Space Engineers

Space Engineers

Star Trek USS Enterprise-D Galaxy Class
37 Comments
ViccyQ 18 Mar, 2021 @ 10:38am 
PLEASE UPDATE THIS!

Also Argo is Fun!

I love Arma 3
Project Argo  [author] 7 Jul, 2019 @ 1:11pm 
@andrewkpratt Sorry I wish I could but the ship is made almost entirely of modded blocks that are in mods that have not been updated since the game upgraded from DX9 to DX11 so without me going in and basically remaking the entire project from scratch a blueprint would just be a a small skeleton of the ship. I've tried to save it as a blueprint on multiple occasions but the sheer number of modded blocks has posed some major problems when it is added to a world in any somewhat modern version of the game (since this build hasn't been touched since 2015). In the future I may try to revisit the project but as of right now it would have to be an entirely new ship.
⎝⧹Greedynuf⧸⎠ 7 Jul, 2019 @ 6:01am 
Can you make a blueprint of this?
⎝⧹Greedynuf⧸⎠ 7 Jul, 2019 @ 6:00am 
What mods are you using?
LittleTimelord 1 Apr, 2019 @ 1:53pm 
I downloaded the ship, but it's empty, and some of the modded blocks just look purple. Did I do something wrong when I downloaded it?
Project Argo  [author] 7 Sep, 2017 @ 8:39pm 
@LeapedSiren97 I wish I could have made them lol, the ventalation blocks are ment to represent the turbolifts, it was the best I could do at the time.
LeapedSiren97 7 Sep, 2017 @ 7:12pm 
Turbo lifts?
Project Argo  [author] 3 Sep, 2017 @ 11:29pm 
@SollyB I can't remember exactly what parts they were. Best advice I can give is to just mess around with the blocks from the blast door sections mod until you get them to merge and unmerge properly. I remember that the seperation feature took by far the most time to perfect of anything on the ship. It has also been 2 years since I last worked on the ship so my memory of how it works just isn't there, Sorry.
Starry 3 Sep, 2017 @ 10:48pm 
which part did you use
Project Argo  [author] 3 Sep, 2017 @ 10:00pm 
@ SollyB The mod I used was called blast door sections. The blast door sections on the seperation plane of the saucer allow it to be as close to the engineering seperation plane as possible without technically being connected, therefore the only connection point between the saucer and engineering hull are the merge blocks.
Starry 3 Sep, 2017 @ 9:38pm 
i mean how did you make it so that there is no space between the engineering hull and the saucer on the seperation plane
Project Argo  [author] 3 Sep, 2017 @ 9:22pm 
@SollyB I used merge blocks to make it seperate
Starry 3 Sep, 2017 @ 8:58pm 
how did you make the saucer seperate
LeapedSiren97 28 Apr, 2017 @ 8:14am 
How many decks are there ?
Kolilith 5 Feb, 2017 @ 4:37pm 
make it to were they have the photon torpeados controled by remote control
TitansFoot 27 Aug, 2016 @ 4:07pm 
any update???
Meowcat285 12 Jul, 2016 @ 5:21pm 
WHAT MODS DO YOU USE!??!?! I CANT DOWNLOAD THEM!!!
Ai 11 Apr, 2016 @ 2:54pm 
every time i try to load this world, it doesnt load, it just sits on what i call the "quote screen" with the scene in the background, have waited hours on occasion. is there something i can do?
Dr. Zarkov 3 Mar, 2016 @ 6:51pm 
This is fantasic. I hope you conitnue working on it.
TheONLYHamster 30 Sep, 2015 @ 5:49am 
how do i spawn this in? the game won't f'k'n let me as it will not appear
flori1994 18 Sep, 2015 @ 5:55am 
look in the terminal under the tab info where you could change the name the ship.
Project Argo  [author] 17 Sep, 2015 @ 4:31pm 
not exactly sure, but I used SETool Box to change the scale so it is almost exactly half.
flori1994 17 Sep, 2015 @ 3:49pm 
how many blocks have your half scale variant?
flori1994 17 Sep, 2015 @ 3:49pm 
ok
Project Argo  [author] 17 Sep, 2015 @ 3:28pm 
I actually had a half scale varient done and ready to post, but the mod I used for the hallways is now bugged so I am going to have to redo the interior of the ship
flori1994 17 Sep, 2015 @ 3:17am 
is a half scale variant possible?
Project Argo  [author] 16 Sep, 2015 @ 6:06pm 
I'm sure it will work, it's just a matter of getting it to run smoothly.
flori1994 15 Sep, 2015 @ 3:18pm 
so i have a new computer (i5200u gt940m 8gb ram). do you think the ship could work now?
flori1994 8 Sep, 2015 @ 10:26am 
oh and the 1km long destiny work on my computer with up to 10fps at 0,3 sim speed
flori1994 8 Sep, 2015 @ 10:25am 
uff i have a amd athlon 2 x4 645 @4x 2,8ghz 4gb ram and a gtx 650
Project Argo  [author] 7 Sep, 2015 @ 5:01pm 
She's a beast, I am actually having problems running it on my PC (I have a GTX970 and Core i5k) so until further notice I will just have to leave it as is.
flori1994 6 Sep, 2015 @ 10:53am 
o.O how many blocks have this ship?
jwagne51 13 Aug, 2015 @ 5:04pm 
What mods does this ship use?
Bob the Enslaver 26 Jun, 2015 @ 3:10pm 
Good to know that someone understands the finer things :)
Project Argo  [author] 26 Jun, 2015 @ 3:01pm 
don't worry ten forward is a priority and will be added as soon as the saucer section's interior is finished
Bob the Enslaver 26 Jun, 2015 @ 8:44am 
I think your overlooking the most important area of the ship in your future additions, ten forward
Agingnormal 22 Jun, 2015 @ 3:26pm 
Nice, keep up with the good work.