Torchlight II

Torchlight II

General Passives AC (v.29)
45 Comments
MSergey94 17 Nov, 2021 @ 2:30am 
It's work! ... but the version of this mod is out of date. A new class has been added in the Torchlight II Essentials mod. I'm talking about the Tenebris class. This version of the modification does not add new abilities to it. It would be really great if this mod is updated.
... and ...
It's sad that such a great mod is split in two. Classes from SynergiesMOD (v.1375) have to be supplemented with a separate mod.
Garotão Bronzeado 2 Mar, 2019 @ 8:59am 
Please consider including Korzeam's Deathknight!
skanatov 27 Dec, 2017 @ 1:56am 
Great work, indeed. If you are still updating it, please consider including Darkthan's classes - which is the best class pack, ever. Many people would be grateful if you could do this. :)
Jojo le vrai 30 Nov, 2016 @ 6:18am 
not working for me :(
Zanzagar 8 Oct, 2016 @ 11:56pm 
Major bummer. Weird thing, because I remember having the original General Passives working ~2-3 years ago in multiplayer. No idea why this one won't work.
Draco1122  [author] 8 Oct, 2016 @ 5:03am 
Yea, I agree it would be nice. I had to give up on torchlight two due to bugs in multi player. Tried contacting runic but that really was a waste of time. Sorry
Zanzagar 8 Oct, 2016 @ 2:49am 
Is there anyway to enable this mod in online play? Crashes whenever a second player loads the same map. Really looking forward to enabling it in multiplayer. Will make it worth your while if you can provide help. Thanks!
Nova ~I HAVE INTERNET AGAIN!~ 21 Jul, 2016 @ 11:05am 
I don't know if you are around anymore to update this mod, but i would download it in a heartbeat id you had the Futurist and Nethermage on the list >.<
Eld 27 Mar, 2016 @ 8:40pm 
Although i am still not geting tyhe general passices on my Tnebris,In fact it keeps buggin out an saying tis missing a mod when the mode s are there. Not sure if that is because i got rid of the Addon Editon (thinking that GPAC had pulled it all together) It is still happening.
Thank you for any help of may its a bug i don't know. New to the Modding addons spent a few weeks trying to find Mods that would work with me and my ALt-ohilic and hoarder in me. And some merge packs just really help get a lot of those extras in a one shot. Your thoughts appreciated. Thanks
Eld 27 Mar, 2016 @ 8:39pm 
This is how my mod list goes :
Combine them All, CTA BI Syn compatibility, Bigger Inventory, Draco's Merge pack with lvl 100 cap, (did have ARk & Rip Armory but took out cuz of max'd out), General passive AC, Addon to Additional classes, Extra Synergies classes, Synergies Mod compatibility with TL2 Essentials and SynergiesMOD and finally Additional classes. I have added back in Addon to additional clases. had taken out at first cuz i didnt read that and SynMod where need still.

Eld 27 Mar, 2016 @ 8:37pm 
So how come I was able to play most of the charaters even when I didn’t use the Addon Edtion.
I did lose Barbarion, n Demon Prince/Princess,Electrical Eng, Gunmage, Guardian, Theolentist(btw that is really bugged anyway), Mogal Archer (which is also bugged), Shadowmancer Templar paladin. Vette and voidseeker. But still had the rest.
trejorchest 19 Mar, 2016 @ 6:39pm 
Hello, my partner and I love your mod! Do you think it would be possible to add support for the Gunmage from the Addon to Additional Classes mod ? His end of the game crashes whenever we play multiplayer and he tries to add points into the general passives skill tree.
DaShiku 16 Mar, 2016 @ 11:21am 
Could you possibly add the Mongolian Archer from the Far East Pack 2 to this?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=193078054
TSP 4 Feb, 2016 @ 7:44pm 
Hey Draco1122, could you make the Nethermancer (Link below) compatible with this mod?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=136897944
carlsendm 10 Aug, 2015 @ 10:28pm 
would it be possible to get a default skill point version of this? all of my characters seem to wind up hilariously overpowered, clearing areas 10 levels higher than me without taking damage and such.
Draco1122  [author] 20 Jul, 2015 @ 10:26pm 
v.29 Update with smaller file size removed unneeded files
Draco1122  [author] 9 Jul, 2015 @ 11:11pm 
Should all be good now.
Draco1122  [author] 9 Jul, 2015 @ 10:03am 
Sorry been play testing and ran into some weild issues with some new classes. But I have them fixed so be moving to the teirs next had to fix the crashes first.
A.C.R.O.N.Y.M 9 Jul, 2015 @ 8:34am 
i meant tier 4 and 5
Draco1122  [author] 8 Jul, 2015 @ 12:41pm 
Test Dex too 3rd tier so far works.
A.C.R.O.N.Y.M 8 Jul, 2015 @ 6:04am 
Health, Mana and Luk work, but the rest not (tier effects) (havn't tried everything though)
Draco1122  [author] 7 Jul, 2015 @ 12:40pm 
Hopefully they work now but not 100 percent sure in affixes tho.
Draco1122  [author] 6 Jul, 2015 @ 11:28am 
K I will see what I can do.
A.C.R.O.N.Y.M 6 Jul, 2015 @ 10:49am 
Level is ok now, but the values and tiers after 16 do not work.
Draco1122  [author] 6 Jul, 2015 @ 9:50am 
Uploaded a version with no synergies.
Draco1122  [author] 5 Jul, 2015 @ 3:34pm 
Should be good to go let me know.
carlsendm 5 Jul, 2015 @ 1:05pm 
this is the best mod ever. since ever.
Draco1122  [author] 5 Jul, 2015 @ 12:50pm 
Last Update Hotfix to try to fix Monster Hunter and 25 skill points.
Draco1122  [author] 5 Jul, 2015 @ 9:41am 
Ok Looks like the Guts defaults skills to 16 I will have to manually add them. Let me finish the classes then move on to making them 25.
Draco1122  [author] 5 Jul, 2015 @ 7:54am 
I will see what i can do about that didn't notice
A.C.R.O.N.Y.M 5 Jul, 2015 @ 6:27am 
for some reason passives have max level 16 instead of 25. (compared with GP for synergies)
Draco1122  [author] 4 Jul, 2015 @ 10:02pm 
Should work now.
Draco1122  [author] 4 Jul, 2015 @ 7:32pm 
Thx I did catch next update has a fix will upload soon
carlsendm 4 Jul, 2015 @ 7:30pm 
the elemental blade dancer does not have a passive tab
moranacus004 4 Jul, 2015 @ 2:20pm 
Thanks!
Draco1122  [author] 4 Jul, 2015 @ 2:17pm 
Let me finish this then i can do that give me a week or so to be safe.
Draco1122  [author] 4 Jul, 2015 @ 2:15pm 
Np just update three more classes done. Dragonus, Netherseer and Blade Dancer
moranacus004 4 Jul, 2015 @ 2:15pm 
I'm trying to subscribe but it says I need the synergies MOD but I don't use that. Can you make another version minus the synergies?
moranacus004 4 Jul, 2015 @ 2:13pm 
Thanks for the replay!
Draco1122  [author] 4 Jul, 2015 @ 2:11pm 
yes and synergies
moranacus004 4 Jul, 2015 @ 2:11pm 
So, are the passives for the normal characters in this MOD also?
Embermage, Outlander etc.?
Draco1122  [author] 4 Jul, 2015 @ 11:39am 
Wildling, Dragoon, and Double Agent Done
Draco1122  [author] 4 Jul, 2015 @ 5:30am 
Ninja, Preacher and Destroyer Done
Draco1122  [author] 4 Jul, 2015 @ 4:16am 
Let me know what i should do next.
Draco1122  [author] 3 Jul, 2015 @ 4:04pm 
Note if passives arnt showing in game it is not done yet or ti low in load order. Must be above class mods.