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=>Fixed the Block Variants code so they now show on Xbox/PC everything and none are hidden.
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Please tell me if "ForceMagnitude" is specified in N or KN?
If I understand correctly this item is responsible for the engine thrust right?
Sorry if I'm wrong,I'm still quite "Green" in this game
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=>Added DarkMist's fix for the Recolorable Thrusters Script/Mod. Thank you! :D
=>Fixed wrong pathing for the Construction Models.
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=>Removed the Large Ship Construction models since they were small ship grid size somehow.
=>Fixed the Thrusters were not visible in the G-menu.
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=>All thrusters now also work on planets and atmospheres.
=>Added a new script that allows you to set custom colors for the thruster flames.
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=472085152
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=>GUI Icons now use the Pre-multiplied Alpha System.
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Large ships:
Azimuth: 18mN (on planet thrust)
Vanilla: 3.6mN (in space thrust)
Small ships:
Azimuth: 720kN (on planet thrust)
Vanilla: 144kN (in space thrust)
I hope this helps. I need to find out how powerful they are in space tho. Also they are Ion.
<ForceMagnitude>720000</ForceMagnitude> For Small Ship.
<ForceMagnitude>18000000</ForceMagnitude> For Large Ship. :D
https://www.youtube.com/watch?v=x8b_uSjapTI
Working on my own version of Armor Panels right now. :)
You don't need all those extras :)
I wanted to get the main pack out there for you all to use while I finish up the huge amount of Construction Models