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Here's a working link . I'll test this for a bit and maybe upload a fixed version (since the author doesn't seem to even visit Steam).
Screenshot: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1331945053
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=532863263
Use Traffic Manager: President Edition, it seem to be more compatible with other mods. I use more than 80 mods with no conflicts to my knowledge.
It also helps when choosing the 'vertical' (in your examples) to ensure you are on the 'right' tunnel level. If you 'look' at the station from a diagonal position, you can see more clearly which level you are choosing.
You can only make routes when there are physical tunnels connecting the two platforms/stations.
From the look of the picture, you are trying to connect 2 stations that do not have such a connection. If you loopback the ends of the platforms on those stations you have with some sort or U loop, then they should connect fine.
http://i.imgur.com/AeeReox.jpg
If I shift+click the first station, then click the second station, it will connect with that line.
If I click the first station, then click the second station, it will connect with that line.
If I shift+click the first and shift+click the second, same.
If I click the first and shift+click the second, same.
I can't make them take the vertical route. All combinations lead to the same route.
Hitting shift before I click DOES make the little dot move incrementally inside where the platforms are, but always right next to where an unmodified version of a subway station would be, never where it looks like it's going to go on the other path instead.
So here's my experiment: I want to connect just two of the stations I placed. Click the first station to make a new line, get the little "new line" sprite. All good. Not sure whether I'm on an upper or lower platform (how do you tell? I'd guess my placement is all haphazard, but I used snapping, so they should at least go up and down to meet the connection), so at the next station, I click to make a stop on the line I already started. I get the new line sprite. Dang. Okay. Right click to remove the second new line, now try shift+click. Nope. Also gives the new line sprite.
Sometimes I can make a stop or two in a row before I get to one that won't connect.
Maybe it's because of the way I connected all the tunnels? Maybe they just look like they're connected but really aren't? What can I do to help diagnose the error? I'm sure it's my lousy playing, not your asset.
Are you using Shift Click to place routes on the lower platforms and Click to place them on the upper platforms, as both Traffic++ and MTSE require?
You can either start a line of one of the platforms or make a stop in an existing line. Whichever you require.
There must be a physical tunnel route to get to the station from where you started the line however.
+++++
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and planned to have some lines run N-S and some lines run E-W. When I go to click on stations to make a line, though, when I go to the next station, it gives me the dot for a new line, not a connection to the line I already started. I have Traffic++ installed. What am I doing wrong?
np. Now just remember to uprate and favourite it so that others can find it faster
One 'trick' you might need to know. There have to be pedestrian 'Loading paths' at right angles to the centre of the Metro Station Tracks. +-8m in length.
For SimFirehouse's (MTSE) tutorial all about manipulating the paths.
Basically you can add extra paths using the Advanced Building mod. This includes Metro Station and the pedestrian paths.
So,
1. Choose Asset Editor, New, Building, Metro and then any Metro station.
2. Make sure the 'Import Decorations' check box is ticked if you want the existing 3d Model and Decorations.
3. Add any extra paths you require. Be careful as most cannot be deleted (unless you can re-type them to one that is bull-dozable with HexEdit).
4. Push the end points of the paths around with HexEdit following SimFirehouse's excellent tutorial.
5. Save and test.
And is it also be possible to create metro stations with multiple entrances? (on each side of the street)
Just import it into Asset Editor using New, Building, Metro and then this item and choosing your fbx over the supplied one to complete.
Thank you!
I did not have the time to change the coordinates and so on (btw: found a nice simtropolis thread to do this), but I managed to add some random tracks and paths to the small and normal Inner City Metro by Fishbus and replaced them afterwards with the paths and tracks of your metro stations to create 4 new metro stations that fit to the others very nicly and work even more fantastic! ;)
Hex edit be your friend :)
Btw. very nice work and thank you for publishing!
If you do so, you leave a 'phantom' stop which will/may magically reapear on anything you later add.
Delete the Routes first. Delete the Station/Road afterwards.