Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i can still use it though
no
Ouah, it's amazing that ! But when I red the description, is not updated anymore... :''(((
It looks so great !
I hope you are going to change your mind and updated for the latest DLC as Park Life.
Thanks in advance and why don't you ask BloodyPenguin to help you ?
Anyway, it was superb mod !
Yes, AG, I have read the description (and I did notice it is no longer viable), but was hoping it could still be used. Turns out, I cannot use it for my purposes.
PS: Sorry I took so long to answer -- my internet was off completely for 10+ days -- hard times .... chuckle..... :^)
Hello :^)
Well, your mod is a wonderful idea but since I'm only working with residential, and this mod is limited in residential footprints, apparently, by Colossal parameters, I will go ahead and unsubscribe .... for now ..... but I'm going to be checking back as I'd love to be able to make homes with nice large yards around them (and hi-rises as well)......so I'll stay subscribed to the comments thread and hope some day you and your team will have time (and the inclination) to create a mod like this for residential buildings.
Meantime, keep up the great work - you folks make wonderful mods - and I use some of em. Looking forward to your next one.
:^)
Subbed to your mod.
Properties of it did not show up in the A-Editor so quit to desktop and re-entered. Double-checked Content Manager-Mods-Larger Footprints to be sure it was enabled. It was.
Loaded my 4x4 highlevel Vanilla asset. The Properties box still limited me to Size: 4x4.
So I clicked the sprocket and NEW ASSET, choosing my 4x4 highlevel Vanilla asset. It loaded into the NEW ASSET screen, but the properties box on that was still Size: 4x4.
What am I doing wrong? Why is the properties box not giving me a 16x16 Size choice to work with?
Until Bloody Penguin can tell me how to use the Vanilla game buttons to take a residential footprint from 4x4 to 8x8, I'm going to subscribe to your mod and see (on a test game) if it works without "breaking" anything. Those who've subbed to your mod seem to be happy enough with it to ask you not to take it down, so I'm going to give it a try (at least in the interim between now and when I learn how to do this with the in-game tools.
So you can add me to the list of folks asking you to please not remove this from public view or use.
You told Berrante that CO implemented their own way of supporting large footprints.....can you tell me how to use their way, please?
I have a Vanilla building that I've increased in footprint from 4x4 to 8x8, so it is now overhanging the roads it butts up against. I just want to, in the Asset Editor, make the footprint for the asset 8x8 tiles so the front of it just hits that big arrow on the ground at the front of the asset. Then I know it will fit correctly on the road. But the AE will only let me go to 4 tiles across and 4 tiles back.
Where is this "support" button (?) from CO for that? I've looked and can't find anything.
What am I doing wrong?
Votre message n'a pas été très clair en anglais. Tout comme celui-ci pourrait ne pas, parce que j'utilise Google Translate.
Custom Assets: 528416496.Pulp Mill part 1 (power plant)_Data: Invalid dimensions (Max sizes: 16x8, 15x9, 14x11, 13x12, 12x13, 11x14, 9x15, 8x16)
Custom Assets: 528419159.Pulp mill part 2_Data: Invalid dimensions (Max sizes: 16x8, 15x9, 14x11, 13x12, 12x13, 11x14, 9x15, 8x16)
Custom Assets: 528421478.Pulp Mill Part 3_Data: Invalid dimensions (Max sizes: 16x8, 15x9, 14x11, 13x12, 12x13, 11x14, 9x15, 8x16)
So apparently this mod conflicts with the latest patch. Are you going to update it?
Also, I don't guarantee that this will work in the future.