Tabletop Simulator

Tabletop Simulator

Escape: The Curse of the Temple / Illusions
18 Comments
Spacekido 15 Feb, 2021 @ 10:15am 
Hi, thanks for uploading these great models and scans.
I've tried my hand at writing a script for this game and I think it's worth checking out.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2396621129
If anyone is interested in this game then let me know what you think
Knaughx 23 May, 2019 @ 7:46am 
The box image in the mod is no longer pulling from boardgamegeek's website. Here is a new link to a new copy for your use: https://i.imgur.com/hXyq8u4.jpg
iN5OMANiAC 24 Sep, 2018 @ 1:01pm 
Thanks, going to give this a try
DR. Mind Flayer 20 Aug, 2017 @ 12:02am 
@UberDarKnight now it works like a charm :) thanks mate, great upload
UberDarKnight  [author] 19 Aug, 2017 @ 11:47pm 
@Dr. Conn Thanks for letting me know let me know if it works now for you.
DR. Mind Flayer 19 Aug, 2017 @ 11:28pm 
no difference, still doesnt work
UberDarKnight  [author] 19 Aug, 2017 @ 11:05am 
Hey everybody the main tiles & the gemstones should now work again let me know if if there's any problem.
DR. Mind Flayer 10 Aug, 2017 @ 3:23am 
the main tiles and gems are not working for me :(
SaltyO 13 Jul, 2017 @ 1:33am 
I was going to mod this if it wasn't on here, I didn't see it in a search. This is a great 10 minute game to introduce to people new to both hobby games and TTS.
Archangel6 6 May, 2017 @ 12:18am 
Wanted to play this, but can't use the gemstones unfortunately. Otherwise this looks awesome!
Hopefully the gemstones prob can be fixed?
Sub 15 Mar, 2017 @ 6:44pm 
Hello,

Thank you for your hard work porting this over. It looks like the gemstone textures won't load any more -- just so you're aware!
Baronen 11 Feb, 2017 @ 2:51am 
The rules state that you shall shuffle the exit pile in the middle of the stack with 1-2 players, how can i do this effectivly? just pick out half the stack, put in the exit?
Kyur 12 Jul, 2015 @ 11:23am 
Was good, but to be honest, it is way better in its original physical form. :)
The single virtual mouse hand easily picking up various dice clashes a bit with the original concept.
UberDarKnight  [author] 10 Jul, 2015 @ 5:16pm 
If any of you play this please post a comment on how your game was, I'm very interested to see if it's fun to play on TTS.
UberDarKnight  [author] 10 Jul, 2015 @ 5:12pm 
@Aabra Thank you so much for the feedback I really appreciate it. I've just changed it so the grid is on that makes this game way more playable, as far as the images looking washed out there's nothing I can do about it right this minute maybe sometime in the future I will make an update.
Aabra 10 Jul, 2015 @ 11:30am 
Fantastic job on this mod. It's really well made. Nice, high quality images and it runs extremely smoothly. A couple extremely minor changes would make it perfect if you're up for them. The first is to quickly set the grid to 3.85 x 3.85 and enable it by default. (No need to show lines) This will make it much easier to place the tiles which is extremely important since you're in such a rush for this game. You'll need to disable snap for all the other non-tile objects of course. The second change would be to quickly batch process the images to just increase the contrast a bit. They look a little washed out from the scan and lighting.

It'll be interesting to see how well this game plays in TTS as you need to roll those dice incredibly quickly!
Kyur 10 Jul, 2015 @ 5:51am 
Very impressive high-quality work with really nice details (table, background), wow. :)
Keep up the good work !