Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
its in the anime gman boss fight
You have the link of the video ? 😏
i have test to take damage and is good (i loss HP) it's just very long to die (or type kill in console)
when you eat 999999hp it's difficult to kill you and the only way is kill/slay command
if not you send screen or video for me and i can fix it (if is a bug)
so after taking the 999999 HP ball, I lost the ability to die normaly in the game, and I can't fix this anyway I tried , did this direct relate to this mod or there is other thing I should consider? and if you have any clue can you tell me how to fix this, I want to die in the game.
but this is my version with my code and my textures.
@name lol
@persist L:entity
runOnTick(1)
if (first()|duped()) {L=findPlayerByName("Targetplayer")}
#change Targetplayer to your target's name
L:heal(-90000)
I can't remember, but i think E2P is needed for heal .