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Skaven was not even in the game.
I too encountered the glitch where I can endlessly purchase their inuque building with faith however.
While playing as the Empire, I looked at the stuff I can purchase with gold/faith, and for some reason, I am able to purchase a Skryre Lab for 100 faith. Not sure if this was caused by one of the other mods I was running.
Their University gives no science for jungle AND no scientist slots... thats horrible, how to generate scientists then?
They are literally worse in science than any other civ :/
I was wondering if you had plans to do any more civs? Like the vampire counts?
I can hope right
Nice one
http://images.akamai.steamusercontent.com/ugc/704035934622274280/39110A463277F6977B4DC35E290D93CDB4FD4E7A/
I thought about having this fixed... but then realized this could be used in an interesting way if you could implement it: allow the Skaven civ if ingame to leech off science off other major civs who are using the Skryre Labs, and perhaps contribute something like -1 growth to said non-Skaven major civ every turn. This would reflect Skaven behind-the-scenes wetwork and their inevitable march towards world domination (through superior science, numbers and machinations such as this)
If you like, when I finish the model for my Gutter Runners or Stormvermin you can have them - they should both be pretty nice-looking.
@George W. Bush: well my focus is on finishing this mod really, but even if that weren't the case I need the right unit models to make a good UU. I took a look on Civ Fanatics and all I found that might make a Warjack is a reskinned Giant Death Robot.
https://www.youtube.com/watch?v=_-MzNpMD1K8
@George W. Bush: I don't play and I don't know much about the rules other than it's a skirmish game and designed to be played aggressively ("like you've got a pair", etc), but I know a little bit about the setting and the lore. It seems cool.
@Kolodis: yeah sorry for the wait man, and thanks for the kind words. I was working on a couple of evil civs but hit a wall with some Lua, I actually have ideas for Lizardmen which might be simpler to do, so I might move them up the list. No promises, but hopefully you won't have to wait another seven months ;-)