Space Engineers

Space Engineers

Sektan Suit v2 - DX11
48 Comments
BHL.Kriminel 5 Feb, 2019 @ 7:55am 
RIP ...
Shadowwire 23 Jun, 2016 @ 1:32pm 
You are the Man! 196 Submissions for space engineers!
I love the Sektan Suit, especially in red!
Your probably already working on it, but how about a Predator Character Mod?
Sektan  [author] 12 Mar, 2016 @ 12:07pm 
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Version 3

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=643933410


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Sektan  [author] 26 Jan, 2016 @ 12:32pm 
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Oxygen update

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Дед Исай 21 Jan, 2016 @ 2:01pm 
Хорошо. Мне нравятся твои работы. Молодец ! И очень нравиться Space Engineers но я устал от постоянных ошибок после обновления... Наверно очень много модов я использую )))
Sektan  [author] 21 Jan, 2016 @ 1:53pm 
On weekend I want do updates all my characters
Дед Исай 21 Jan, 2016 @ 1:27pm 
Мне так нравилось но теперь ошибка.... ((( Исправь пожалуйста
Nirahiel 30 Nov, 2015 @ 9:03am 
I kinda like the fact that the suit uses power instead of hydrogen tbh
Sektan  [author] 23 Oct, 2015 @ 11:18am 
@Fabian: once I have a new graphics card
Fabian 23 Oct, 2015 @ 9:09am 
Hey Sektan,

I really like this mod, but with the latest update i noticed that the hydrogen lvl is not showing.
I think the suit is not even using hydrogen? Sounds like a interesting site affect for a seperate mod by the way.

But can you please fix this one?
InVicTa45 4 Oct, 2015 @ 3:55pm 
How do I edit my suit?
Sektan  [author] 26 Sep, 2015 @ 5:10am 
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Fix Jatpack - after the patch

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Rathlon Tobias Riverwind 23 Sep, 2015 @ 2:47pm 
Now if only we could color the blue bands on the suit.
Cause mine would be black main suit with red conoration for the bands.
greg 25 Aug, 2015 @ 12:08pm 
I have edited the texture what do I do with the model to apply it.
Sektan  [author] 19 Aug, 2015 @ 1:05pm 
@ChiliDragon: you can use original source model from SDK and edit original texture from game directory, or only texture
greg 19 Aug, 2015 @ 12:07pm 
Just a question how would I go about trying to make my own character as I most of the tutorials I can find e.g. EctoSage's is out of date and I have been trying to make my own suit for a long time now.
Kainicus 1 Aug, 2015 @ 7:16pm 
So awsome! Thank you. Love this Suit and had to remove because of errors. Get to add it back now!
ishKiia 1 Aug, 2015 @ 3:15pm 
thank you!
Sektan  [author] 1 Aug, 2015 @ 2:01pm 
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Update / Fix

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Dirtyredz 15 Jul, 2015 @ 5:32am 
Is this suit suppose to make me a god? I cannot die with this suit on. No Suicide/I dont Need oxygen, and i can run at high speed into an asteroid.
Lumi~♡ 21 Jun, 2015 @ 7:32pm 
I love how this is colorable. Thank you!
ishKiia 19 Jun, 2015 @ 2:09pm 
it loads fine.. just sometimes as the game is going that happens .. just fyi
ishKiia 19 Jun, 2015 @ 2:09pm 
That is the problem.. it's looking for it :P I'm just passing on the error.. and the hosting service let me know as well cause we are having crashing problems. can't ignore the mod error
Sektan  [author] 19 Jun, 2015 @ 10:27am 
ishKiia: reflector.dds It is not in this mod
Sektan  [author] 19 Jun, 2015 @ 10:26am 
ishKiia: I tried it and it's okay.
ishKiia 17 Jun, 2015 @ 11:57pm 
2015-06-18 01:08:27.651 - Thread: 1 -> MOD_ERROR: Sektan Suit v2 - DX11
2015-06-18 01:08:27.651 - Thread: 1 -> in file: C:/games/spaceengineers/retail/DedicatedServer64/349145/Mods/451948550.sbm/Data/Characters.sbc
2015-06-18 01:08:27.651 - Thread: 1 -> Resource not found, setting to null or error model: Textures\Lights\reflector.dds
Kigre 16 Jun, 2015 @ 8:56am 
@Blazed Pyro: I think you have problems beyond not liking mods. You might wanna look into that somehow.
Blazed Pyro 14 Jun, 2015 @ 2:55pm 
even the more friendly hackers were baffled by how he was doing it and didnt know how to stop it. only time ive ever seen a safe world was when i joined the server of a guy who claimed he was in the military. i told him about mothman and he said it would be a fed. offence if it were to be hacked and sure as shit no one ever hacked it. normally i dont believe people who claim to be military but thats one time ill believe.
Blazed Pyro 14 Jun, 2015 @ 2:55pm 
@brightmrlego dats right. sometimes i go to games with mods just so i can greif them for haveing mods. theres even a hacker named Mothman who greifs me as much as anyone else. he even seeks me out sometimes just so he can fuck with me. so i use him by joining moded games and pretending to play untill Mothman finds me. then i watch and laugh as the world gets all fucked up by the hacker. and to top it off Mothman somehow currupts the games data in a way where if host or anyone tries to load the world it dosent work. even if u try and make backup's and save them on other shit before he even joins, once he joins thats it, the game somehow fails to load the world. so the world is forever lost.
Sektan  [author] 14 Jun, 2015 @ 6:34am 
NewUnit: Ancianet blocks pack
TheOddOracle 9 Jun, 2015 @ 3:40pm 
@blazed pyro: really, your gonna hate on poeple for creating mods for a game designed around the idea of building awesome stuff, and want everything to be cooler looking than normal, i despise poeple like you
[FOX]FoxTech 6 Jun, 2015 @ 2:47am 
wow troll, please, everyone should be smart enough not to dignify that with any sort of response.
Blazed Pyro 5 Jun, 2015 @ 11:53pm 
mods are for low level gamers who are too weak to play games the way they were ment to be played. and in this case, theyre also for faggots who think everything could use more glitter.
NewUnit 5 Jun, 2015 @ 7:45pm 
haha, forget the mod, what is that huge pyramid?!
D2devilmaster 5 Jun, 2015 @ 10:10am 
So why upload another mod rather than updating the old one if it works with both DX9 and DX11?
MikeTheMike2014 5 Jun, 2015 @ 7:09am 
woah what is that giant pyramid in the distance in one of your screens
jarhead 4 Jun, 2015 @ 11:28am 
thanks (culd be 2nd version)
Le Tiger 4 Jun, 2015 @ 8:57am 
this is not about this specific mod but will you make all your otehr mods or dx11 aswell. i am hesitant by redownlaoding them because i can't tell if they are dx11 compatible
Sektan  [author] 4 Jun, 2015 @ 3:56am 
jarhead: I can increase capacity O2.
jarhead 3 Jun, 2015 @ 1:11pm 
I was wondering about the o2 consumption mod adaptation because I use that mod on my maps and it only works with the vanilla suits. It changes the o2 storage capacity of the suit to allow for more realistic o2 eva time and makes it so that one bottle of o2 will only give 20% of suit total
Sektan  [author] 2 Jun, 2015 @ 4:59am 
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Yesterday I updated the texture with DirectX 11 compression.


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jarhead 1 Jun, 2015 @ 1:35am 
could you make this compatable with the realistic o2 consumption mod
HappySushi 31 May, 2015 @ 4:51pm 
About size of textures, have you used compression in texture converter ? By default it was "none" to me.
castov11 30 May, 2015 @ 5:12pm 
i cant seem to get it to work, any suggestions?
Clone303 30 May, 2015 @ 3:23pm 
well update all your mods so they work wtih DX11?
Vargali 30 May, 2015 @ 9:18am 
awsome work...definitly keep the dx9 for all your mods..and subscribed...
Professor Nipples 30 May, 2015 @ 6:25am 
Nice work on the quick turn around!
Seigen 30 May, 2015 @ 6:15am 
"For DirectX 11 - still compatible with DirectX 9" Way to go man! Some mod are already broken in Dx9 because they were converted to 11 and the old textures removed! Glad your suit is ready for 11 as its one of them I use and I can't wait for the rest of your mods to be ready too! (First BTW) :)