Sid Meier's Civilization V

Sid Meier's Civilization V

The United Kingdom of Nippon
26 Comments
Chomusuke 25 Jan, 2020 @ 9:50am 
@レズビアン|Dvariak well actually i found out the reason and its dumb lol, i had too many mods. i had GuP mods, Girls' Frontline mods, and other map mods lmao thats why it didnt load
Dvariak  [author] 25 Jan, 2020 @ 5:56am 
@Chomusuke might be an issue with steam, i haven't played Civ V in a while but i remember deleting a certain mod file forces steam to check that all subscribed mods are downloaded without deleting your mods. Try looking up that fix, but i can't say which file to delete with confidence
Chomusuke 23 Jan, 2020 @ 11:24am 
so i have all dlc for the game as i bought all of them in one go but the mod isnt popping up on the mods list? i did try unsubscribing and resubscribing it but didnt work pls help thx
Meggy_Woomy_Gaming 11 Jan, 2020 @ 6:42pm 
I'd like to point out that in my Civ 5 game, Karen Kujo asked me to help her kill DIO.
xX_Safety_First_Grenadier1803_Xx 10 Aug, 2018 @ 10:32am 
i would have thougth that the exchange school would give a tourism boost but okay
Neb The Great 4 Aug, 2017 @ 6:51am 
Randon would be proud
Frank 4 Jan, 2017 @ 2:04pm 
9/10 needs more Karen
Super SASS…… 3 Jul, 2016 @ 6:53pm 
Ayaya!……
lux032 14 Feb, 2016 @ 9:39am 
GJ
Dvariak  [author] 24 Jan, 2016 @ 10:13pm 
Divine Yuri, thanks very much for the suggestions/code! I haven't picked up the SDK in a while, but I'm planning on adding to/creating more mods. I'll upload the expanded thing you made (thanks again)
Hugs 24 Jan, 2016 @ 9:22pm 
Hey, I love the mod, but something that saddened me a little was the fact there wasn't any support for a couple mods I like to use, and support for a couple mods I'm working on.

I made a fix for myself, but feel free to use it. It'll be easier for me anyway. :P
The mods I made the support for is :

Cultural Diversity ( set them to Oriental-Japanese )
Civilization 4 Traits in Civ 5 ( Diplomatic / Creative )

Little explanation for mine :
Additional Anime Soundtrack ( Set Karen's soundtrack tag to Anime_Moe )
Additional Anime Support ( Set Karen to have the Moe Culture if using Cultural Diversity )
National Ideas in Civilization 5 ( Just defaulted them to Japan. )

Was doing this on my end anyway, and just thought you might like to have it in the mod itself.

Here's a Dropbox Link
https://www.dropbox.com/sh/6kfk26d23rbmhiu/AAAFVLnzX8_PZQ9Wpnqj67EWa?dl=0
GOROH_K 15 Jan, 2016 @ 7:10pm 
English ( The machine translation )
About Japanese and multi-lingual compatible

Existing XML file confirmed that it was prepared to more than one language in adding a linguistic file just as it is.
The hinderance is in the minimum range which is not in the play but Japanese compatible is made.
Is linguistic file taking-in to MOD made?

The procedure to translate newly:
It gathers a message part from existing XML file to one file.
It translates a gathered file.
It incorporates a translated file into MOD.

Supplement:
It thinks that it should gather a translated linguistic file to the folder ( ex.: Localization ) for it.
GOROH_K 15 Jan, 2016 @ 7:10pm 
Japanese
日本語および多言語対応について

既存のXMLファイルはそのまま、言語ファイルを追加することで複数の言語に対応可能なのを確認しました。
プレイに支障がない最低限の範囲でですが、日本語対応はできています。
MODへの言語ファイル取り込みはできますか?


新規に翻訳する手順:
既存のXMLファイルからメッセージ部分を1つのファイルにまとめる。
まとめたファイルを翻訳する。
翻訳したファイルをMODに組み込む。


補足:
翻訳した言語ファイルは、それ用のフォルダー(例:Localization)にまとめると良いと思います。
Dvariak  [author] 11 Dec, 2015 @ 5:11pm 
@reireilemon0204, どういたしまして、ハハ :steamhappy:
lemon_no_kawa 11 Dec, 2015 @ 3:07am 
きんもざのDLCがあるとは!作成者様ありがと:steamhappy:うございます
Mr. Neko-Mew (Raven Kat) 29 Nov, 2015 @ 4:58pm 
Do u plan an adding the Others as Civ from Kiniro Mosaic Like Shino, Alice, Aya and My Fav Yōko :catpaw:
Motormoli 17 Oct, 2015 @ 9:10am 
don't know why but this mod don't want to show up in the mods list, neither in mods folder actually...
GOROH_K 25 Jun, 2015 @ 4:40am 
English ( The machine translation )
It confirmed " < Language_JA_JP > - < / Language_JA_JP > " in the XML file and it confirmed that it supported in the Japanese-language environment in adding.
On probation, it is possible to provide a translated XML file.
But, it may make a mistake and the translation is?

It sometimes becomes one feeling.
It gets a feeling as " Exchange School " can be built even if there is not a university in the city.



Japanese
XMLファイルに「<Language_JA_JP>~</Language_JA_JP> 」を追加することで日本語環境に対応することを確認しました。
試しに翻訳したXMLファイルを提供可能です。
ただし、翻訳は間違えているかも?

1つ気になることがあります。
都市に大学が無くても「Exchange School」が建築できているような気がします。
Misaka 11022 20 Jun, 2015 @ 2:07am 
Great civ but do you have a version of karen without the text but still has the nukes in her eyes
Dvariak  [author] 15 Jun, 2015 @ 1:01am 
@GOROH_H
ごめんね、私の日本語は非常に良いではありない。

私は日本語を勉強する、でも私は数ヶ月のために日本語を勉強だけしてきます。多分未来には?
Andrew Rotate 14 Jun, 2015 @ 3:35am 
Ayaya~ !
GOROH_K 12 Jun, 2015 @ 3:47pm 
The machine translation
I wish you to support a Japanese language.
Or, I wish you to add <Language_JA_JP> to be rewritten from English to Japanese.

Japanese
日本語に対応してほしい。
もしくは、英語から日本語に書き換えられるように<Language_JA_JP>を追加してほしい。
lshipp 11 Jun, 2015 @ 3:02pm 
Not sure what you mean by Golden Age per turn not displaying properly.

All that is ever displayed is: ( your current GA points / Current Total Points Required for Next Golden Age). Golden Age "points per turn" are directly your excess happiness (and in the case of negative happiness this is subtracted). Even with the American Minuteman ability, for example, there is only ever just a direct change to (your current GA points) but this does not change your excess happiness per turn.
Motormoli 10 Jun, 2015 @ 12:19pm 
nice mod
E-Bushido 9 Jun, 2015 @ 8:33pm 
GLORIUS NIPPON!
DMS 9 Jun, 2015 @ 5:26am 
Regarding the Golden Age Points tooltip, check out JFD's Dynamic ToolTip Panal (DTP) utility. It's pretty easy to implement and I think that might be what you're looking for.
Check it out over at Civfanatics.