Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Population Limit Increase
124 Comments
zRayleighz 24 Mar @ 5:54am 
oh!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Red 14 Dec, 2024 @ 11:50am 
Bots caused a armageddon lol
Parabellum168 28 Nov, 2024 @ 5:34am 
update broke mod. I suggest anyone who want to play with bigger pop now to simply just edit the game file directly
Loku 27 Oct, 2024 @ 4:56pm 
So my game works fine until i install this mod. This mod is the only one i install. After that, every time i launch the game it causes me to have desync issues. Ive tested it by just installing mod, hosting a lobby without anyone joining, and exiting to desktop, verifying game integrity. Every single time without fail one file fails to validate and has to be reacquired.

Ive used the mod in the past and am not sure whats wrong but this issue causes me to have a desync issue every time i load into a match. Yes ive made sure the one or two people i play with also only have this mod installed, they have the same issue, and endlessly revalidate filles to no avail.

I would greatly appreciate some help with this if anyone has some insight.
crispy 28 Jun, 2024 @ 2:48am 
the only way to get the ai to use more than 200 is to play multiple AI lol
Nanosinx 10 Nov, 2023 @ 12:20pm 
Still belive, even as good mod as how it is, i belive it should just bring double the amount of population, like you start with 50, then increase till it reach to 500 (having 2.5x the normal population) and only having the Colossus, having it like "+50 pop" like stock, so it can bring you an advantage without actually breaking the game, anyway is a good mod ...
Morons King 7 Nov, 2023 @ 5:08am 
maybe erase the colossus modification, its unncesary if we can just put a 1000 pop cap so colossus still broken or irrelevant depend of the case , if u do that it would be a perfectly balance mod... for example if u put a 250 pop cap and some guy make the colossus wonder u can continue fight wiht the oportunity of win the game if colossus continues giving the normal +50 por cap, growing youre eco and army at the same time, man please make another version of this same mod with this modification , this way whoever wants the mod that modifies the colossus can have it.I could even buy u a steam game as a gift in exchange ...not too expensive but something good.
JGiovanniVC 18 Mar, 2023 @ 9:47pm 
Esta bueno pero jugando en linea me sale la leyenda de error de sincronizacion, lastima :c
ColdBlooded 21 Feb, 2023 @ 12:18am 
does this work in conquer the world campaign?
The Wriggler 6 Jul, 2022 @ 3:35pm 
@Rambeard, Looking into it, apparently American and European nations are hardcapped in that campaign to 125 until reaching the enlightenment age or collecting peacocks.
The Wriggler 6 Jul, 2022 @ 2:53pm 
@Rambeard Same issue here
Rambeard 30 Jun, 2022 @ 12:10pm 
Im having an issue with one of the campaigns. The new world campaign, my population caps at 125. no matter how many times i research military, research the enlightenment age, my population stops at 125.
DeMOiX 14 Apr, 2022 @ 9:18am 
AI doesn't use these advantages. They got 9999 resources and still stick around 200pop only
SCHairyFace 12 Apr, 2022 @ 11:35am 
yay
MuHo 20 Mar, 2022 @ 4:22am 
THX BROOOO
orcrest 17 Aug, 2021 @ 5:09pm 
nice mod been playin rise since it came out lol
Makem 7 May, 2020 @ 2:16pm 
My Bantu Mass Econ + Army Strategy just got even more overwhelming against the AI. Thanks!
teh_red 5 Apr, 2020 @ 7:45pm 
Played this today. If playing the AI, they definitely do NOT take advantage of the increased population limits. At one point I had 500+ in my army, but the AI never went above 70.

That being said, I did not experience any issues with the mod, and it would be fun in multi-player with humans taking advantage of it.
retrowave 27 Oct, 2019 @ 7:22am 
thank you! i hope someone makes WASD shortcuts script for navigation too!
TerekoKya69 6 Aug, 2019 @ 5:27am 
Hey, I Am New And This Mod Is Not Showing Up In The 'Mods" Drop Down List In Quick Battle. A Little Help Please ??
FLIR  [author] 5 Jul, 2019 @ 10:53pm 
@Guvenoren: Yeah it should, I haven't really tested this though :)
Guvenoren 5 Jul, 2019 @ 10:05am 
Does the AI take this into account and make massive armies?
Druznia 29 Jun, 2019 @ 6:30pm 
+ rep
SHABASHANKS 25 May, 2019 @ 11:49am 
solid
Void 2 Jul, 2018 @ 6:04am 
@FLIR ツ Aw
FLIR  [author] 1 Jul, 2018 @ 2:21am 
@Void: As far as I know this is not possible to do :(
Void 1 Jul, 2018 @ 2:14am 
Is there a mod to play with more than 7 AI in quickplay?
FearlesS 10 Mar, 2018 @ 11:50pm 
nice......:)
FLIR  [author] 22 Feb, 2018 @ 8:15am 
@Yorbihtter: yeah, all changes should also apply for bots :) this should also affect the campaigns
yishma'el 22 Feb, 2018 @ 6:56am 
do bots use this advantage? Will campaigns be ballanced if I will use this mod?
LucasAmarok 8 Jan, 2018 @ 12:25pm 
Works!
Virscelestus 30 Dec, 2017 @ 12:55pm 
hehehehehe.............
Mr.CocaCola 2 Dec, 2017 @ 10:56am 
@Yorbihtter We had the same problem.
Everyone you play with has to have the mod activated. If this doesn't work, everyone should unsup and sup again.
Asdeth 25 Nov, 2017 @ 5:22pm 
This is what I was looking for, thank you good sir
FLIR  [author] 21 Sep, 2017 @ 9:59am 
@Yorbihtter:
The multiplayer synchronization issue occurs when not all players are using the same mods at the same time, so you might need to check that.
Anyway, thanks for using my mod :)
arcanum_angelfirettv 21 Sep, 2017 @ 6:12am 
yay now i dnt have to play bantu
yishma'el 21 Sep, 2017 @ 2:38am 
um... I am getting decyncronized every time I play multiplayer with this mod.

also this mod breakes all game's hardcorness and balance, but anyways thanks for 3000 vs 3000 units battles! :D
NanWangIDa 16 Sep, 2017 @ 1:20pm 
Thanks you ^^ , still can work :steamhappy:
Chaplato 27 Aug, 2017 @ 6:42am 
Only chaged the visual, it still only shows 100 for 500.
FLIR  [author] 22 Aug, 2017 @ 11:42am 
@ghurkan: Just click the Subscribe button at the top :steamhappy:
ghurkan 22 Aug, 2017 @ 10:27am 
where is the link?
Killerdream02 26 Jul, 2017 @ 1:40am 
Work really good. Thanks !
ΦΕΡΕΙΣ ΤΗΣ ΕΛΠΙΔΑ 13 Jul, 2017 @ 6:03pm 
Please you could do a mod, where the soldiers with machine guns, shoot only of foot, please
No_Nickname™ 11 Jun, 2017 @ 8:32pm 
Never mind, forgot that the pop cap is locked until the enlightenment age
FLIR  [author] 10 Jun, 2017 @ 4:00am 
I just looked into it and it seems to work fine for me.
If you still get the old pop cap, you might have another mod installed that causes conflicts with this mod.
No_Nickname™ 7 Jun, 2017 @ 5:39pm 
I'm stll getting a 125 pop cap for it :/
FLIR  [author] 7 Jun, 2017 @ 3:18am 
It should work with all campaigns, yes.
No_Nickname™ 6 Jun, 2017 @ 3:55pm 
Is this supposed to work with the new world campaign?
[Z.E.R.F.] Tyrede 3 Jun, 2017 @ 5:36am 
Works perfectly, super nice mod to have
gknich 5 Dec, 2016 @ 9:04am 
It crashes... :(