6:11am 
Hey Astute, I wanna ask if I could have your permission to borrow one of your props for one of the taunts I'm also making? I can give ya a credit for it and have my cookies in the jar :D Thanks lot xd :2017stickyorange: cheers
Cybershinobi 18 Nov, 2017 @ 2:43am 
Alright, thank you!
Astute  [author] 17 Nov, 2017 @ 5:06pm 
No, it's just a basic silver briefcase I made a long time ago. There is very little customization(you can't even open it).
Cybershinobi 17 Nov, 2017 @ 5:02pm 
Is the briefcase customizable in order to make it like the Intelligence?
Inspironing 22 Oct, 2017 @ 2:33pm 
Oh, ok. Thanks!
Astute  [author] 21 Oct, 2017 @ 5:23pm 
Thanks for notifying me. I've pulled down a fresh copy of the suitcase on a fresh install of SFM, and I'm not seeing any missing textures. You should check the console to see if there are any material errors. They might help track down what the issue is.
Inspironing 21 Oct, 2017 @ 12:47pm 
Why does the steel suitcase have a missing texture?
Bdresser 24 Jan, 2017 @ 3:05pm 
thank you
Astute  [author] 24 Jan, 2017 @ 2:04pm 
Sure, go right ahead.
Bdresser 24 Jan, 2017 @ 1:34pm 
May i use your lighter prop for a tf2 taunt im making. I will give you credit for making the prop
DEAD KING L.TORCH TSOOKEEOHMEE 17 Jan, 2017 @ 8:54pm 
oh ok thanks
Astute  [author] 17 Jan, 2017 @ 8:51pm 
The armoire displays a black texture due to the fact that there is no render target specified for that surface. In simplier terms, SFM uses another camera facing away from the armoire, and then projects what that camera sees onto the texture. This creates a simulated mirror.

It's somewhat complicated to explain the process. I would recommend checking youtube for videos like "How to make a mirror in SFM" or "SFM Render Targets" to get the low down on how SFM mirrors are set up.
DEAD KING L.TORCH TSOOKEEOHMEE 17 Jan, 2017 @ 8:23pm 
props\prp_armoire.mdl is not working for me it just stays black
Rallycore 28 Sep, 2016 @ 7:27pm 
Cool, thanks!
Astute  [author] 28 Sep, 2016 @ 7:01pm 
Sure, go ahead. I do not require a co-credit.

Be warned, the lighter has an large number of triangles. You may not be able to submit the taunt if you exceed the importer's triangle limit(if there is a limit for taunts, I have no idea). You can always notify me if you happen to run into something like that.
Rallycore 28 Sep, 2016 @ 6:48pm 
Hey, would I be allowed to use your lighter model for a taunt?
Astute  [author] 4 Sep, 2016 @ 8:34pm 
All right, the lighter is fixed. I also took the opportunity to update a few of the textures to reduce their stupidly huge file sizes.
Astute  [author] 4 Sep, 2016 @ 8:06pm 
Wow, how did I miss that. Good catch, I'll fix this very soon.
MilfMobile 4 Sep, 2016 @ 7:12pm 
yo the lighter's flint is on the wrong side
littelintellect 3 Sep, 2016 @ 11:20pm 
Wow, even props can have nerfs.
Colonel Mathieu 10 Jul, 2016 @ 1:17pm 
Is the suitcase openable?
Astute  [author] 20 May, 2015 @ 10:53am 
@Brightmare, You need to utilize a second camera. The mirror itself is a "Render Target", which receives the scene's secondary camera's perspective. First you'll need to set a second camera in your scene, then set it up as the Active Camera. You should probably search the internet or check the SFM guides for a more comprehensive guide on how this is done.
DanishPaws 20 May, 2015 @ 2:48am 
I can't get the mirror to work even though i have it on.
Zeiburg 19 May, 2015 @ 9:37am 
good one!
parker 19 May, 2015 @ 9:35am 
Really good for scenebuilds!
davey bones 19 May, 2015 @ 7:29am 
@Astute, That's jolly good then. Can't wait,
Astute  [author] 18 May, 2015 @ 12:57pm 
@CHEEZEBURGAH, Sure, I've been thinking about converting all of my assets over to GMod as well. I just need to clear some things up first.
Mori 18 May, 2015 @ 9:00am 
Awesome stuff! Thanks a bunch for sharing!
mia 18 May, 2015 @ 8:43am 
This is good.
This is...
REALLY good.
davey bones 18 May, 2015 @ 8:02am 
Would it be possible to add these to Garry's Mod?
Cheezime 17 May, 2015 @ 5:52am 
Reminds me of the bullet crops back
Crazy_Combine 17 May, 2015 @ 5:29am 
Cool stuff :3
big man 16 May, 2015 @ 10:15am 
Amazing!
Grafin 16 May, 2015 @ 2:41am 
Awesome
Rayko 16 May, 2015 @ 1:43am 
Nice stuff. (:
Mr. Light 15 May, 2015 @ 7:38pm 
Very cool, thank you :D: