Dying Light

Dying Light

Bad Mojo BETA
25 Comments
SpheNay4 11 Jul, 2020 @ 3:17am 
good map =)
Bootsy 19 Jan, 2017 @ 8:27pm 
I really disliked running back and forth for boat parts. Very tedious and got old fast. Maybe instead of running around you could fight through a cave of volatiles, a tunnel or island fort with Rais soldiers or a giant boss/bosses and earn the parts that way? Instead of finding random debris on sand dunes, you could just loot a cabin or cabins?
Ricky  [author] 29 Jun, 2015 @ 1:40pm 
Go towards teh downed plane from camp. Take a left at the crash and follow the beach down towards the sand dunes end of the map. It's sticking out of the water there near the bend on the beach. It only appears when you reach that part of the quest.
Ped_UK 29 Jun, 2015 @ 1:32pm 
I have literally scoured every beach near the downed airplane, I can't find it :/
Ricky  [author] 29 Jun, 2015 @ 11:27am 
It's near the downed plane. On a beach nearby.
Ped_UK 29 Jun, 2015 @ 10:45am 
Still can't find ther rutter! gonna have another go now.
Erapchu 27 Jun, 2015 @ 11:34am 
not bad :)
just no skills 26 Jun, 2015 @ 2:22pm 
good
pops 24 Jun, 2015 @ 1:11pm 
When i saw a car icon in the map i was like ''NO WAY! DID THEY ADD VEHICLES ALREADY?''
DerBarenJude 24 Jun, 2015 @ 11:37am 
Mr. Grimes, I just discovered you, but I already love how you do things haha
Ricky  [author] 23 Jun, 2015 @ 9:48am 
When they update the editor. I added things that when the tools are updated it should work.
Marko Jankovic 23 Jun, 2015 @ 5:37am 
When is multtiplayer added?
Ricky  [author] 22 Jun, 2015 @ 4:54pm 
Yes.
DerBarenJude 22 Jun, 2015 @ 12:55pm 
the soccar ball... Wilson from Cast Away ref???
Ped_UK 22 Jun, 2015 @ 12:40pm 
I can't find the rutter either! , been looking all round the airplane, will go and have another look.
Ricky  [author] 21 Jun, 2015 @ 11:14am 
I have another map coming but next update will add a lot of items and the ?????? on my to do list for this map. Thanks for playin mate.
Ped_UK 21 Jun, 2015 @ 5:30am 
I'd shake your hand if I could, magnificent map. Been playing it over for 3 days now!.
The dancing enemies is inspired, it's things like that which makes maps, and this one in particular, stand out from the rest. Thank you.
Ricky  [author] 20 Jun, 2015 @ 5:55pm 
I should have given them the location but I thought it was a reason to run around the map at the end and it be the last piece you needed. Thanks guys. I am glad you liked it. Rutter is near the airplane crash on a beach.
cr1m3 20 Jun, 2015 @ 5:41pm 
This map is so good that i ask myself how did you find all those ideas, i mean they fit perfectly
to the mojo's theme.
The best map i have played in dying light custom content.
I do not played all user maps, only a few but man !!!
Congrats for this wonderful piece of dreaming machine.
I wish the save function will already there cause i'm stuck at finding the rutter.
I don't ask any spoil but is the rutter a mariner's handbook?
Ricky  [author] 18 Jun, 2015 @ 6:58pm 
Those snipers were on very hard. Shoot em in the dome is the only way really or bum rush with a good short sword but that doesn't always work out.
SlenderDan 18 Jun, 2015 @ 1:10pm 
7. New weapons!

8. The map really is big, it could possibly be the biggest map on the Steam workshop for Dying Light (as of the writing of this)

Cons.

1. God mode on some of Rais's men is very very annoying.

2. There are a few glitches with rocks and terrain but thats expected (this after all is still in Beta)

3. The map is SO big that it feels a little empty in places, I know Rick Grimes poured his heart into this map and worked so hard, he mad a map probably half the size of the slums in the original game. Rick Grimes made a map that a team of like 7-14 people probably would have been working on. I'd say he really focused on the important things, quest, amazing sights, and objectives.

I must give this map a 10/10, it really was a lot of fun.

Video of the walkthrough and playthrough of this map will be up tomorrow morning :)

-SlenderDan
SlenderDan 18 Jun, 2015 @ 1:10pm 
After playing through Rick Grimes (Mast of Dying Light Maps) newest map Bad Mojo, I can truly say he's done it again. He never lets us down. I spent about 2 hours of playthrough on the map, searching for hidden items and doing the questline. (The first hourish will be on a video on my YouTube channel tomorrow, the second hour was spent off camera just having fun.

Pro's.

1. A truly beautiful showcase of the terrain tools, a sprawling island, boats, cliffs, a skull cave, waterfalls and more.

2. A FREAKEN VALCANO!

3. Dancing enemies

4. Rick Grimes always makes maps that are hard as hell and he dosen't dissapoint with Bad Mojo either. You must swim to the death (literally), there are some god mode enemies such as "Rais's men", Ziplines and more!

5. A pretty emmersive storyline, the map dosen't drawl on and keeps things exciting!

6. Cars set up (they don't work) but when they do it will be awesome!

Ricky  [author] 18 Jun, 2015 @ 8:43am 
If you have issues with the terrain not showing in custom game please post what issues you noticed. I will update the map once people have found the issues. You can load this in the editor for now if the terrrain is an issue.
76561198061014342 18 Jun, 2015 @ 4:09am 
Dancing enemies near firecamp - epic!
1337 18 Jun, 2015 @ 2:09am 
good map )