Don't Starve Together

Don't Starve Together

Claymore
55 Comments
OlafS9 7 Apr, 2021 @ 2:56am 
thx u so much. im still use this mod. great mod. i change that demage number and uses to 999999, 1hit to boss. thx u ^_^

i love it so much. thx u . thx u again. i love this mod. i used it to DST ^^ <3 :steamthumbsup::steamthumbsup::steamthumbsup:
Youtou  [author] 1 Feb, 2018 @ 10:48am 
The mod is no longer supported. Check out QuentiumYT version in the description.
Chef 5 Oct, 2017 @ 5:45am 
keeps downloading....
GBLNB 11 Aug, 2017 @ 3:58am 
300 USES? I DON'T THINK SO. LUUUUUUUUUUUUUUUUUUUUUUUUL
:steammocking::steammocking::steammocking:
♥♥♥♥♥♥♥♥♥♥ 17 Jul, 2017 @ 12:14am 
Excuse me, but would you mind making a mod for an actual claymore? like, the Scottish greatsword? kthxbai
QuickSaveTV 31 Mar, 2017 @ 2:35am 
Would you mind adding a customizable recipe? This sword doesn't seem to be able to compete with Wigfrid's spear but costs just so much more than her spear. We tend to always have Wigfrid in party, so I was just thinking if you maybe could make an alternative version?

Something along the lines of, say 45-50 DMG, 100-200 uses and needing let's say 1-5 twigs, 2-4 ropes and 2-3 gold nuggets?
Youtou  [author] 4 Feb, 2017 @ 7:39pm 
It doesn't have to make sense if it makes you want to comment on it. <3
Voiden 4 Feb, 2017 @ 1:05pm 
Why did you name a scimitar Claymore.... Those are two different sword types, not even close to one another.... even as a name, that doesn't make any sense...
DaNachoSteve 2 Feb, 2017 @ 1:09pm 
-_-
DaNachoSteve 2 Feb, 2017 @ 1:08pm 
JEEZ CLAYMORE IS THE BLADES NAME
:steamfacepalm:
Tenacious asp9 1 Apr, 2016 @ 3:27pm 
claymore is just its name
GreatOdyssey 6 Mar, 2016 @ 10:40am 
it's not Claymore !
清蒸红豆 26 Feb, 2016 @ 6:48am 
useful but ugly! lol
Fishyflakes 23 Dec, 2015 @ 5:03am 
But that's a scimitar...

VVV he beat me to it lol
akemi homura 20 Dec, 2015 @ 1:21pm 
WHO CALLS A SCIMITAR A CLAYMORE
RogueRebel0 4 Dec, 2015 @ 10:44pm 
i like this mod
Toezter 28 Nov, 2015 @ 5:35pm 
make it so you can configure the damage
zergod 14 Nov, 2015 @ 3:46am 
(::steamhappy:
Pama 18 Oct, 2015 @ 10:00am 
Oooh! Shiny!
Raquex 20 Sep, 2015 @ 11:58am 
wooaw ı kill all the spider queen's with this sword oouuh yeahh
活馬當司馬懿 27 Jun, 2015 @ 10:47pm 
Great!
I am looking forward to that
Youtou  [author] 27 Jun, 2015 @ 11:43am 
Also, i think, i'll make some graphical updates to the scimitar itself.
Youtou  [author] 27 Jun, 2015 @ 11:17am 
It IS actually Melu Scimitar, the weapon that Gilligan the laddersmith wields.
Also, im thinking about adding second scimitar as an update with lesser cost of resources and with less damage/durability.
活馬當司馬懿 27 Jun, 2015 @ 9:44am 
Is this thing from dark souls ll ???
looks like Ladder mans sword
Aristo'rat 25 Jun, 2015 @ 4:04pm 
The title and picture threw me off so badly...
Youtou  [author] 22 Jun, 2015 @ 12:28pm 
Just wait and you'll see.
Lab Rat 22 Jun, 2015 @ 12:20pm 
aladdin..? lol.
Youtou  [author] 22 Jun, 2015 @ 12:20pm 
Nope.
Lab Rat 22 Jun, 2015 @ 12:12pm 
it takes literally 1 second to google, its called scimitar anyone who says otherwise can check on wikipedia. either way about the character... prince of persia?
Lab Rat 22 Jun, 2015 @ 11:03am 
also, OP are you gonna make more swords? really enjoy this.
Lab Rat 22 Jun, 2015 @ 11:00am 
its called scimitar.
Kwynn 21 Jun, 2015 @ 6:42pm 
Also,*Schmitar. Not Skimtar. Tar skimming the top of water?
Xenon 20 Jun, 2015 @ 1:01pm 
this looks so much like the knife dio used
Youtou  [author] 18 Jun, 2015 @ 7:00am 
Its 'named'. Not called.
hood 18 Jun, 2015 @ 3:13am 
Just sayin'
hood 18 Jun, 2015 @ 3:08am 
this type of sword's called skimitar, claymore is a two-handed straight sword
Kerrie 17 Jun, 2015 @ 5:16pm 
I think the material requirements are perfect. Not to mention, anybody who wants to make it easier to get can simply change the damage and material requirements in modmain.lua and modinfo.lua themselves. I've never touched a mod before and figured out how to do that in less than 5 minutes just by looking at the mod folders.

It also takes less than 2 ingame days to locate and clear enough gold in the proper biome to craft 10 of these.
shequan 17 Jun, 2015 @ 3:25pm 
Great looking sword. I have no problem with the gold requirement but anywhere in the 7-10 range would seem fine. Almost as much dmg as a tentacle spike, 3x the durability, & looks amazing. Worth it.
Youtou  [author] 17 Jun, 2015 @ 1:12pm 
Maybe you're right. I think if it is really high, i'll play it out soon and maybe lower it to 7-8 nuggets.
Kerrie 17 Jun, 2015 @ 7:54am 
@Deja Vu
Thanks for the heads up, I appreciate it lots.
@Youtou
Thanks for the awesome mod. Looks cool and I've been looking for something craftable in line with the battle spear, this turned out to be my answer :)
Deja Vu 17 Jun, 2015 @ 3:23am 
I can confirm it works perfectly now on dedicated servers.
It's a very nice addition to the weapons this game has, good work on the mod Youtou!
Youtou  [author] 17 Jun, 2015 @ 2:20am 
Thanks for helping me fix those bugs. I sure hope that this one will be the last.
Deja Vu 16 Jun, 2015 @ 7:51pm 
@Alarra
After the author patches the last bug it works fine, I'm sure, i tested it and i must say, it's a very nice and balanced weapon addition to any server.
Deja Vu 16 Jun, 2015 @ 7:49pm 
This does now not cause character freezing issue in dedicated server itself anymore, but when the item gets crafted, it consumes materials but does not appear anywhere (disappears). I skimmed through the code real quick and I found the problem (I tested it and after adding the following changes, it works fine on dedicated servers).

Can you add the following piece of code into your /scripts/prefabs/claymore_gray.lua:
inst.entity:AddNetwork()
BEFORE the line:
MakeInventoryPhysics(inst)
(I set the code at line 26 when i tested, it has to be before the line "TheWorld.ismastersim")

The following line has to be added by you to the mod, because i only changed the code on server side and manually in my downloaded mods cache, but when a new client joins the server and does not have the mod, it downloads the mod from you without the code addition, thus having problems with the sword crafting (as client and server both have to have the mod)
Kerrie 16 Jun, 2015 @ 7:43pm 
So this is up and running for dedicated servers now? Afraid of subbing to it when I play with a friend, don't want to break anybody's game.
Youtou  [author] 16 Jun, 2015 @ 6:54pm 
I know. The sword itself is named 'Claymore'. Don't ask.
Sin 16 Jun, 2015 @ 6:45pm 
Well.... its a sword alright... but a scimitar...
Deja Vu 16 Jun, 2015 @ 2:34pm 
@Youtou
No problems, good to see new faces, can't wait to try out the mod.
Youtou  [author] 16 Jun, 2015 @ 2:31pm 
I'm kinda new at DST modding, it is also my first time drawing anything, but i'll check those strings. Thanks. :)
Deja Vu 16 Jun, 2015 @ 2:22pm 
This does not work on dedicated servers at least. I see that modinfo.lua is missing some important things.

Can you add:
all_clients_require_mod = true
client_only_mod = false
dst_compatible = true

Optional:
server_filter_tags = {"items","weapon"}

And why not, just in case, priority:
priority = 0.0462498863
The number is your unique mods URL ID