Garry's Mod

Garry's Mod

AI nodes for gm_AKIBA
33 Comments
Mr. Companion Cube 30 Jun, 2024 @ 9:52am 
Smell nodes included? I want then Hl:s npcs to smell "Garbage" or "Flesh and Meat" or "Corpse".
ind_ividual 22 Jun, 2021 @ 4:51am 
MenDoN - Nodegraphs allow AI to function properly and wander whenever there is not a combat situation.
lyra_asterism 4 Aug, 2020 @ 1:05am 
Patholi Yes, and people like this actually make these maps AI Noded, which is great.
Mayoumu 5 Nov, 2019 @ 2:04am 
☣DroneIceSoldier☣ You're just not appreciating the amount of effort the creators put into the map. Look how detailed the map is, before finding something to complain about, put yourself in their shoes and imagine how hard it'd be to add extra work to an already exhausting project
Rumi HUNTR/X 11 Apr, 2019 @ 10:51am 
Or just do it yourself, if it is that easy!
DroneFrost 2 Dec, 2018 @ 5:58am 
I don't get it. Why do people just not add AI nodes to the map they created. Is it really that hard to? The maps without them are kinda boring.
nytra 9 Apr, 2018 @ 9:40pm 
nice!
wawa574 1 Aug, 2017 @ 5:11am 
这下可以上演秋叶原街头动漫大战了233333
Nope 15 Jan, 2017 @ 11:09pm 
can you node dod maps pleace
斯坦·马什 8 May, 2016 @ 7:24pm 
打NPC用的?
MenDoN 9 Apr, 2016 @ 6:46am 
Please all need Anwer! What is the meaning of nodegraph what that do? please answer?
Peter Lemoncello 31 Dec, 2015 @ 2:18pm 
okay.
agent0fchao5  [author] 31 Dec, 2015 @ 5:17am 
Only regular green AI node, for now.
Peter Lemoncello 30 Dec, 2015 @ 5:07pm 
do they show?
Peter Lemoncello 29 Dec, 2015 @ 5:00pm 
add the blue node for nexbots or is that the green one?
OHRWURM 13 Dec, 2015 @ 9:41am 
very very good


sa-mon 7 Aug, 2015 @ 9:39pm 
Thank you!
GhostDemon 5 Aug, 2015 @ 8:53am 
let's hope it works
Yummy 3 Aug, 2015 @ 2:58pm 
OMG OMG OMG OMG OMG
Skorz 31 Jul, 2015 @ 7:42pm 
Man you're the best dude. I remeber first playing this map a year ago and not having nodes. Thanks to you, there's a functioning zombie outbreak in Japan :D
"R" 31 Jul, 2015 @ 12:26am 
Sweet XD
agent0fchao5  [author] 30 Jul, 2015 @ 10:00am 
I'm not 100% sure of having found every single secret part, but most of them are :)
"R" 30 Jul, 2015 @ 9:41am 
That funny moment when I was about to do this myself lol. Also are secret parts accessible to NPC's as well? Just wondering XD
Sebforce116 29 Jul, 2015 @ 12:05am 
question*raises hand*
define Nextbot?
i have no fu**ing clue what it is...
Kanabishi 26 Jul, 2015 @ 12:16pm 
Great.
Kanyko 25 Jul, 2015 @ 7:47am 
@agent0fchaos5 you're welcom and about striders its path_corner
agent0fchao5  [author] 25 Jul, 2015 @ 5:12am 
Thanks for the tip, right now I'm looking into strider nodes (because *giant robots*!), the vanilla nodegraph editor stool doesn't have quite the features to place them, so I must modify its code first. Still, easier than getting Hammer to work on Linux.
Kanyko 25 Jul, 2015 @ 1:58am 
about flying helicopter air nodes aren't the solution you must modify the map and make path_tracks but they will make heli fly only if you select a "Target Path track" in the properties of the heli and so he must be in the map at start or you can make a spawner enabled by trigger or button everything in Hammer Editor...
agent0fchao5  [author] 24 Jul, 2015 @ 4:29am 
If you have trouble making it work, check the tips I wrote under discussions
GhostDemon 23 Jul, 2015 @ 10:45pm 
soo how do i make it work?
Cpt. Hazama 22 Jul, 2015 @ 9:45am 
Nice
agent0fchao5  [author] 21 Jul, 2015 @ 2:56pm 
Thanks, now the link is fixed
frinsby 21 Jul, 2015 @ 2:52pm 
You didn't link to the original map, the first link in your description is a duplicate of the node graph editor link