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For the time I want to thank you for creating this mod, my friends and I have been able to stay connected by playing board games online during pandemic, thank you very much for that!
On a related note, update on my health - I've been in and out of hospital since January for various things. Progress is being made, but my health (physical and mental) has taken a huge hit. When I am in a more stable position to make changes I will start devoting more spare time to updating the game. Thank you for your continued understanding and support 💙
Is it possible to enter the names of the cards so you can search for them by typing their name? E.g. when I am looking for Thieves Tools in the big item pile
many thanks to the creator, awesome mode and we had a lot of fun with it already. However I noticed there are at least a few wrong cards in there (expansion letter 'P', e.g. Horsechopper+1 Weapon). Cross-referencing with my board game I could verify those cards aren't supposed to be in Rise of the Runelords.
Any chance you could review the card lists and correct the issue?
I am aware of the messages people have been sending. I will do a full pass on the mod soon to make sure everything is back in working order, but I have had significant health issues recently, including 3 trips to A&E in the last 3 weeks. I hope you can all understand that I must put my health first before figuring out everything else, but I promise that when I am well, I will invest my spare time to updating this and making it the best it can be once more.
Thank you so much for your continued support! I started uploading this for me and my friends back in 2015 (?!) so that we could enjoy this game together. This has blown up beyond my wildest imagination and currently we have in excess of 62,000 subscribers. You guys are nuts! x3
Again, well wishes for this year, thank you for your continued support, and I will update you all as soon as I get round to working on this.
Twelve
Error updating workshop mod (most likely corrupt): Error converting value {null} to type 'System.Int32'. Path 'ObjectStates[1]. ContainedObjects[0].CustomDeck.58.NumWidth'.<12>
Anyone can help?
I'm going to focus on resizing the images and making sure I have everything ready to go locally -- then it will be a case of separating everything out and putting things in their correct place. I will be working on this this coming week when I'm not getting REKT by my irl job
'All custom images are now resized to a power of 2 internal, so avoid using non power of 2 images if you can. This is due to Dx11 bug this might be changed back in the future if Unity fixes this.'
From latest big patch, with the dx11 added. Hope that helps!
I have physical copies of Skulls and Shackles and Wrath of the Righteous complete. I can probably get these scanned up and sent to you if you'd like to build it in Tabletop.
I recommend the linear movement system (I posted it on here as a mod). I have a host of house rules that can improve the experience along with this, and check the boardgamegeek forums for this game for other variants and improvements.
We also played with an extra location, and until A6 (after I hardened the game with more banes) it has been a walk in the park. It might not hurt to include some monsters and traps from other boxes if you are going to play with expansion pack characters, as these tend to put expansion character deck powers in check.