Team Fortress 2

Team Fortress 2

Boneyard
16 Comments
nonten 12 Aug, 2024 @ 10:31pm 
been so long
rocco 17 May, 2016 @ 9:01am 
Throw me a bone here
:steamfacepalm:
Vaatiwithblue 9 Oct, 2015 @ 7:13pm 
Will this map have a boss?
Bart-Boy 11 Sep, 2015 @ 9:21pm 
Maybe something else then intel, maybe the contract to one of the brothers side of the badlands. I think they each have their own half of the badlands.
DEP 21 Jun, 2015 @ 1:28am 
Have the slime pit air smoke move around a bit, with it being still is weird
Citizen_001  [author] 12 Jun, 2015 @ 8:12pm 
All right, the door sound bugfix as well as a few other changes should now be live. Enjoy!
Citizen_001  [author] 11 Jun, 2015 @ 11:19pm 
I'll definitely look into this, thanks for letting me know.
The Assailant #RIPOzzy 11 Jun, 2015 @ 11:17pm 
We just installed it on our Worksop map test sever, and it's happens with all of the spawn doors. Both players connected heard it.
Citizen_001  [author] 11 Jun, 2015 @ 10:51pm 
Huh, I haven't seen that bug before. Anything you can tell me to help reproduce it? Which door, how many players, any mods, etc.?
The Assailant #RIPOzzy 11 Jun, 2015 @ 10:21pm 
Beautiful map, with one critical flaw: massively loud door nosies. There's some bug where the door sound triggers repeatedly, dozens of times. The results are deafening. Other than that, the map is gorgeous.
nonten 11 Jun, 2015 @ 4:38pm 
ive got a bone to pick :mustscream:
gothell666 11 Jun, 2015 @ 7:51am 
its amazing :slendy: #2spooky4me
SpyroTheGuardian 6 Jun, 2015 @ 9:01am 
Valve
Add this to TEAM FORTRESS 2 :D
*Hunter* 5 Jun, 2015 @ 4:31pm 
Boneyard is back?! THANK YOU!
MegapiemanPHD 3 Jun, 2015 @ 11:27pm 
You've nailed the Halloween theme, looks fun :microraptor:
[PH]TheNeiljoseph 3 Jun, 2015 @ 7:00pm 
Interesting, I go check it out!