Banished

Banished

Apiary (re-balanced)
32 Comments
RandomRover 9 Mar, 2020 @ 12:25pm 
Is this compatible with DS mods?? :wololo:
坂田银时 14 Jul, 2018 @ 9:49pm 
这个MOD增加了一个蜂房建筑和养蜂人的职业,并且重新平衡了。
你会得到一个公正的红色警告与新的中世纪城镇和CC:EA,但它都是好的,我们都分享相同的蜂蜜文件:
享受
AndyK131 10 Jun, 2016 @ 3:31pm 
This is a great mod an i havent had any problems whit it :D BUT i do wish and tought that you could use the honey to make Ale or mead As ( Darc ) asked.
CherryPop 26 Feb, 2016 @ 4:12am 
i see you keep saying the same honey file and i see you say it does not matter. i think im missing something. i have recipies that need honey yet i cant find any building that will produce it. i do get the red warning but no crashes. do i just open the game with them being red? will the apiary still be there? will it work even tho they are red?
Xordanes 3 Jan, 2016 @ 5:19am 
Why won't my apiaries produce beeswax anymore??
shieldmaiden95 26 Dec, 2015 @ 10:22am 
Where is the building? I can't find it in the menu
gexmaximus 18 Nov, 2015 @ 7:25am 
Where is it in game? Can't find it
Darc 30 Sep, 2015 @ 6:39pm 
hey can can ya make a saw mill?or maybe gatherer type thing that grown their stuff in house would be sick
Darc 28 Sep, 2015 @ 8:52pm 
can u add mead too this man
Pik 17 Aug, 2015 @ 12:20pm 
Thanks Thanks Thanks!!!
I wanted this kind of mod so badly! I have hives and I wished so hard I could have some in banished!
Gentrymann 15 Jul, 2015 @ 12:37pm 
ah now it works thanks red ketchup =)
red-ketchup  [author] 15 Jul, 2015 @ 5:31am 
if you have new medieval town 1.0 you need it.
if you have new medieval 1.1 you dont need it.

when you add a mod you always need to select your mods and then you close the game. and then reopen the game , it fix the crash bug when you exit game. it isnt the mod the problem, it is your windows eregistry.

select your mods and dont start a game , you close game and then reopen the game.
Gentrymann 14 Jul, 2015 @ 11:56pm 
it's a very cool mod but it causes crashes with New Medieval Town when I want to go back to mainmenu
Ben'wah 2 Jul, 2015 @ 5:01pm 
Thanks for the info. Hopefully at some point you'll make it so we can make different kinds of mead with the fruit resources we have.
red-ketchup  [author] 2 Jul, 2015 @ 3:36pm 
not in medieval town 1.0 , in few days (waiting to see if people will crash) in v1.1 you will able
Ben'wah 2 Jul, 2015 @ 1:07pm 
will i be able to make alcohol with the honey?
red-ketchup  [author] 29 Jun, 2015 @ 5:53pm 
yeah wait next version. about eggs no pastry dont need
Milunay 29 Jun, 2015 @ 3:53pm 
I will wait for this version then (now it's time to keep flour and apples ^^). No need for eggs in pastry ? I don't have chickens for now but it can be useful later. In any case, thank you Red, it's an amazing mod !
red-ketchup  [author] 23 Jun, 2015 @ 5:19am 
if you crash isnt cause that, it is something else. a red warning (conflict) doesnt mean crash. it shares the exact same honey files. but you are lucky, it will integrated in version 1.1 available on Steam July 4 :)
LeadInjection 23 Jun, 2015 @ 5:12am 
I would love to see this added straight to the Medieval town as the conflict is causing crash problems for me.
Stress!!!!! 22 Jun, 2015 @ 3:24am 
Red, can you make it a part of the medieval mod?
Vincente Steele 20 Jun, 2015 @ 10:36pm 
Thanks for the quick reply, I was putting it above just for safeties sake.
red-ketchup  [author] 20 Jun, 2015 @ 7:42pm 
the order doesnt matter. thats exactly the same honey files :)
Vincente Steele 20 Jun, 2015 @ 6:35pm 
So which do I load first, this or Medieval Town?
African Drug Lord 12 Jun, 2015 @ 4:18am 
how do you get CC
Lazytarian 1 Jun, 2015 @ 10:06pm 
Thank You! My previous apiary mod no longer works with your FANTASTIC medieval town mod.
red-ketchup  [author] 31 May, 2015 @ 6:01pm 
yes you need it. it is the building to make the honey resource. if you see a red warning it is because it share the exact same files :) so it is all good :)
Lazytarian 31 May, 2015 @ 4:49pm 
So is this compatible with medieval town or no?
red-ketchup  [author] 24 May, 2015 @ 9:10am 
sorry. the balanced has beeen made 1 week after, the rebalanced 1 month after the balanced, my bad.
red-ketchup  [author] 24 May, 2015 @ 9:09am 
i set it up they give around 2k honey per building per year. the original gave around like 7000k per year. i was the first one to balanced it . this mod has been created the week after toolkit released.
wiscoke 24 May, 2015 @ 8:47am 
what is different. because I believe in the previous CC they changed the harvest amount. originally it was a little bit too high, but in CC I found it to be low.