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Also, I did it with the default gmod fists and it works perfectly, though it tends to always use the left fist which tbh isn't really a big deal.
Thanks for the response. :3
I want to use your legacy version of the mod to utilize the default fists in gmod instead as it seems like a more freehand action than taking out your crowbar.
Though gun melee actions would be kewl too if you know where to get those.
great thing
Just above the "if ply:HasWeapon( "m9k_knife" )" bit put:
ply:Give( "m9k_knife" )
ply:Give( "m9k_sig_p229r" )
Now, the first time you press the bind it will give you those two weapons and when you press it again it'll do the attack with the knife
timer.Create( randomtimername .. "one", 0.4, 1, function()
All code inside this timer executes after 0.4 seconds has passed. Too quick for you to switch to the knife so it needs to be higher.