Team Fortress 2

Team Fortress 2

MVM Wharf Classic (outdated)
16 Comments
GamerKM  [author] 9 May, 2021 @ 11:38am 
The newest version of wharf aswell as continued support for wharf can be found here. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2481773988

For context many months of work have taken place to create the newer version. This version of wharf your currently looking at is version s16 where as the new post is at version 70
Uwu Kekwa Heart ❤ 10 Jan, 2018 @ 9:57pm 
It appears that, on s16, tanks don't work.
Firstly, they always get stuck on the stars near the hatch. It seems that the tank can't climb them as they are now.
Secondly, the last node for the path, tack_path_b_11, refers to itself as the next point. Because of the stairs, the tank never actually reaches it; but if it did, it would probably stand still instead of deploying, since, as far as the game is concerned, the path doesn't end there but goes on and on, and the cycle just happens to consist of only a single path node.
Sergeant Crwhips 29 Sep, 2017 @ 3:15pm 
ah, tho, what are the spawns? are there tanks?(starting point? and gates maybe?
Sergeant Crwhips 29 Sep, 2017 @ 5:35am 
"This map is using the coaltown popfiles. I will create one later when I have more time", if i may, could i take over some work and create some popfiles?
Sawmp monster 13 Jul, 2017 @ 11:46am 
It has a nice layout, just would love to see a little bit more props and maybe a city in the skyline (towards the land, and doesn't take up all of it)
Kentaryan. 10 Jul, 2017 @ 5:51am 
I played this map with 5 friends and I got to say it is very well made.
:steamhappy:
LtTanuki 17 Jan, 2016 @ 10:47am 
Okay
LtTanuki 14 Jan, 2016 @ 6:39pm 
I would love to beta test this map
LtTanuki 14 Jan, 2016 @ 5:52pm 
I would play test the map
LtTanuki 1 Aug, 2015 @ 10:50pm 
okay
LtTanuki 1 Aug, 2015 @ 9:35pm 
looks really cool. How big is the map?
Hydrogen 12 Jun, 2015 @ 4:37am 
Your map description is cut off from gamebanana. You may want to fix that.
HL2 Sniper 5 Jun, 2015 @ 8:45am 
I have played that map in a community server.It's nice but I think it isn't usual that the robots are coming from a ship.On the official maps they are coming from the tank but... i don't say no.
[Th3Comb1ne] 3 Jun, 2015 @ 12:48pm 
cool
Quenquent the babysitter 3 Jun, 2015 @ 9:42am 
Well from what I see, now that I look at the screenshots again, the biggest problem in your map is that you only use the same textures, mostly the walls. Try to vary a bit.

And for the tour of the map, I guess I can do it myself ;)
Quenquent the babysitter 3 Jun, 2015 @ 8:38am 
Not bad, not bad. I did not had the occasion to play it but from the screenshots it doesn't look bad