Space Engineers

Space Engineers

Slanted SoundBlocks [Abandoned]
50 Comments
Spartan-118 16 Jul, 2018 @ 7:54pm 
hell yes IT LIVES ON
SEModder4  [developer] 22 Jun, 2017 @ 8:48am 
CaptPatrick01 19 Apr, 2017 @ 12:13pm 
Well if it breaks, we have guys like SEModder12 and The Witch so I wouldn't worry.
S☉L 13 Apr, 2017 @ 8:32am 
What are you playing now Author? :D
HappySushi  [author] 13 Apr, 2017 @ 3:04am 
Guys, my mods abandoned for a long time already, coz I lost interest in SE.
I kept mods here, so you could use it, until game updates broke them.
There won't be any updates or fixes.
S☉L 17 Mar, 2017 @ 12:07pm 
Second that! Tainara has a really great DJ stage ready for an update! good work! Looking forward to an update
Tainara 17 Mar, 2017 @ 7:59am 
Hey man is there a posibility to get an update on this one?
i really enjoy it and use it really often
Ω Spriggan Ω 17 Sep, 2016 @ 7:14pm 
imagine if they moved objects on top like a real speaker.
probably bad since the thing will end up explode in true space engineers style.......like everything... :/

looks good though...first time coming across a modded speaker block.
CzM 27 Feb, 2016 @ 4:09pm 
DX11?
SMU 10 Jan, 2016 @ 10:50pm 
Yes waiting for the same! :)
These are great so Large block is a must! :steamhappy:
SEModder4  [developer] 6 Jan, 2016 @ 10:16pm 
I would love these for Large ships. :D
Unknown Sender 13 Nov, 2015 @ 10:55am 
Also wish this had versions for large ships/stations which is where most soundblocks are needed.
WAND3R3R_R33C3 24 Oct, 2015 @ 4:19pm 
Can you please make these available for large ships and stations?
Tembrant 18 Oct, 2015 @ 7:27pm 
I'll do so many sexual favors if you make a Full block/ slanted block camera for both large and small ships.
HappySushi  [author] 26 Sep, 2015 @ 3:09am 
Fix has rolled in :) Also added a hidden sound cube
CONS 26 Sep, 2015 @ 1:35am 
Oh man... I was in panic, thanks for the effort!
HappySushi  [author] 26 Sep, 2015 @ 1:27am 
@Trozzo fixing it right now :)
@Enkidu Thanks for the infos ! Fixing it :)
CONS 26 Sep, 2015 @ 1:14am 
Please HappySushi fix it, my Ship for the UESC Build Contest 18 relay on this mod to at least 10 different timers!
Enkidu 25 Sep, 2015 @ 10:53pm 
to fix this you only have to change the definitions: instead of <Definition> it's now <Definition xsi:type="MyObjectBuilder_SoundBlockDefinition"> ...
Enkidu 25 Sep, 2015 @ 1:21pm 
hey... i think the last update had a negative effect on this mod... none of the blocks can be placed any more... :steamsad:
HappySushi  [author] 31 Aug, 2015 @ 9:14am 
@Da'har N'irr yw :) looking forward to see your mods :D
ChickyBiccy 30 Aug, 2015 @ 2:41pm 
Thank you, if this works I may have some mods up soon. Thank you again. :)
HappySushi  [author] 30 Aug, 2015 @ 8:28am 
@Da'har N'irr yeah, this seems a source of problems. export models as .fbx, then use mwmbuilder, from sdk, to merge fbx with xml and hkt (collisions) to .mwm files. so they should work. at least that's how I'm doing it :) Also just unzip and look up to some mods, how they are done, this rly helped me at beginning :)
ChickyBiccy 29 Aug, 2015 @ 4:51pm 
Perhaps it's how I save them, I save them as .obj
That must be what I do wrong, what format should they be in?
ChickyBiccy 29 Aug, 2015 @ 4:41pm 
Thank you, I will try that, I was trying it by putting the exported creation into the mods folder, but they still didn't work. Or I think I was doing it that way, I may have been doing it a different way but thinking I was doing it that way.. I'll let you know how that works. Thank you again. :)
HappySushi  [author] 29 Aug, 2015 @ 8:53am 
@Da'har N'irr Put their folders into C:\Users\(user)\AppData\Roaming\SpaceEngineers\Mods they should appear
ChickyBiccy 29 Aug, 2015 @ 8:05am 
Sweet! :D
I can't even get them in the in game menu, I must be doing something wrong. haha
HappySushi  [author] 28 Aug, 2015 @ 12:29pm 
@Da'har N'irr well you can check my last screenshot ;) And about uploading, I upload them from ingame menu, where you setup mods to your world, just select your mod and hit publish, then choose categories and then it goes live :)
ChickyBiccy 28 Aug, 2015 @ 11:01am 
Awesome, looking forward to seeing what you've got for us. :)
By the way, how do you upload mods please? I have a few that I have done I just can't get them in game.
HappySushi  [author] 28 Aug, 2015 @ 7:26am 
@Da'har N'irr :) I'm finishing one mod right now, after that, I'm going to update my mods with new stuff
ChickyBiccy 28 Aug, 2015 @ 7:14am 
Whoops, I meant to say large ships and stations. haha
My bad. :steamfacepalm:
HappySushi  [author] 28 Aug, 2015 @ 6:08am 
@Da'har N'irr they are for small ships :)
ChickyBiccy 28 Aug, 2015 @ 5:02am 
Please can you do these for small ships too?
Chi-0 31 Jul, 2015 @ 12:19pm 
:Kfacepalm:
Chi-0 31 Jul, 2015 @ 12:18pm 
HOLY CR@P SOUND BLOCK UMBRELLA CORP why did i do that :steamfacepalm:
Riverey 2 Jul, 2015 @ 6:14am 
@HappySushi да, наверное и правда незачем=)
Спасибо большое!
Ох, уже пять динамиков на запуск реакторов :KSmiley:
HappySushi  [author] 2 Jul, 2015 @ 6:11am 
@lucifer-akhell добавлю со временем.
@Riverey так-то куб заменяет плоскую версию, даже не знаю какое ей применение нужно. Она как ванильный динамик будет место занимать )
@Rhedd yeah, this seems to be better solution, for triangle count for sure :)
@all Tnx guys! :D
♫ erikhale gaming 🐺 1 Jul, 2015 @ 7:35am 
that was crazy i going try it
______ 30 Jun, 2015 @ 8:06pm 
А для больших кароблей?
Riverey 30 Jun, 2015 @ 2:49am 
Очень классно!
Не хватает, мне кажется, только 1x1 плоской версии, как ты сделал для кнопок=)
DARKNESS 29 Jun, 2015 @ 6:29pm 
Nice!
Riverey 27 Jun, 2015 @ 3:44pm 
Дадададада!!! Клаааасс.
Audiopulse 27 Jun, 2015 @ 2:39pm 
Thumbs up. I didnt even know Id need this :}
[LP] Shadow 27 Jun, 2015 @ 1:41am 
Don't hurry, take your time;)
Rhedd 26 Jun, 2015 @ 3:30pm 
Nice! Definitely would be great for large ships!
I think you could just scale it up and it would be fine. I think the large speaker grating would add some interest to interior spaces.
HappySushi  [author] 26 Jun, 2015 @ 11:58am 
@[LP] OMG Shadow® , man-bear-pig tnx :D I would, but first I need to understand, how it will look on large grid. Or scale it up, or extend speaker surface, both have own downsides.
[LP] Shadow 26 Jun, 2015 @ 10:43am 
Would you consider making this usable for large grids, too? I could really use this!
Nice mod, though!
Iam_a_cow 26 Jun, 2015 @ 9:41am 
nice mod
HappySushi  [author] 26 Jun, 2015 @ 6:29am 
It's done, at last :D