Company of Heroes 2

Company of Heroes 2

(4 - 6) Black Raven Castle
34 Comments
Snazz 10 Jan, 2023 @ 10:41pm 
Nice map.
Unfortunately one of the corner points can't be captured by clicking on it, at least not by one-man squads. Screens: https://ibb.co/Hd5fN5N & https://ibb.co/rw0t700
I suspect the point is too close to the building.
Son of Helghan 11 Jan, 2021 @ 7:35pm 
The level of details on your maps is simply insane! Thank you for these timeless masterpieces
★CasTroy★  [author] 30 Jun, 2017 @ 9:33am 
Thank you. Glad you like it!
mongalong247 27 Jun, 2017 @ 8:07pm 
Just played this the other day with the Wikinger mod and it really is fantastic, thanks for making such a wonderful map. It was really great, got to have some great tank battles in the open fields and some great infantry fights in the centre/gardens!
Wintermist 20 Sep, 2015 @ 5:46am 
Did a game with 1.4.2 now and it feels perfect now. Can't just camp in one spot but have to widen the line which makes it much more dynamic. I love it! Many thanks for the effort! The map is so beautiful it deserves a romantic name like Château de la Rose xD
★CasTroy★  [author] 20 Sep, 2015 @ 4:53am 
No problem. Feedback is much appreciated! :-) v.1.4.2 is up. Have Fun!
Wintermist 19 Sep, 2015 @ 12:19pm 
LOL sorry for he trouble xD No rush man, just do it as you feel you wanna do it, I was only making some suggestions I think could work out rather nicely :) Love the map anyway, it's so damn gorgeous!
★CasTroy★  [author] 19 Sep, 2015 @ 7:59am 
I knew that problem before updating the map. Unfortunately mirroring all points diagonally for the other side takes some time. But I will do my best asap. Cheers ;-)
Wintermist 19 Sep, 2015 @ 6:59am 
In other words, in order to keep the fuel then you couldn't just camp in one spot, but have to fight in two spots. Could become a really interesting dynamic.
Wintermist 19 Sep, 2015 @ 6:36am 
Ah, here's what I noticed now that I played a game that I didn't think of before. You know on one side it's harder to keep the points because you can get cut off more easily. It's unfair there since on side holds the fuel there, and on the other side it's much more easy to keep the fuel so it'sn unfair game for one side.

It would be very interesting if you had it so on both sides, the fuel is easier to cut off, but the side that has the munitions on their side, wouldn't have that type of capture field. Just a normal straight on that is easier to hold and can't get cut off.

That would really create a fight to hold the fuel, and spread out the area which you need to protect to keep the fuel. Equal on both sides.
Wintermist 19 Sep, 2015 @ 5:53am 
Gonna test it with some AI's now and get a feel for it. Hopefully get the guys ready for some more this evening! I'll let you know, but this really looks perfect now.
★CasTroy★  [author] 19 Sep, 2015 @ 5:51am 
You´re welcome. Test it out and share your thoughts. ;-)
Wintermist 19 Sep, 2015 @ 5:47am 
Yeah that looks absolutely perfekt! No more feedback than now the map is even no matter which side you hold and that extra munitions point makes it extra interesting to take the sides. Me and some friends play this map quite often, and now they'll be extra happy I think. We had commented on the two fuel points on one side making it a bit OP to those who take it. THANK YOU!
★CasTroy★  [author] 19 Sep, 2015 @ 5:15am 
Made a small Update regarding MP´s and FP´s. I hope you like it. Feedback is welcome.
Wintermist 18 Sep, 2015 @ 4:00pm 
Yeah that sounds like a fair deal, or like have one nw of the star, and on the other side sw of the star, pretty mirrored, would be fun to fight over them that way.
★CasTroy★  [author] 18 Sep, 2015 @ 3:54pm 
Yeah, it´s definitely worth considering. Maybe i´ll change them with the Territory Points in the north west and north east map corners and replace the old FP´s with Ammunition Points. I am not quite satisfied with the layout yet. ;-) I will have to test it out asap.
Wintermist 18 Sep, 2015 @ 3:33pm 
Ahaaa, very nice! Though if I could make a suggestion, two fuel points on one side can be quite a winner as if you hold them you get more fuel and as such can defend that side easier so once you got it it would be harder to flush someone out. Any chance of adding on on each side?
★CasTroy★  [author] 18 Sep, 2015 @ 3:19pm 
@Wintermist

I redesigned the map layout and added three more Territory Points. VP´s are a little smaller now. TP´s are stretched out more on the map and I added one more Cut-Off Point to both sides. The new Screenshot is up.

Best regards

CasTroy
Wintermist 18 Sep, 2015 @ 3:07pm 
Ooooh, what changed?
★CasTroy★  [author] 18 Sep, 2015 @ 2:28pm 
v.1.4 is up! Enjoy!
Wintermist 5 Aug, 2015 @ 4:26pm 
This was the most beautiful map I've seen! The details, everything, just wow!
Tototo191 29 Jul, 2015 @ 9:44am 
lippstadt and Schloss Schwarzenraben are less than 30 minutes away from where i live. lets see how well this map is made...
KenWesRem 25 Jul, 2015 @ 7:11am 
Looks good.
alexx.anthony 18 Jul, 2015 @ 4:42pm 
have alot of talent my friend. Have to admit carentan and this one are among my favorite maps, love to see some more from you.
MonkeyMan 12 Jul, 2015 @ 6:34am 
spodehhr
Starbuck 11 Jul, 2015 @ 6:16pm 
Awesome! Thanks for sharing. Lots of fun.
beans 11 Jul, 2015 @ 8:00am 
Great map! Thanks for making it.
Jimbo 10 Jul, 2015 @ 11:35am 
it looks so optimistic
WebsterBolek 10 Jul, 2015 @ 11:16am 
Good map :")
Darth Revan 10 Jul, 2015 @ 10:42am 
Nice loking map!
Dripladopeus 8 Jul, 2015 @ 12:23am 
great work
Killerpranke 7 Jul, 2015 @ 12:18pm 
@ ★CasTroy★ ; ★1726★:
no need xD was just wondering...
★CasTroy★  [author] 7 Jul, 2015 @ 11:27am 
@Sensenmann:
= ) *1726* is my second alias. If you wish I´ll change it back to CasTroy ; )

@Fritzchen:
As I promised you. = ) The map is still v.1.0 and I will improve it with the next updates. Glad you like it. Best regards, CasTroy
Killerpranke 7 Jul, 2015 @ 11:10am 
why does the first pic say: "by castroy" ? ;)