Cities: Skylines

Cities: Skylines

[AD]Drosovilas "Cross" apartements(Growable)
26 Comments
Phillipzu 17 Jun, 2018 @ 12:58pm 
Hey Drosovila!
Do you have a RICO-compatible version of this asset available?
Thanks in advance. :)
Leo Mystic Magic 14 Oct, 2015 @ 5:59am 
Lights disappear when the lod triggers.
Drosovila  [author] 8 Oct, 2015 @ 10:41pm 
Its already updated :)
Zaphod 26 Sep, 2015 @ 10:49pm 
do you plan on fixing these for after dark?
duxup 12 Jun, 2015 @ 1:50pm 
These look natural but also distinctive, they really break up the monotony of some of the stock buildings. Great work.
MrMaison 6 Jun, 2015 @ 2:29pm 
Nice Work! Thank You.
BiohazardousCatfish 31 May, 2015 @ 2:34pm 
Fits in perfect with the default skyscrapers. A great addition.
WUTVILLE IS A MASTERPIECE 25 May, 2015 @ 7:15am 
No, I meant you don't have to put it in the title.
Drosovila  [author] 25 May, 2015 @ 7:12am 
Oh shit Illuminati caught me. No one saw anything. But seriously, critique is always appreciated, even if it's grammar!:hardhat:
GalvazimGX 24 May, 2015 @ 8:14pm 
Fuck off Retro Gorilla
Retro Gorilla 23 May, 2015 @ 2:51pm 
Modder can't even spell his name right. 0/5 stars
WUTVILLE IS A MASTERPIECE 23 May, 2015 @ 1:33pm 
We can see your username.
Drosovila  [author] 23 May, 2015 @ 6:17am 
@Graslama Happy to hear that :) Today is your lucky day though because instead of a buildign I uploaded a train :D
Ǥɾᴧᴤʆᴧᵯᴧ 23 May, 2015 @ 3:53am 
I start to hate you Drosovila ;p Ever i see a building from you i´m forced to install it. No, thats not funny :)
ThermoMix 22 May, 2015 @ 7:16pm 
These remind heavily of a set of towers in Toronto along the Humber river. I believe they're called Palace Place Condos.
dose 22 May, 2015 @ 7:33am 
@mickingold. make a 4x4 high-density residential plot. it has to be lvl5. "growable" means they'll pop up naturally; you can't manually place one.
mickingold 22 May, 2015 @ 5:15am 
how do i get this in to my game?
d.blanxx 21 May, 2015 @ 7:23pm 
superb
Tomas13TO 19 May, 2015 @ 11:47pm 
@Drosovila unfortunately no. but thanks for your answer. keep up the excellent work
Drosovila  [author] 19 May, 2015 @ 2:24pm 
@Tomas13TO First I of course do the lod modell and exoort it as assetname_LOD.fbx. Then I take the textures and resize them to something like 256x256 and save them as assetname_lod_d.png (The same for specular and normal maps). Not sure if that helps but it works fine for me. And you have some nice looking assets too :)
Tomas13TO 19 May, 2015 @ 1:53pm 
very nice. just wondering how you create custom LOD textures. I have a problem with that. works fine in the asset editor but in the game it pops up an error message (model_data: LOD xys null <broken asset exception>)
Baleur 19 May, 2015 @ 6:09am 
yes yes yes. more hong kong / singapore architecture please
✾ Matsukaze ✾ 18 May, 2015 @ 11:49pm 
Nice
leftbehind 18 May, 2015 @ 3:17pm 
Great design, small file size, nice small LOD, brilliant!!
LegionOfMe 18 May, 2015 @ 2:08pm 
very nice looking
Jack Lumber 18 May, 2015 @ 11:53am 
Now we can play skyscraper tic-tac-toe ! :)