Space Engineers

Space Engineers

S - CryoPod - DX11
105 Comments
Rusted Droid 11 Dec, 2024 @ 3:29am 
@justcallmedots NO
Dots 22 Nov, 2024 @ 2:04am 
Will these stuff ever update?
Skallabjorn 16 Sep, 2017 @ 12:47pm 
CanadianNinjaNight . what your seeing is a Keen caused issue, all but their pod are abit derfed as they changed the internal POV on them and didnt let modders know
General M Stone 16 Sep, 2017 @ 12:46pm 
i cant use this in my mixer streams if it does this dude.. love the item but since it is bugged i cant use it in my streams. sorry dude
General M Stone 16 Sep, 2017 @ 12:45pm 
dude. this is so bugged. every time i get in it half my body slides through the floor of the pod
Rusted Droid 20 Apr, 2017 @ 10:11am 
Hi there is it possible to make mod for jumping from cockpit to this or other blok? I am searching a way to use conveyor tubes as access tubes for small ships connected to root conveyor with connectors. It will be great if you can jump between the cockpit,cryochamber or connector on station if the small ship is connected to it.
Skallabjorn 20 Mar, 2017 @ 3:36pm 
easier to hook in for my builds when its small port :) or both available
drmskr 18 Mar, 2017 @ 8:38am 
@Skallabjorn Why Small Conveyer? As is it looks like it would work just fine on small ship with the big port. Think Cockpit > Oxygen Tank > Cryotank... Assuming ya don't mind it facing backwords.
Skallabjorn 18 Mar, 2017 @ 7:51am 
:) coolz
Sektan  [author] 18 Mar, 2017 @ 4:33am 
maybe if I will have time, I made this primary for large grid
Skallabjorn 17 Mar, 2017 @ 4:13pm 
possible to have this with a small conveyor port instead of the large/medium one?
Sektan  [author] 14 Mar, 2017 @ 1:42pm 
idk
drmskr 14 Mar, 2017 @ 1:27pm 
Hey, can you make a version of this built onto the medbay in place of the skin changer? That would be awesome! Especially if it also heald you while inside it.
jockeril 9 Feb, 2017 @ 9:06am 
Wondering if this is compatible with currecnt versions (1.172 stable)
Fish Salad 21 Dec, 2016 @ 4:06pm 
What does this do?
(i havent played engineers since people cared about SMOOSHING STUFF)
lblackthorne 17 Sep, 2016 @ 6:15pm 
has a small grid mode, but can't be connected to small grid blocks.
Sektan  [author] 12 Jun, 2016 @ 4:52am 
I write this to my todo list
DerFedus 10 Jun, 2016 @ 4:24pm 
Hi There Sektan!
Love your mods Bro!
I have an issue... when I connect a conveyor tube, to the cryopod, their lights still red, even if it's connected to a conveyor and this to a working O2 feeding pipe line.
maybe it's just me... can you insight me here?
Thanks in advance
broken 20 Jan, 2016 @ 4:22pm 
Mod is red bro?
broken 16 Jan, 2016 @ 7:09am 
Yeah brother I've been using them and they are simply Badass! Truly Awesome job bro! Keep up the Awesome work!)
Sektan  [author] 16 Jan, 2016 @ 5:19am 
@FS: its bug in game, this is also on vanila block
bigbadvoodoodady_1 15 Jan, 2016 @ 7:14pm 
Any animations for the glass?
Sektan  [author] 9 Jan, 2016 @ 1:03am 
I look on it
broken 8 Jan, 2016 @ 5:36pm 
Hey bro they look awesome and work! But! when i did a 3rd person view (F8) i was just standing there not in a pod? which freaked me out because i don't want another corrupted game?
Sausage 17 Oct, 2015 @ 7:50pm 
Nice job Sektan :)
Sektan  [author] 7 Jul, 2015 @ 2:24pm 
Mr B.: I have donate link in my profile :)
Mr B. 7 Jul, 2015 @ 2:19pm 
You ever going to add a donate link?
kortikal 25 Jun, 2015 @ 12:06pm 
@gillmesh hi, use conveoyer adaptor (mod).
Sektan  [author] 25 Jun, 2015 @ 11:46am 
it's only one model, from large ship, but cryopod not been designed for the small ships
gillmesh 24 Jun, 2015 @ 6:19pm 
seems like there is only one connection point for me un DX11 small ship. I cant connect any block to it any where but back side lower left? is this just me?
kortikal 21 Jun, 2015 @ 12:32pm 
Thanks a lot, we can have cool cryo in our large small ships. Nice job !
Sektan  [author] 21 Jun, 2015 @ 5:24am 
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Small ship update

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kortikal 16 Jun, 2015 @ 1:51pm 
Wow, nice. Thank you ! (it's gonna be cool on a small ship gone wild)
Sektan  [author] 16 Jun, 2015 @ 12:00pm 
OK
kortikal 15 Jun, 2015 @ 11:19am 
Small ship, small ship, small ship plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz !
haximodor 14 Jun, 2015 @ 7:00pm 
Thanks for your DX11 version!
Sektan  [author] 14 Jun, 2015 @ 12:20pm 
Maybe in future
dUc0N 14 Jun, 2015 @ 12:17pm 
That sucks. Thanks for considering it anyways!
Sektan  [author] 14 Jun, 2015 @ 12:12pm 
dUc0N: Good idea but, it is not possible to combine two different blocks.
dUc0N 14 Jun, 2015 @ 12:02pm 
Do you think you could make the cryopod function as a spawn point? Not crucial, but it'd be nifty. :D
Rocket 12 Jun, 2015 @ 6:35pm 
Keep up the good work and take your time with the DX11 cause your work is work the wait.
Sektan  [author] 12 Jun, 2015 @ 11:10am 
XCanG: maybe in next update
XCanG 12 Jun, 2015 @ 11:04am 
Sektan, 1) thanks for this version and for DX11
2) can you do cryopod with up/down conveyer conectors? I want to use this cryopod as wasp cell for example like this http://puu.sh/imiu9.png
The Deathdrop 12 Jun, 2015 @ 10:52am 
fantastic
Sektan  [author] 12 Jun, 2015 @ 10:52am 
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DX11 update

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Sektan  [author] 12 Jun, 2015 @ 10:03am 
:) good
Kham 9 Jun, 2015 @ 1:44pm 
jarhead 4 Jun, 2015 @ 11:28am 
ok thanks
Sektan  [author] 4 Jun, 2015 @ 4:11am 
soon :) I had a lot of work