Serious Sam 3: BFE

Serious Sam 3: BFE

Serious Sam Public Test Model
7 Comments
OneManArmy (TwoFace1240) 25 Jun, 2019 @ 4:57pm 
Looks like a sex dole...
PikaCommando  [author] 10 Aug, 2015 @ 12:56am 
But in my game my Serious Sam SD is using the test 1 sounds? Keep in mind that there's no jump sound scheme, so the most noticeable changed sound would be the wound sound and the death sound. The sounds for fatalities still uses default ones. Also pretty much most of the Test 1 sounds share the same name as the default SS3's. Check the WoundWeak/Medium/Hard sounds, if they all use Wound.wav it means everything is fine.
Biomechanoid 9 Aug, 2015 @ 4:43pm 
You made a new schemes file but the schemes file still uses the default player sound schemes.
PikaCommando  [author] 9 Aug, 2015 @ 3:48pm 
What do you mean? It's working fine for me.
Biomechanoid 9 Aug, 2015 @ 8:55am 
You forgot to apply the sounds in the player model's sound schemes. :P
PikaCommando  [author] 8 Aug, 2015 @ 12:38am 
thank you bio i will take your suggestion without hesitation
Biomechanoid 7 Aug, 2015 @ 4:27pm 
You should add in the Test 1 Sam player sounds.