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They *should* be fixed now. But I haven't tried yet. :)
I'll see what I can do. :)
I will then provide you with my contacts and the discord of our server)
https://discord.gg/kT8fHF7SEx
My Mail artemch238@gmail.com
If anything you can contact me in discord Artika( Артём )#5632
Why not just use the colour changing code?
Then you don't need more than one unitcofceach type, and people can have whatever colour they want.
They now take less than a 1/4 of the space they did before. :D
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=>Updated Block Variants code to the new system, thrusters are now grouped on flame color and all show in the g-menu nice and sorted. :D
=>Changed Custom g-menu name to be shorter now.
=>Fixed remaining pink textures.(I hope)
=>Removed TransparentMaterials_custom_flame_textures.sbc because no longer needed.
=>Switched all thrusters to use Keen's flame textures because all custom ones are broken.
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Doesn't that make this a bit redundant?
Why not just incorporate it, and take some of the clutter out of the G menu?
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=>Finally Fixed the Sloped Thruster having a pink texture on it.
=>I am still working on fixing the other remaining thruster showing pink on it, bare with me. :)
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=>All thrusters now also work on planets and atmospheres.
=>Buffed some of the thrusters cuz they could not lift a ship off a planets surface.
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That's something Keen has to fix, it's a syncronization issue I'm afraid. :(
what's the problem?
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=>GUI Icons now use the Pre-multiplied Alpha System.
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Using the mega mod pack leads to really slow game loading
I have it fixed on the complete mod pack as I just have to transfer it to this one. :D
I am hoping Keen fixes this next week. :)
Is it just a mod causing this?