Space Engineers

Space Engineers

Armor Panels Mod Pack
Počet komentářů: 312
dragonsphotoworks 13. čvc. 2023 v 7.01 
Had medical emergency myself year ago. Almost died but wife saved my life. Just now getting back n pc after all this time. finding it hard to get back to playing or making mods myself.

Glad your in better spot.
SEModder4  [autor] 12. čvc. 2023 v 20.35 
Indeed 👍
dragonsphotoworks 12. čvc. 2023 v 3.18 
Glad to hear doing better.
SEModder4  [autor] 7. čvn. 2023 v 13.47 
Armor Panels Mod Pack Update Notes(Update: June 6/7/2023): Mod Update: Entire Skin System Overhaul
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=>Fixed the Square 1x1x1 panel had the wrong icon- This was caused by the Block Variants Group.sbc file. I noticed it today and it was driving me crazy.
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SEModder4  [autor] 18. kvě. 2023 v 18.25 
Check out the Change Notes for everything. :D
SEModder4  [autor] 18. kvě. 2023 v 18.25 
Armor Panels Mod Pack Update Notes(Update: May 5/18/2023): Mod Update: Entire Skin System Overhaul
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=>I have rewritten all 5,473 lines of code so All of the skins now work with every block in these mods.

=>Fixed all of the skins for the blocks. Most were overhauled and some were tweaked and some were left alone because they were good. (Too many to list and I didn't keep notes because it was very late in the day.)

=>All of these changes to the skins and textures and stuff are all retroactive- So when you load into your worlds you will notice the difference right away.

=>If there's any skins you don't like let me know in the comments and I am more than happy to take a second look.
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SEModder4  [autor] 18. kvě. 2023 v 16.42 
OK, Firstly!
Awesome news- The changes I make in this code are indeed retroactive- Which means you won't have to replace blocks for the skin changes to take effect for most of the skins that I have tweaked and fixed this giant update. :)
SEModder4  [autor] 18. kvě. 2023 v 16.38 
I am back officially and 100% better now- Some RL(real-life) issues kinda destroyed me, so it took a few years for me to come back. Sorry :(

I am working on adding All of the skins to support all the blocks in this mod right now.

I am about 65-70% done and will have this massive update out tonight. :D

Also massive fixes for all of the blocks using the skins- In my testing it wasn't retroactive unfortunately. But let me do some more testing before I confirm that is the case. I want you all to see the new textures I have chosen for the skins and TRUST ME- THEY. ARE.... GLORIOUS!!!
Deapri 26. čvc. 2022 v 19.02 
Fair point, I'd not noticed why I prefer these over theirs...
SEModder4  [autor] 25. čvc. 2022 v 17.30 
Although the textures in this mod for the panels seem to blend together better than Keen's.

There's seem odd to me when placing multiples.
Deapri 25. čvc. 2022 v 17.19 
It I think would have been nice if they had just included all of the panels from this mod, the panels I think look exactly the same, the ones which are redundant, so I suppose for a clean selection, maybe if they are present hide the ones from one or the other I dunno. While it is nice when things are updated to the main files, blueprints would need to be updated etc. I have found these are the most up to date with the modern texturing system and use the same dimensions and textures keen uses, more likely they are using the models from this set.
SEModder4  [autor] 25. čvc. 2022 v 15.07 
Dang :(
Deapri 25. čvc. 2022 v 14.31 
Keen panels are most of these but not the 2x2 ones, there are many which are redundancies now.
SEModder4  [autor] 25. čvc. 2022 v 13.33 
I haven't looked into Keen's armor panels yet. but I might do that now that they made them.
C.K. Kirbi 24. čvc. 2022 v 16.46 
What is the difference between these armor panels and core game armor panels? It's been so long since I played that I had no idea that core added such things.

Is it healthy to presume that these have much more health than core's panels?
SEModder4  [autor] 3. čvn. 2022 v 9.03 
no problem. :D
Deapri 2. čvn. 2022 v 23.55 
Well, now I just feel silly for having missed that obvious difference.
SEModder4  [autor] 2. čvn. 2022 v 20.15 
This mod contains only the armor panels and not the ramps. :)
Deapri 2. čvn. 2022 v 7.19 
@SEModder4™ what is the difference between this and the other two versions you maintain, if it is not too much trouble?
SEModder4  [autor] 16. dub. 2021 v 8.03 
safe to switch, subttype id is the same across both mods. :D
DontFollowOrders 16. dub. 2021 v 7.47 
If I have builds with UncleSte's version of Armor Panels and I switch to this, will the blocks vanish or did they get the same SubtypeID and stuff?
SEModder4  [autor] 11. pro. 2020 v 8.46 
@Sanderino,

I don't have my 3d modelling program anymore since I switched to a new PC.
SEModder4  [autor] 11. pro. 2020 v 8.45 
Reworked Armor Panels Mod Update Notes(Update: December 12/11/2020): Mod Update: Block Variants Fix Update
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=>Fixed Block Pair Variants file had duplicate entries in it.
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Sander 10. pro. 2020 v 16.22 
If you have time and maybe up for a project. Could you try to make solar panels as panels? Would be awsome to have solar panels as thin as panels so we could make more compact satellites and ships :)
SEModder4  [autor] 3. pro. 2020 v 8.49 
They are all set to be Airtight = True.

So it has to be the windows causing it but I will look.
737✈Garrus 3. pro. 2020 v 5.46 
There is an air leak through the Armor Panel Angle 1X1X2 Large Grid, IDK on small.
I used this Air Leak Detector to find where my ship didn't seal shut: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?l=swedish&id=514062285

Here's a shot of the detector finding the leak: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2307296226
SEModder4  [autor] 31. říj. 2020 v 17.50 
yep :D
UnLimiTeD 31. říj. 2020 v 17.22 
Ah, ok, so like catwalk, but armoured? Neat. Gotta try that out.
SEModder4  [autor] 31. říj. 2020 v 15.27 
They also work with Keens armor skins too.
SEModder4  [autor] 31. říj. 2020 v 15.27 
Yes new blocks that are thin like panels.
UnLimiTeD 31. říj. 2020 v 15.23 
I mean, what is it? Is it new blocks? Or skins for existing blocks? From the description, I assume it contains some slope angle that may not be in the game normally?
SEModder4  [autor] 31. říj. 2020 v 13.55 
What do you mean?
UnLimiTeD 31. říj. 2020 v 11.14 
Ok, just looking at the description, I have no idea what this is doing.
SEModder4  [autor] 6. říj. 2020 v 12.02 
Reworked Armor Panels Mod Update Notes(Update: October 10/6/2020): Mod Update: New Skins Support Update
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=>Fixed the Neon Colorable surface skin being broken due to a line of code being disabled on Keen's version.
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Helratz 26. zář. 2020 v 10.05 
I looked. Couldn't find anything. Closest was a landing gear that looked like a shoe, but that's not even close.
SEModder4  [autor] 26. zář. 2020 v 8.18 
There should be a mod that does mech feet I'm pretty sure.
Helratz 26. zář. 2020 v 8.17 
Well even without the texture. What do you think. Is that something that could be done. I have 0 experience modding so I don't have a clue. I just don't understand why no one seems to have ever tried making something like that.
SEModder4  [autor] 26. zář. 2020 v 7.59 
Textures aren't my thing sadly, so I'm not sure
Helratz 26. zář. 2020 v 7.44 
Hey SEModder4 I love your work and have a question. How hard would it be to make a block with the same shape as your typical square or triangle panel block with the friction functionality and texture of a wheel? In other words soles for the bottom of MECH feet. I've looked all over the WS and haven't found anything. Regular wheels work, but they're unsightly and offer little customization. Yet they seem to make better friction and take a beating without breaking. Thanks.
Boogaloo 31. čvc. 2020 v 12.20 
Update: I just added the airtight and gui definitions to the code and it appears to have fixed the issue.
Boogaloo 31. čvc. 2020 v 12.15 
Hi SEModder, I know a user previously noted that the 1x1x1 angled panel was not airtight when placed next to angled windows. However I went to look through the .sbc for it and I did not find <IsAirTight>true</IsAirTight> in the code, and this lines up with my troubleshooting. I removed the windows on my ship, leaving panels surounded by 1x1x1 blocks, it was not airtight. Could just be me though,
SEModder4  [autor] 26. čvn. 2020 v 17.51 
Oh jeez, I'll check tomorrow. :)
DeathCake 26. čvn. 2020 v 17.20 
I noticed that sometimes when I try to place an armor panel slope 1x1x1, I am unable to weld it or grind it down. I can walk right through it. When switching to creative mode, it doesn't even register as an object so I am unable to remove it. I haven't tested every single armor panel dimension and shape but out of the ones I tried, this only seems to happen with the Armor Panel Slope 1x1x1.
SEModder4  [autor] 24. čvn. 2020 v 11.07 
Reworked Armor Panels Mod Update Notes(Update: June 6/24/2020): Mod Update: New Skins Support Update
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=>Added Compatibility for the new Sparks of the Future skins released in the Major update today.(This one took a while)

=>Fixed the Unsupported texture warning in the game log.
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SEModder4  [autor] 25. kvě. 2020 v 15.16 
one sec I will pull it's exact g-menu name. :D

Armor Panel 4x1x1 ---search that in the g-menu and it should show up. :)
Rusty290 25. kvě. 2020 v 12.57 
Hi, I think I found a bug. The 4x1x1 panel isn't showing up in the menu anymore. But I can still copy the block from before when I placed it. And yessss, I said 4x1x1, even though its not listed in the description.
Paul B. Hartzog 17. kvě. 2020 v 11.56 
Yeah, basically I think it's Keen's fault. If a block cannot display a selected texture then it should just display it's default texture, not show as broken with no texture. I don't think that's something the mod can solve, I think it's just a problem in the engine.
SEModder4  [autor] 17. kvě. 2020 v 7.18 
That's how the skins work, they change the texture of the block..
Paul B. Hartzog 16. kvě. 2020 v 19.07 
Same as my comment on your other mod(s). Basically if you place the block it inherits whatever material you have chosen, which results in no textures loading, UNLESS you choose "None" as the material, in which case, it looks as it should. You can always just paint it with "None" even after you place it. The direct answer to your question, then, is "all of them." :-)
SEModder4  [autor] 16. kvě. 2020 v 17.20 
Which skin is causing the issue?