Crusader Kings II

Crusader Kings II

NG: Transparent political mapmode
Komentarzy: 18
yapoyavilsyaiztemnoti 5 lutego 2016 o 5:28 
have the same problem as Billy Mays
Ciccillo Rre 17 września 2015 o 14:08 
Aweseome! Any chance a HOI4-style mod, where translucescence changes according to zooming like the one made for EU4, ever comes to light?
Possum Sauce 8 września 2015 o 20:21 
For me, this mod turns the map black in every mode except terrain mode.
Red Dragon 8 września 2015 o 14:38 
I love it and I would use it all the time. There is one "major" problem however: you can no longer easily identify what lands your vassals own and what lands you own directly in the diplomacy map mode. In vanilla you can clearly distinguish the different shades of green, but here it is simply impossible (and basically it's the same problem for any other mapmode that features different shades of green). I would really love to use this mapmode all the time, but for that the greens must be distinguishable, because function > form.

Which are the variables we could maybe toy around with to arrive at a middle ground, that is a bit more transparent than vanilla, but where I can still distinguish the greens?
žed 9 sierpnia 2015 o 7:50 
RE: Brightness. Please decrease it, certain nation colors are way to bright. Maybe it is just my monitor settings though? Either way, a darker version would be nice.
Respectable Chap 9 sierpnia 2015 o 6:45 
How do you mean?
In heaven  [autor] 2 sierpnia 2015 o 12:45 
A little question, are subs ok with me lowering brightness of map while using this mod?
In heaven  [autor] 29 czerwca 2015 o 4:32 
I created them in photoshop, if you're asking how to use them in steam while creating description, use [img]url[/img]
Darzall 28 czerwca 2015 o 16:55 
How did you get the fancy headers for the banner and description?
🍣 26 czerwca 2015 o 9:28 
@Nick Potassium: It was made sooner. A month ago by the same guy who did the EU4 one. They are suitably different though. I'll have to try this one out, but from the pictures I think I perfer the other one. This one looks like it might be hard to distinguish different colours in Direct Vassal mode.
Manxome 25 czerwca 2015 o 12:13 
How obvious is this? why the hell is this not a built-in option? good work!
James2k 25 czerwca 2015 o 11:01 
@CJ: No. Translucent means it only lets light through. In this mod you can see the grass/sand/snow behind the colour so it's transparent.
BOT nic 24 czerwca 2015 o 0:47 
Why wasn't this made sooner? Excellent Idea.
Vanitas 20 czerwca 2015 o 23:16 
Amazing mod!
Voltaire! 20 czerwca 2015 o 18:39 
Thank the lord for this.
Twisty 19 czerwca 2015 o 1:08 
Too bad the snow looks awful, otherwise this would be a truly great mod. It also kind of brings CKII closer to the map design philosophy of HoI4 which aims for less map modes but more information contained within them.
Excalibrrr 18 czerwca 2015 o 15:08 
Should it not be translucent rather than transparent?
Inquisitor Spicy Barbadian 17 czerwca 2015 o 4:53 
Nice addition to the main mod!