Insurgency

Insurgency

Franchi Spas12
109 Comments
UnstoppableGiant 15 Jun, 2021 @ 12:51pm 
Still broken somehow
Leah 15 Sep, 2018 @ 5:38pm 
So I would want to port this model over to New Vegas. Which person's would I need to ask for permission first?
And where could I bet contact that person?
Ghost_Lead_OneSix 14 Jun, 2018 @ 4:44am 
I'll upload a fixed version
TA10N 13 Jun, 2018 @ 8:27pm 
Anyone know how to fix it? I tried Ghost_Lead's method, but I have no idea where this "vmt" file is. Thanks.
Ghost_Lead_OneSix 13 Jun, 2018 @ 4:01am 
Open the vmt file and delete the extra bracket at the end
Ryudo Kaze 5 Jun, 2018 @ 5:11am 
I'd also like to know how to fix this texture issue.
Or have the creator fix it. x D
WdgarEright 1 Jun, 2018 @ 7:08pm 
yeah i got that texture problem, too
jsteweii 27 May, 2018 @ 10:23am 
@Ghost_Lead, would you care to share how?
Ghost_Lead_OneSix 26 May, 2018 @ 5:26am 
nevermind ive fixed it :steammocking::steammocking:
jsteweii 19 May, 2018 @ 12:46am 
Does anyone know how to fix this? I don't think MrBrightside is going to do it.
jsteweii 12 May, 2018 @ 3:32pm 
Yeah, textures are broken. Would you consider fixing this as it is my favorite shotgun:-).
Ghost_Lead_OneSix 11 May, 2018 @ 10:13am 
Broken textures:steamsad:
ZazaŠtakor 7 May, 2018 @ 3:48am 
after new update the grip and pump textures are broken
Rymd 25 Mar, 2018 @ 5:30pm 
//VertexLitGeneric
Orpheus 22 Dec, 2017 @ 2:00pm 
Quick shader note: In the VMTs, your $phongexponenttexture line is misspelled as $PHONEexponenttexture, hence the phong mask isn't getting any refinement from the exponent texture, resulting in an overall hardened/pixelated look to the phong. Fix the spelling error and maybe tweak your $phongboost a bit and you should be all set.
MrBrightside  [author] 11 Dec, 2017 @ 11:00am 
There's nothing that defines that category as such. This is considered a "total conversion" of the M590 shotgun.
RooikatG11 11 Dec, 2017 @ 5:12am 
Why the Hell,is this Categorized under Total Conversions? Total Conversion means that it changes the entire Game
hawky_ 29 Oct, 2017 @ 5:10am 
I notice the foregrip for the Shotgun seem to spaz out in Thirdperson...
p0tat0b 25 Oct, 2017 @ 3:18pm 
I changed my security textures for another mod, and it isn't going back to default this time. Im guessing it was just the security mod or some other glitch.
MrBrightside  [author] 25 Oct, 2017 @ 10:14am 
This mod doesn't effect any other textures whatsoever. It uses it's own materials and textures so that's impossible, you have something else going on.
p0tat0b 24 Oct, 2017 @ 6:19pm 
Anyone else having these issues?

p0tat0b 21 Oct, 2017 @ 11:00pm 
I love it, but it disables my other workshop mod that changes the character textures for security
ileryon 19 Sep, 2017 @ 5:14pm 
Half-life 2
Logarooroo 15 Sep, 2017 @ 5:24pm 
spas 4 life
GUNSLINGER 14 Apr, 2017 @ 5:35pm 
The most beautiful SPAS-12 skin I have ever seen. Especially pleased it's for the M590 on the Security Forces. Now I use the M590 a lot more. Great job.
L'appel du vide 31 Mar, 2017 @ 4:01am 
Mr Brightsides work is absolutely amazing
Androgyn 24 Feb, 2017 @ 2:33pm 
this is probably the best weapon skin on the workshop
faasfdfdas 24 Nov, 2016 @ 12:00pm 
when you just notice that this is in hl2 redux... (mind blown)
Dariush 17 Nov, 2016 @ 9:18am 
spas peephole sight sucks, but this is a great reskin nonetheless
Marshmallowlf 30 Oct, 2016 @ 12:12am 
could you please give me source spas12?
Damoclese 23 Oct, 2016 @ 11:38am 
Yes, please and thank you.
TheProdigalTraveler 17 Sep, 2016 @ 10:21am 
Positively stunning. Outstanding work on this mod. Only reason I'm not using it now is because I gave my Insurgents a SPAS12 and Security an 870.
finnigand 16 Sep, 2016 @ 6:24am 
YES, PLEASE MAKE UI IMAGE!
eveNN 15 Sep, 2016 @ 8:08pm 
plz an ui image and it's 100% perfect
finnigand 13 Sep, 2016 @ 8:00am 
Can you make an icon for it?
finnigand 13 Sep, 2016 @ 8:00am 
@Sunny Flare someone else made one already.
The OG Quigga Gaming 1 Sep, 2016 @ 1:17am 
can u do a toz replacement
&y 24 Aug, 2016 @ 12:47pm 
Lots of fun to use
Artos 22 Jul, 2016 @ 2:52am 
Hello! I add a custom weapon on my server, could you please give me source spas12? (When i recompile, I get errors with the animation).
Jozsefirst 9 Jun, 2016 @ 10:22am 
It doesent have a image in the loadout screen,it shows the default shotgun.Fix it please!
Vimy Glide 3 Mar, 2016 @ 7:21pm 
RIP IN DEDIN8 ZOMBIE
deserted 3 Mar, 2016 @ 12:04am 
ITS ALIVE
BlackCockDown 29 Feb, 2016 @ 7:41pm 
Return to greatness!
RedNK 28 Feb, 2016 @ 11:38pm 
Omfg, thank you so much!
; u ;
Blackrazor 28 Feb, 2016 @ 8:49pm 
You're a god amongst men sir ; w ; 7
MrBrightside  [author] 28 Feb, 2016 @ 8:21pm 
Fixed, should work now :D
Blackrazor 28 Feb, 2016 @ 4:12pm 
Any chance of this getting fixed anytime soon?
RedNK 1 Feb, 2016 @ 2:53am 
Welp, sooner or later...
RedNK 6 Nov, 2015 @ 11:44pm 
Dah, what a shame. Be waiting I guess.
sparkman363 21 Sep, 2015 @ 8:03pm 
I actually don't think it should be fixed, or rather changed, after all everyones been complaining since the very beginning of the insurgency 2 early access about how there's no auto shotguns anymore, Something that definately needed to be in the game( modern war in middle east and nobody using m1014?). So suddenly an update that break a mod for the m590 comes along where the pump animation isn't showning and it just so happens to be for a shotgun that's is PRIMARILY AN AUTO SHOTGUN and a pump-action shotgun SECOND and people want it fixed? WHY? I mean it's fine to fix it. It is technically broken, but it's so much cooler and more realistic the way it is now. Heck maybe this could be a happy little accident that'll hopefully lead to a m1014 replacing m590 and toz-87 replacing toz-194 mod.