Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Stronger Nukes and Missles
33 Comments
Aggon 9 Apr, 2024 @ 7:16am 
In your description it says the V2 rocket can be built in Industrial Era
But I can't build my missle silo yet because the game says I should be in Modern Era
wolfbane122 25 Feb, 2024 @ 4:43am 
Doesn't seem to work online, keeps unsyncing the game
amandeep3252 2 Oct, 2023 @ 2:27pm 
I've been using this mod a lot lately. Is there a reason why the blast radius effective against buildings is so small compared to the blast radius against units?

With the modded ICBM, the radius against buildings like forts is closer to 40, and against units it's the full 115. Any reason for this? I didn't notice this giant discrepancy with normal, unmodded nukes.
F.E.L 7 Mar, 2022 @ 9:15am 
Is there any way that you can modify the price for the nuclear missile and icbm?
FLIR  [author] 13 Oct, 2019 @ 4:24am 
I just checked and the mod still works. If it's not working for you please check if you have subscribed to other mods that might conflict with this one. (For example where units are modified)
Hope it helps. :)
TurbulentTurtle 12 Oct, 2019 @ 9:30pm 
Sir FLIR ツ ,
Us fellow Rise of Nation (ers) would greatly appreciate (a) response(s) for the follow issue of -
"Not working, stopped working, etc."
Ballardin 14 Jan, 2019 @ 2:47am 
@FLIR ツ #FLIR ツ, mod not work, please fixed, its have a fun
¯\_(ツ)_/¯ 23 Aug, 2018 @ 3:27pm 
the mod dont work! ;_;

VANILLA nukes are still fun since they reck cities, but they are USELESS against buildings and everything else really T_T
GuiltyMind 9 Aug, 2018 @ 7:30pm 
Really liked the mod, friend and I goofed around by annihilating our nation with 1 nuke each, lotta fun with infinite resources
ツキヨミ [Tsukiyomi] 9 Apr, 2018 @ 6:18am 
The mod stopped working!
Takjel 20 Mar, 2018 @ 5:18pm 
The mod as stopped working ressently :/
alemismun 1 Jul, 2016 @ 6:24am 
This mod makes my camera freak out, and always go up
FLIR  [author] 7 Apr, 2016 @ 12:38pm 
Your idea about a radiation zone is awesome and I would love to have something like this.
I already tried to create a mod for this but unfortunately it seems to be impossible to do with the current state of the game.
It just doesn't seem to work to add an attrition effect to the nukes. :(
Nams 7 Apr, 2016 @ 12:05pm 
So the radiation zone is a no?
Also, if it did peak your interest at all I think I need to describe it a little better. There's already attrition damage so it would be like that mixed with the assimilation timer of a city and i guess visually I picture a cloud/dust like appearance for the area of effect, but that doesn't really matter. But you would experience HEAVY attrition moving through the area for all players for a set amount of time, until it 'blows off'. And as far as building there goes, it would be realistic if it was just left to the attrition to decide whether you accomplish building anything or not but it should be so heavy that it's an obvious no.
But I would just really like to know if this is something I should wait for or if you couldn't care less about it? Thank you! 😁
oussama.ladhari 1 Feb, 2016 @ 9:09pm 
Thank you !
FLIR  [author] 1 Feb, 2016 @ 7:41am 
I don't really want to make other changes to this mod, but if you also want a higher population limit then you can subscribe to this mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=464466274

I have no plans for adding the no armageddon thing yet, but I will consider this. Thanks :)
oussama.ladhari 31 Jan, 2016 @ 10:45pm 
thank you for this mod very good work
could you please add no armageddon and no population limit in this mod ,it will be so cool really
Nams 6 Dec, 2015 @ 7:49pm 
YES PLEASE DO RADIATION ZONE ORRRR does anyone know of a mod with a radiation zone!?? I just played a game with a friend where through the heavy fog of war and epic arms race for several hours, he built an ICBM for each of my cities and before I had my shield he nuked each one of my cities and LEVELED IT. Then moved in and took over each city. Through all my frustration it got me thinking "Hey there should have been radiation that his army would have to wait for to blow off before he could move in without suffering great consequences and NOW I really want this.... I would even pay for this at this point....
FLIR  [author] 28 Nov, 2015 @ 10:33pm 
It should also work in multiplayer if all players have the same mods installed but I haven't tested this.
𒀭 Enki 𒀭 28 Nov, 2015 @ 6:46pm 
Does it work in multiplayer?
*Yuki* 28 Oct, 2015 @ 4:03pm 
lol, modded nukes feels moar realistic :D
FLIR  [author] 17 Sep, 2015 @ 12:33pm 
To use this mod you just have to subscribe and start a new game.
If it doesn't work you might have to disable other unit related mods (if you have any) as these might cause problems with this mod.
Hope this helps :)
ICARUS 17 Sep, 2015 @ 11:27am 
How to use it?
FLIR  [author] 27 Jul, 2015 @ 3:41am 
Thanks for your suggestions :)
I will look into it but I'm not sure if it's even possible to implement.
Iyzle 26 Jul, 2015 @ 7:21pm 
Could you make a mod where nations get more special units, for example the Germans would the 88mm as thier modern era artillery (same as howitzer, but can fire at planes)?
Iyzle 26 Jul, 2015 @ 5:45pm 
Idea: when it explodes nothing can be build or moved through the epicenter with takeing damage (radiation poisoning)
FLIR  [author] 25 Jul, 2015 @ 9:38am 
Small update: The nuclear missle damage radius was increased slightly.
FLIR  [author] 25 Jul, 2015 @ 2:58am 
This is a good idea I will look into it.
Iyzle 25 Jul, 2015 @ 2:31am 
Mind increasing the "AoE" of the missile?
Quiche078 26 Jun, 2015 @ 11:40pm 
thank you
FLIR  [author] 26 Jun, 2015 @ 1:18pm 
Hey, thanks for your interest in my mod :)
I added all stat changes to the description. Hope you like it.
Quiche078 26 Jun, 2015 @ 12:48pm 
How are the stats changed?
Nod Obelisk under attack 25 Jun, 2015 @ 9:02am 
Hey I love this mod :riches::gmod::missing::dollars::nuke: Nice work please can you make this:
Scud Storm thanks.