Space Engineers

Space Engineers

LCD Forest landscapes texture pack
142 kommentarer
AssHunter  [ophavsmand] 29. apr. kl. 14:09 
@H4M3L1N, it works correctly. Perhaps it didn't load completely for you, or mb you forgot to add it to the mod list in the world settings
H4M3L1N 29. apr. kl. 7:23 
I'm sorry, I just can't find them in the LCD texture add, is there something wrong with the new update?
AssHunter  [ophavsmand] 27. jan. kl. 13:22 
@blindmouse I have no blur. Check your game settings
blindmouse 26. jan. kl. 6:53 
NM got it but it is blurry
blindmouse 26. jan. kl. 6:40 
ok, I'm new to the game. How do I use this mod?
FourWindBadger 29. aug. 2024 kl. 9:22 
@AssHunter It seems to have fixed it thank you!
FourWindBadger 29. aug. 2024 kl. 9:15 
@AssHunter oh thats strange steam did it auto :o I will remove it and download it again
AssHunter  [ophavsmand] 29. aug. 2024 kl. 4:13 
@[PBS]FourWindBadger looks like this mod is not completely downloaded to your pc
FourWindBadger 28. aug. 2024 kl. 8:49 
Unfortunately i get the following error:
MOD_CRITICAL_ERROR: LCD Forest landscapes texture pack, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 3/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: LCD Forest landscapes texture pack, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.

Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
BinaryKiller Recoded 16. maj 2023 kl. 2:13 
Actually really cool, should be base game if you ask me :)
Dr. W 26. nov. 2020 kl. 1:26 
LndScp Forest Green 9c is showing up as blurry. All other panels are working fine.
NoStinkingBadgers 22. juli 2020 kl. 2:07 
If you have a bunch of textures, the a or b (letter) shows what textures belong together. For instance, 1a, 2a, 3a would go together and 1b, 2b, 3b would go together and so on.
NoStinkingBadgers 22. juli 2020 kl. 2:06 
Some of these textures have multiple images - will say 1a, 2a, 3a, and sometimes 4a (or 1b, 2b, etc). In that case, it's important that you name your LCDs as you place them so that you know how to order the textures. 1a would go first, then 2a, etc.
NoStinkingBadgers 22. juli 2020 kl. 2:05 
To put the textures in a text panel, go to any control panel, find the LCD, scroll down in the LCD to content and select the option for text and textures (or is it images, I forget the exact word it used). Then under that you will see a list of available textures, select a texture and add it (if you don't want it to switch images you only need one, otherwise select how many seconds it will stay on an image).
Kirara 26. jan. 2020 kl. 14:25 
How do I put these textures into a text panel?
John 31. aug. 2019 kl. 12:13 
SUBSCRIBED AND IT WORKS THX ITS SO GOOD FOR APUTURE LABS IN SPACE!! ITS USED FOR FAKE SCENES WHEN YOU EXIT THE LAB YOU SEE A FOREST AND THEN RUN INTO IT AND IT FALLS AND ENDS, THX AND GOODBYE MR. CHILL CHILLEE SIGNING OUT!!! :steamhappy: :steamhappy:
John 31. aug. 2019 kl. 12:06 
It cant Subscribe so I can use it Please fix or UPDATE it..
John 27. mar. 2019 kl. 23:05 
@AssHunter Thank you
AssHunter  [ophavsmand] 27. mar. 2019 kl. 11:45 
@KOR_JH Woops, this mod is outdated and no longer supported!
As some other(In fact, all) my mods.
But some of them still working (i hope)!
John 27. mar. 2019 kl. 9:43 
how to use? It doesn't work
AssHunter  [ophavsmand] 23. nov. 2018 kl. 10:45 
@Droid_22 Yes it is
Droid_22 21. nov. 2018 kl. 20:23 
the emmision on the lcd's seems broken. Is it like this for anyone else?
lypoluz 14. juni 2018 kl. 11:47 
how about a 2x2 picture
would be very nice
TangerineSpaceRaptor 28. dec. 2017 kl. 8:52 
Ah, alright. Understandable. What mods were used for the blocks that make it up?
AssHunter  [ophavsmand] 24. dec. 2017 kl. 2:14 
FloppyDolphins, This ship is not completed
TangerineSpaceRaptor 22. dec. 2017 kl. 13:26 
Can you please publish that ship?
AssHunter  [ophavsmand] 6. dec. 2017 kl. 4:53 
Paul B. Hartzog, that ship is not published in workshop
Paul B. Hartzog 4. dec. 2017 kl. 21:08 
What ship is this interior in? It's lovely!
Allegheny500 24. sep. 2017 kl. 22:07 
Thanks TenTech I'll try it,
Nemerius 24. sep. 2017 kl. 8:28 
@asshunter thank you
Nemerius 23. sep. 2017 kl. 18:51 
what is the mod that has wood floor in the screenshots
TenTech 23. sep. 2017 kl. 1:22 
It's bright for me again since he updated it. Try deleting the file so the game is forced to redownload it.
Allegheny500 22. sep. 2017 kl. 10:26 
Mods with photo images, including this one, still to dark to see and are not working for me. And now the images do not appear in the selection list either. Do I need to reload something?
TenTech 21. sep. 2017 kl. 0:45 
Invert alpha. That was surprisingly easy. Now all I have to do is figure out why the texture shows up blank in the LCD's menu, I assume a coding change in beta...
TenTech 5. sep. 2017 kl. 23:49 
So it's something you can fix in DXTBmp? I've only done the one texture and have little idea what I'm doing.
AssHunter  [ophavsmand] 5. sep. 2017 kl. 17:32 
@TenTech, nope, the problem was alpha channel
TenTech 5. sep. 2017 kl. 15:39 
...Did you just up the brightness to compensate for the LCDs going dark?
DrunkWy 15. aug. 2017 kl. 7:14 
Thanks
AssHunter  [ophavsmand] 15. aug. 2017 kl. 3:20 
@Drunkenstruk, You can refuse to use this mod too, by using this nice Image convertor https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=730877708&searchtext=
DrunkWy 15. aug. 2017 kl. 3:06 
I decided to delete all mods, and go 100% vanilla, but this is a gamechanger that feels so realistic, so i couldn't shake it.
Jones 27 30. jan. 2017 kl. 21:56 
amazing!!!!! just what this game has been missing imo. ;)
Qi négatif 22. jan. 2017 kl. 3:24 
Except that the images of the game, or the text has a good brightness ... there are only led pictures of the mod that are dark ... would be their fault, everything would be dark
AssHunter  [ophavsmand] 21. jan. 2017 kl. 21:38 
totofl, u need to say "thx Keens!"
Qi négatif 21. jan. 2017 kl. 7:18 
There is a concern for visibility with your mod: the images are very little visible, unless you light the front of the screens, while the image of the game (arrow, construction, forbidden ...) no worries
LordF84 16. jan. 2017 kl. 3:20 
They are a little bit dark
AssHunter  [ophavsmand] 2. dec. 2016 kl. 9:12 
Calibre, just screenshot in DX9
Calibre 2. dec. 2016 kl. 7:56 
How do you get the images so clear and bright? Is it graphics related or something to do with skybox?
Sexy Uwe 18. nov. 2016 kl. 4:42 
dude this is amazing thanks mate