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Could you implement a function to change the sound of the soundblock, or is that not possible with the PB?
C# string size limit is 2^31 but I'm really sure it is restiricted by the game API to be somewhat shorter.
Is there an argument length limit before data starts being lost? I find myself using arguments like:
-withName "GAW113Light" -value Color=255:0:0 -value "Blink Lenght=100" -value "Blink Interval=1" -g -withName GAW113Gyro -value "Override=True" -g -withName GAWA113BAT -value "Recharge=False" -g -withName GAW113L -line "6= ----------- << FIRING >>" -g -withName GAW113P -line "5= -- GAW STATUS: << Firing >>"
How will these hold up in MP (now that death match is implemented)?
Centering text is not possible. There is no way to get the width of the text and the width of the panel which would be required for centering a text. Using spaces should work, but you would need a lot of them as the font used by the LCDs does not have monospaced characters.
Having great success with your script. Question: When I enter this script, the color changes but it doesn't blink. I thought blink Interval 50 would allow that?
-withName "GAW113Light" -value Color=255:255:0 -value "Blink Length=50" -value "Blink Interval=1" -g
Also, would it be possible to add a Center text command (would look like -center "0=This text is center justified")? The script doesn't seem to handle text with a lot of spaces before it causing the line to appear left justified.
thanks again for an awesome product!
You have 2 buttons. Button 1 opens the door and button 2 closes it. Both buttons run the programmable block with the following arguments:
Button 1: -withName "My Door" -value Open=1 -g -withName "Room 1" -value Color=255:0:0
Button 2: -withName "My Door" -value Open=0 -g -withName "Room 1" -value Color=0:255:0
Of course you need to adapt the door and light names of the argument lines and the color of the lights
conditions are not yet implemented in this script. So this script is not (yet?) able to change the color of a light depending whether a door is open or closed.
I'm actually not sure how to implement conditions as all available options are working on a set of blocks to form a pipe of filters/actions/etc.
But of course I wish to implement somehow a conditional functionality. I just don't have a satisfying idea yet.
I have been looking for a simple script that will allow me to simply change the color of my lights
When a door is opened - will this script make that possible, and at the risk of sounding really stupid... how complicated would it be?
Thanks for the time you put into this and thanks for sharing it with us.
-withName "WPN Status" -value "Blink Interval=1" -value "Blink Length=50" -value Color=255:0:0 -line "4=Firing"
Note, that -withName "WPN Status" will contain all 3 blocks of your example.
When setting the blink interval or the blink length the LCD panels will be skipped without any error as they don't have the given properties. Same counts for updating a line of text where the script will automatically skip the interior light.
Interior light named "Light - WPN Status"
LCD named "LCD - Left WPN Status"
LCD named "LCD - Right WPN Status"
I want a timer to trigger the script to change the light color to turn red and blink while displaying "Firing" on line 5 of both LCDs. The argument should look like:
ARGUMENT: -withName "Light - WPN Status" -value Color=255:0:0 -Blink Length=100 -BlinkInterval=1.0 -g -withName "LCD WPN" -line "5=Firing"
Does that look right?
Q: Can you include examples for the text options?
A: I've added an example for you (example 6).
Q: How do you set the filter chain?
A: A filter chain simply consists of options following each other
Q: Is it possible to have a script copy from one line and paste to another?
A: It is not possible to transfer any kind of data from one block to another
Also, is it possible to have a script copy from one line and paste to another?