Homeworld Remastered Collection

Homeworld Remastered Collection

Alternate Hyperspace Effect
38 Comments
Dragondepths 5 May, 2018 @ 12:16pm 
this is so cool i cant wait to see another one!
ncaa|Seawolf 21 Mar, 2018 @ 2:20am 
Oh god, I just realized that the last comment is over half a year old.
ncaa|Seawolf 21 Mar, 2018 @ 2:19am 
Yes, that is possible. Star Trek:Continuum has almost free hyperspace.
lavabob2000 18 Aug, 2017 @ 1:29am 
i have an idea, i dont know if this is possible because i dont use modding tools, but is it possible to make a free hyperspace mod so hyperspace is free?
DOOM guy's step brother71902 20 Sep, 2016 @ 12:41pm 
cooll
can you make a star wars hyper space efect
stenO 14 Jan, 2016 @ 5:30pm 
Clean and beautiful rework. I always loved HW's unique take on FTL travel. :D
Maverick 6 Sep, 2015 @ 6:59pm 
Hm...weird. The three mods I am using include this, your ion effect, and a mod that changes the colors of ui icons like attack move and such
HarbingerDawn  [author] 6 Sep, 2015 @ 6:35pm 
It probably is. I've had other mods confilct with this one for reasons I don't understand. Sometimes it seems that two mods can conflict, even if they don't modify the same files, I'm not sure how.
Maverick 6 Sep, 2015 @ 5:48pm 
Alright thank you. Unfortunatly it does not seem to be working in the campaign. I will try it again later to see if it was just another mod interfering
HarbingerDawn  [author] 6 Sep, 2015 @ 5:05pm 
Looking at the update files, I'm guessing that this mod should still work.
HarbingerDawn  [author] 6 Sep, 2015 @ 5:00pm 
I haven't tested it for compatibility with the latest patches, but I suspect most of my mods need to be updated. As for campaign, as you can see from one of the screenshots, it works just fine in them.
Maverick 6 Sep, 2015 @ 4:55pm 
Is this mod still functional and is it compatible with any of the remastered campaigns?
RS Dral 18 Aug, 2015 @ 7:16pm 
@Strategia Star Wars has a Hyperdrive/hyperspace system. The speed up effect seen in the movies is the ship building up enough speed to punch a hole into hyperspace.
A Random Guy 25 Jul, 2015 @ 9:05am 
Wow, nice explanations, Strat.:wat_creep:
Lena 6 Jul, 2015 @ 7:35am 
(4/4) Anyway, so, yeah, FTL is just a catch-all term; Homeworld's FTL drives are of the second type, traversing interplanetary and interstellar distances via hyperspace, which takes some time during which the ship is still active, as per some of the mission briefings explicitly taking place while the Mothership is in hyperspace.

Also: you need to chill out, man.
Lena 6 Jul, 2015 @ 7:35am 
3/4 A third variant, the one you're getting at, folds spacetime so that point A and point B are, for a brief moment, the same, like folding a piece of paper to make two points touch, and when the drive is disengaged, the ship disappears from point A and reappears at point B. This type of drive doesn't really go by any one snappy common name, like the examples above, as "fold drive" just sounds stupid. It's also currently probably the most poorly-defined and "understood" type; while the first is currently held as impossible (yet is still widely used, given its appeal as the easiest way to handwave FTL travel), and the second one is purely theoretical (Interstellar notwithstanding), this third type is, AFAIK, something pretty much entirely confined to the realm of science fiction. Some theories hold that wormholes could work like this, but wormholes themselves are entirely theoretical as well, and nobody has any idea of how one would actually go about connecting two points in spacetime.
Lena 6 Jul, 2015 @ 7:35am 
(2/4) Another common method, often called hyperspace, is to have a separate dimension/sub-dimension/whatever that ships are shunted into, where spacetime is compressed, and ships can get to their destination faster; compare driving around a mountain with driving straight through using a tunnel. Homeworld's hyperspace (presumably), Warhammer 40k's Warp and Minecraft's Nether work this way. You could see travel via wormholes, natural or artificial, as a subvariant of this, assuming the wormholes actually have an "inside", like Star Trek's.
Lena 6 Jul, 2015 @ 7:35am 
(1/4) @mattiashaa No, FTL simply stands for "Faster Than Light", which is a catch-all term for any type of drive/movement that allows an object to get from point A to point B faster than the speed of light.

A lot of common FTL drives, especially in older media, simply work like souped-up sublight drives, in that they simply make the ship they're on move faster than the speed of light, like how turbojets can make planes move faster than the speed of sound. Star Trek's warp drive and, IIRC, Star Wars' hyperdrive work this way. (Star Trek's warp drive is actually based on the Alcubierre warp drive concept; however, with the current understanding of physics, Alcubierre drives probably wouldn't actually be able to go to FTL speeds.)
Curious Luminosity 21.12 5 Jul, 2015 @ 12:40pm 
@mattiashaa Bearing in mind, FTL does stand for 'Faster than Light'.
The Maw 5 Jul, 2015 @ 11:36am 
FTL`s are no exactly hyperspace. FTL`s just take one point in space time and moves it to your location so yu are not travveling eaven near the speed of light you are just basicly making a shortcut. TAKE THAT FTL FANS. NOT EAVEN NEAR THE SPEED OF LIGHT. i just had to get it out. but please i am just making a theory here so please dont remind me about that that isnt right. PLEASE.
red.heron 4 Jul, 2015 @ 7:07pm 
For the past 40+ years, hyperspace has been an alternative staple for science fiction, and is just as viable as the others until someone actually makes something work. Rejecting it as a possibility just shows a general attitude of ignorance.
red.heron 4 Jul, 2015 @ 7:07pm 
By the way, this idea is highly risky, because if your trajectory is off by even a little, you could fly off across the inside or push through to the outside of the hypersphere, losing the ship and its crew essentially forever. In addition, collapse of the field might in fact cause a catastrophic effect on the ship as it entered or exited H-space (4D, hyperspace).

The reason it's considered FTL at all is because a photon moving through normal space has to follow the normal curve of space-time across the hypersphere, while the ship takes a short-cut. The ship is at no point moving faster than c (the speed of light), but instead moving in a non-normal direction (for 3D matter to move in a 4D linear direction, hideous amounts of energy are probably going to be expended, just as with the othe two).
red.heron 4 Jul, 2015 @ 7:07pm 
Hyperspace operates on the idea that moving the ship in short "jumps" (e.g., why they call it a "jump drive" in some science fiction genres). The jump effect is moving the ship across areas of the hypersphere along a 4D axis (consider that X is 1D, X/Y is 2D, X/Y/Z is 3D, and X/Y/Z/W is 4D). Essentially, you aim the ship with the drives, point it at the exit coordinates, and create a field that allows you to warp N-space (3D "Normal" space) so that you don't tear the fabric of space-time as you enter and leave. So it also incorporates the idea of a warp bubble, but rather than moving FTL, you're just taking a shortcut across space and slamming a warp field into 3D space as you go.
red.heron 4 Jul, 2015 @ 7:07pm 
The only two scientifically viable that you know of are warp and wormholes? Hyperspace can work, even if it's not technically FTL itself.

Okay, a quick idea on hyperspace: without getting too heavily into maths, we've essentially been able to observe that the universe is spread out on a hypersphere (this is a theory in the scientific sense, in that there is at least some compelling evidence even if there isn't solid proof--ask a quantum theoretician who understands astrophysics and you'll get a really long and in-depth lecture far beyond this, or an even longer conversation that will just warp your brain in the non-travel sense).
red.heron 4 Jul, 2015 @ 7:06pm 
Looking at the idea of the particle engine (a software device used for handling the particles within the original HW game) being used on modern systems is really appealing, since it could actually add a great deal of nostalgia to the game.

On the other hand, the particle engine in the original HW was quite inefficient by modern standards, so the effect might not have displayed very well on lower-end systems, but I really do remember how lovely it looked on my whopping 500mHz-driven system that had 2GB of RAM (more than anyone would ever conceivably use at that time) with its brand-spankin'-new nVidia graphics card with 64mb of RAM on it (holy cow! what does a video card need RAM for?).

So having something that allowed us to see the effect as it originally was is something I'm definitely in favor of, since it probably will take me back to those days when I thought HW was the end-all-be-all of the video game world (if only people could see I was right on that, lol).
Tyr 4 Jul, 2015 @ 2:19pm 
mkai you got me in 1 theory
i consider the mine right, but you are talking about other one. both are TEORETICALY right. but that amount of fun it is for me, since i am lifelong space lover, this is one of theories that make me love space. trust me. all thats new. i know.
HarbingerDawn  [author] 4 Jul, 2015 @ 2:10pm 
The laws of physics prevent you from LOCALLY exceeding the speed of light. Warp drive works by expanding and contracting spacetime around the spacecraft, causing the space around the ship to move at high speeds, carrying the ship with it. The ship itself is moving (relative to the space it occupies) at the same speed as it was before activating the warp drive.

And again, warp drives do not work by tunnelling through spacetime in the same way as a wormhole. They work by warping a bubble of spacetime and moving it at high speeds through NORMAL 3D SPACE. Go research "Alcubierre drive" and the experiments being performed by Harold White at NASA's Eagleworks Lab.
The Maw 4 Jul, 2015 @ 1:13pm 
well in homeworld its called HYPERSPACE ok? HYPERSPACE!!!!
Tyr 4 Jul, 2015 @ 5:23am 
well you have nicely explained both, it is true what you have said but yet, warp drive waht you mean is something that you say can really fast get you to FTL speed. nope. you can not ever reach the speed of light mainly because the faster you move, the greater mass u are. at speed of light any matter turns so heavy that it collapses, creating black hole. warp drive that is close term real just creates a 4D hole in our space, allowing us to pass thru. imagine our space as a a4 paper. when u curve it so 1 half is above other and between them is some air. normal term traveling is on the surface of the paper. warp drive creates hole in this paper, leading to the point where you want to be.

wormholes are bigger and permanent holes in this imaginary paper. thats the point why i say it is same. well and the point of "higher-dimensional" is true. i called this hyperspace or 3,5D
(3,5D is not accuarte)
HarbingerDawn  [author] 3 Jul, 2015 @ 6:53pm 
No, that's not accurate. Warp drive != wormhole. Just to be clear, I'm talking about real-world physics, not common sci-fi tropes.

A warp drive creates a distortion of local spacetime, with a region of flat spacetime around the ship, contracting spacetime in front, and expanding spacetime in back. The magnitude of the warp determines the ship's effective velocity.

A wormhole, or Einstein-Rosen bridge, is a spacetime tunnel between two locations, with each wormhole opening a kind of black hole, a massive distortion of spacetime that warps into a higher-dimensional tunnel which connects to the other end. This is not referred to as hyperspace by any physicist that I know of.

Both of these are consequences of General Relativity, though only warp drive technology is possible in the near-future.
Tyr 3 Jul, 2015 @ 4:35pm 
this is game of my childhood, i am fond of it too. but this is a thing that is quite right by mistake.

moar. " The only FTL methods that are even theoretically possible (that I know of) are wormholes and warp drives." just btw wormhole=warp drive. (sci fi case) because warp drive creates your OWN wormhole. and just by the way. when traveling thru wormhole, where are you? this place is called hyperspace
HarbingerDawn  [author] 3 Jul, 2015 @ 5:04am 
It's unrealistic in that it's something that we have no evidence for being possible. What is a "quantum wavefront effect" anyway? From what I can tell, everything related to HW hyperspace is typical sci-fi technobabble with no basis in reality.

I've always been quite fond of HW's hyperspace concept, don't get me wrong. I'm just commenting on its scientific validity. The only FTL methods that are even theoretically possible (that I know of) are wormholes and warp drives.
Tyr 2 Jul, 2015 @ 10:27pm 
actually, hyperspace is NOT unrealistic, althrough way ships enter it here is quite... strange. anyways hyperspace is something between our 3D space and 4D space.
Yellow 13 2 Jul, 2015 @ 1:27pm 
Yep for sure. It would be superb to have an option in the menus - particles on/off, just an idea if you ever get it working
HarbingerDawn  [author] 2 Jul, 2015 @ 11:06am 
I'm not sure how the particles were "unrealistic" seeing as how the whole hyperspace concept is unrealistic to begin with :) But yes, if I ever figure that out, I will fork the mod into two versions.
Tyr 2 Jul, 2015 @ 3:09am 
i like this more
the particles were... unrealistic. please, if u find out, create a copy of this mod to let this one live
HarbingerDawn  [author] 30 Jun, 2015 @ 10:53am 
Hah, I'm quite the noob when it comes to modding HW, but thanks for the comment!
Yellow 13 30 Jun, 2015 @ 10:49am 
Sweet! Let me know if you ever figure out the particle effect