Cities: Skylines

Cities: Skylines

4 Platform Metro (|| pattern)
27 Comments
Joker | Slava Ukraini 26 Jun, 2020 @ 4:33am 
@Asset Creater:
Thanks for this asset

But it isn't updated for the Sunset Harbor update. Everything works but the platforms aren't long enough. This didn't look good.
Therefore i suppose to change to one of this assets:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2040864861
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2040864363
(Building and maintaining costs double the money!)
Noysia 27 Mar, 2020 @ 2:52pm 
After hours of testing, I can confirm that this is NOT broken for me since Sunset Harbour. Posting this in case people try to troubleshoot.
Fred Des Ducs 27 May, 2019 @ 5:34am 
@egrisdale Since this model has been created 4 years ago, Traffic++ and MTSE got replaced by Advanced Stop Selection https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1394468624
It it used for all multi-platform metro stations, now, I think.
I hope it helps :)
epmg79 1 May, 2019 @ 11:52am 
I tried to get Traffic++, but then the steam notice said it is incompatible with Cities Skylines. what else is new. Too may things by too many developers that cause software incompatibilities. I simply want to play a game, not micromanage a software nightmare.
epmg79 1 May, 2019 @ 11:49am 
I find the steam workshop confusing to navigate and find things. Where do you go to get Multi-Track Station Enabler? As usual, someone references something and then there is o link provided to get it.
mr.v 22 Oct, 2017 @ 10:00am 
It works fine. If you subscribed Trafic++ or Multi Track Station Enabler and didn't work then try MTSE v 1.2.0 or Spawn Points Fix (choose one).
MaYHeM 8 Aug, 2017 @ 3:58pm 
Doesn't work, can't add stops. Have MTE already.
dbkoob / rctnextgeneration 13 May, 2017 @ 3:18pm 
Have same problem does not work on mac Multi track enabler crashes game
DK115 2 May, 2016 @ 8:57am 
@boots. I have the same problem. Doubt if it has anything to do with t++ because it has worked before and I have never used T++
Docteur V 29 Jan, 2016 @ 12:32am 
Doesn't function at me … Mac user maybe ?

Each time I try to use it, my cities crashes. I tried to enable Traffic+ (both ghost mode & "full mod") or disable it and use multi-track enabler … Always the same fate : game functions (the platform functions well !) for a run and cannot be continued after (platform stays, but the game won't launches).

However, I want to say the idea is extremely good :
- realistic (I see both this types of platform in Barcelona, Paris …),
- useful (freeing space in the center of town)
- improving correspondances (e.g : not having to cross an avenue to reach the next platform).
- avoids metro congestion (e.g : with 120% metro budget there is too many metros for the lines, so they can't reach the platforms)

I want to say I don't understand why this haven't be implanted in the original game or the add-on …
Boots 22 Jan, 2016 @ 3:55am 
Because Traffc++ is listed as a required mod it won't let me install this through Steam Workshop even though I have MTSE installed.
Dr Hell_Bent 28 Sep, 2015 @ 6:08am 
Do passengers transfer on foot between platforms much as they do at e.g. the Bus station?
Pyromania 6 Jul, 2015 @ 7:16pm 
Ok. I have multi-station enabler atm and works fine. Good work on the stations btw. Really saves the jam ups from different train lines using the same station.
ricl  [author] 6 Jul, 2015 @ 5:05pm 
@₪ UltimateX ₪ : It would appear that there is an update with Traffic++ to get it to work with 1.1.1c. It may all just work now :).


https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/409184143/523890681424287134/
Pyromania 6 Jul, 2015 @ 1:46pm 
I'll try that. I've had traffic++ installed for quite a while and its odd that out of nowhere it stops working properly
ricl  [author] 6 Jul, 2015 @ 1:39pm 
If you find that Traffic++ is causing too many problems (which I am surprised at) then you could always use the much simpler Multi Track Station Enabler from SimsFirehouse.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=442957897
Pyromania 6 Jul, 2015 @ 12:20pm 
When I place a stop in the second tunnel, the trains vanish and the rout line is broken in that spot. Looks like it was just traffic++ that broke. Day after I posted that this didn't work, I couldn't place bus lines anymore without some error popping up. I don't remember what it said though. Also looks like I took a perfmormance hit running traffic++. Game started to slow down the higher my population got even though none of the CPU cores were maxed.
ricl  [author] 6 Jul, 2015 @ 6:06am 
@₪ UltimateX ₪:

In what way?

It works for most people. What is it that is preventing it working for you?
Pyromania 3 Jul, 2015 @ 10:22pm 
This asset doesn't work even though I have traffic++ running.
ricl  [author] 21 Jun, 2015 @ 3:03am 
np
CelticBanana 20 Jun, 2015 @ 2:33pm 
@ricl thanks for helping
ricl  [author] 14 Jun, 2015 @ 5:51pm 
@sG. ExCommend 尔

Do you have either Traffic++ or Multi-Track Station Enabler (mods) which are required for this to work? Without them , Shift/Click will do nothing.
CelticBanana 14 Jun, 2015 @ 2:19pm 
Its not working for me... I am holding everything(shift too) to make it plop to the other platform, but nothin. I was trying for like 30 minutes.
Termite 12 Jun, 2015 @ 9:44am 
Thanks That's what I was missing, using the shift key. Works fine now.
ricl  [author] 12 Jun, 2015 @ 8:24am 
@ Termite

Can you post some screenshots? I have fully tested all of the models and they work as expected. You do need to hold the Shift key down for 3 & 4 (See docs for Traffic++ and MTSE).

So Left Click for 1 & 2, Shift Left Click for 3 & 4
Termite 12 Jun, 2015 @ 7:40am 
I can't seen to get these to work at all. The main track will work but the 3rd and 4th platforms never produce a path and the metro trains never spawn. I have tried with both Traffic++ and multi track enabler.
ricl  [author] 9 Jun, 2015 @ 11:31am 
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/442957897/613958868352039116/

For SimFirehouse's (MTSE) tutorial all about manipulating the paths.