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1. In the Animation Set Editor, Right click the building model and Add Override Materials.
2. Right click the building again, Show in Element Viewer -> Model
3. At the bottom, expand materials, and then expand "bui_euro_window1"
4. Right click "bui_euro_window1", Add Attribute -> float
5. Rename newAttribute to $alpha
6. Your windows will turn completely transparent. Change the value of $alpha from 0 to 0.8.
You can now tweak this $alpha value (between 0.0 and 1.0) to change how transparent the windows are.
Yeah, I can remove them at all, but this is not a decision.
I made these buildings using Blender. They are simply props with duplicated windows/doors and repeating textures. Most of the texture work is simple brick, stone, and noise textures simplified in Photoshop.
( BTW ) i forgot to say, this prop pack does look great :D
That said, I do not have access to any of my files or tools at the moment. I'm currently away from the workshop due to hardware issues.
i know it's a long shot, but couldy ou upload this to a different website, so i can download it from there? ( and anyone else who ahs the same problem as i )
like, mediafire or something.
-Leon
Why would it crash? I have no clue. There doesn't seem to be a solid solution on the web, but a good place to start would be verifying the integrity of SFM's cache.
Great stuff, dude!
- The spy