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One alternative is to prevent comms tab from being used entirely by closing the window (I'm not entirely sure we can close it tho, I know we can open, maybe it can swap tabs), which kinda defeats the purpose of the mod anyway xD
But also there's that /f and whatever else chat modes that are being blocked along with everything, because we also don't have any sort of way to tell which channel one is... especially as the event does NOT trigger when someone types /f and such X_X
VOTED!
The game now (v189) has chat commands to switch the chat to faction or wisper (see F1 -> Chat) so you don't have to use the terminal... but I dunno if it still requires antennas.
Would it be possible to send any message typed in to the global chatbox through the comms system, to make things more natural to use?
Oh, and do the messages sent through comms show up in the global chatbox? That would be pretty neat if it doesn't already.
You could use/make a plugin or torch plugin to intercept the messages, there's no site I know of that explains vanilla plugins but I do have a link for torch: https://torchapi.net/
Are you seeing messages sent by other players or did you only test by yourself in MP?
Unless I had a shortcut (not boring command) to send global msg.
And the laser antenna would be right not to waste as much energy as it is for thousands of miles.
I was mostly doing it so they'd hear something when they got back, but it was also fun to just do it.
That was months ago, though, so they might have fixed/changed that.
Fixed xD
btw I have trouble on dedicated server not related to the mod, comms won't work through antenna relay for anyone.. did they breack it?
Also, antenna based messages are saved and sent when you're in range, it will state the status of the message, if sent or pending or whatever :P
or do I need to access the chat though the GUI?
Now people will use antennas!
Well Done indeed!