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Shattered Ascension have already incorporated everything worthwhile from TI4, so instead of regarding it as a TI3 mod, we prefer considering it the ultimate Twilight Imperium game regardless of editions.
-12 new never-seen-before tiles are added to TI3SA. They will appear in new upcoming maps as well as revisions of old maps.
Video casually explaining basic rules
The Technology Tree got completly Reworked and all Actions and Political Cards as well as the 8 Strategy Cards were completly redone. Also the Races got rebalanced. If you just take what's printed there as face value and ignore all the rule changes you can play a pretty normal game of TI but i'd highly recommend checking out the changes as they all make the game a better experience. Also there is a big community which has nearly daily sessions for this variant of the game.
The main goals were to improve balance, flexibility, dynamics, streamlining and flavour while staying true to the concept and overall feeling of Twilight Imperium 3 and its universe.
Shattered Ascensions website [www.astralvault.net]
Design notes [www.astralvault.net]
I was looking through the race assets box and noticed some other unused ratial technologies kicking around (refueling drones for the L1Z1X), are those supposed to be used in some alternate game mode or as replacements, and if so is there a way to set them to appear automatically, without having to dig through 4 layers of menus to get them?
Also, let me thank everyone for their interest in the game and the project. Cheers!
Do you mean making map tokens (the ones stored in the bags at the bottom that deploys the preset maps instantly)? Or do you refer to the setup procedure of the base game where you build the galaxy?
As to your question... TI3:SA is a venture for an optimized package and a community standard for how to play this game. We will likely not spend time on setting up the vanilla TI3 game (if that's what you're referring to as 'base game'), for several reasons; 1) there's already a mod out there for the vanilla, but with fewer active players. 2) I don't want to tangle with potential copyright issues, so we've changed most of the graphics and card contents (but for the better!). 3) No, I'm definitely not going to spend my time on making something else when we've got a great community toghether playing this game.
I don't know. I was not there.
"Can you guys record your next game and put it on youtube?"
This is something that can be contemplated. I tried a few times to record, but failed to follow up. ^^
"Should I get the single or 4 pack for TTS? Can I run the 4 pack on 4 different computers?"
I never tried 4 packs of anything. From my research, when buying one, you get a copy of TTS, and 3 other copies of TTS that you can gift to your steam friends' accounts
https://owncloud.crans.org/index.php/s/E4uX7s18YpID1nY
I'll fix a few problems with the scripts this afternoon. So I can send you a save of the game after that (that you can place in your saves folder so you can load it as if you had made the save yourself). Would that be ok?
There is no ETA on when the TTS team will fix this bug yet, but the problem is starting to get noticed and reported.
Sorry for the inconvenience.
The video above shows quite clearly what to expect from the mod.. and if you're unsure about buying TTS, I would just keep it my wishlist and wait for the next sale. It's 50% off from time to time.