Portal 2

Portal 2

Art Appreciation
48 Comments
dboxall123 6 Mar, 2023 @ 12:40pm 
Couldn’t work the third chamber out, until I saw it and couldn’t believe I’d missed it for so long lol
Vertacyl 21 May, 2020 @ 11:46pm 
This is beautiful
Petutski 7 Mar, 2020 @ 3:12pm 
Fun, refreshing map. Thanks!
Winnie Wheatley 9 Nov, 2019 @ 4:56pm 
:theta: Nice map! Good atmosphere and design. Enjoyed playing. Great job. :steamhappy:
Slyceth 18 Oct, 2019 @ 5:20am 
I made a better art therapy map but didnt even come close to this
Calwin 12 Oct, 2019 @ 2:31pm 
I liked the second one. I over-complicated it in the beginning.
Autumn 28 Apr, 2018 @ 11:02pm 
Nice map...cheesed chamber 2 (;
cochetmichel49 11 Mar, 2018 @ 8:37am 
Very interesting ! Bravo ! Thanks for creating
totes amaze balls 5 Jul, 2017 @ 4:18pm 
Dude I dominate the art theropy biz now, HA!
Prince_Of_Fish 16 Mar, 2016 @ 8:47am 
why was this called art appeciation? was it because i appreciate this test chamber? i loved it. thank you for making it.
quatrus 8 Feb, 2016 @ 9:31am 
Really like the large chamber style - well done cube shuffler....thanks for creating.
dire.fcs 7 Nov, 2015 @ 11:38pm 
Nice set of rooms, good map for begginers.
asminahipi 29 Sep, 2015 @ 5:12am 
buen trabajo,gracias
Petutski 3 Sep, 2015 @ 8:26pm 
Beautiful map! Great adventure and nice puzzles. Thanks!
KyloX 29 Aug, 2015 @ 12:35pm 
Cool.
Somer minor mistakes here and there, didn't notice a big fish, besides the full compile and not builded cubemaps (no reflection from water). But more or less, a great chamber, haven't seen one of these styles for a long time, cheers mate.
asd417 29 Aug, 2015 @ 1:41am 
I didn't see a good art therapy map until this one. Nice tests!
The Sojourner 21 Aug, 2015 @ 1:35pm 
I second wildgoosespeeder below. There were also some texture overlaps with the models (e.g. the glass/grating frames) that weren't particularly pleasant to look at.

Overall, it's good, but not perfect. Puzzles weren't too bad though, and given the rarity of Art Therapy maps I've seen, this one is kind of a gem :p2cube:
wildgoosespeeder 17 Aug, 2015 @ 3:11pm 
The only real problem I had with the map was no full compile. I can tell by lighting and coloring being a little off. Other than that, a pretty standard set of chambers. Average.

Guide to a "full compile":
http://www.steamcommunity.com/sharedfiles/filedetails?id=402740732
not-paradiser 4 Aug, 2015 @ 6:06am 
I appreciate your art.
not-paradiser 4 Aug, 2015 @ 6:06am 
I appreciate your art.
jam.lab1 1 Aug, 2015 @ 7:33am 
Nice challenging game. Good job.
Mathey2009 1 Aug, 2015 @ 12:02am 
I've got some maps that I'm trying to get out there a bit, please try them and leave a comment. Below is a link to my whole collection of maps, so u can subscribe to all in one click:
Mat’s Maps
Sorry for the advertising here and thanks for playing!
NebbyOtt 31 Jul, 2015 @ 6:58pm 
@RyanS01 Hammer Editor
ThugHunterEnjoyer2006 31 Jul, 2015 @ 11:36am 
VV - iye785657yt8y48uytgijrtf8jhyji9fgv9fgv
RyanS01 31 Jul, 2015 @ 10:33am 
how did you make the map like that?
Bang 31 Jul, 2015 @ 8:47am 
4к5енгшщкен
укенгшщ
кенгшщ
апрол
Faisal 30 Jul, 2015 @ 2:05am 
This Map its So God i'm wainting for part 2 , part 3 :steamhappy:
Raskaipika 29 Jul, 2015 @ 2:14pm 
Keep up the good work mate!!, the most difficult to me has been the second test chamber.
Spaceminnow 27 Jul, 2015 @ 4:00pm 
All three test chambers are good solid logic :)
bonkrood 27 Jul, 2015 @ 11:47am 
Great fun, I liked it. :)
Paratronic 27 Jul, 2015 @ 9:25am 
Good Job! ^^
[CHEESE] 27 Jul, 2015 @ 5:03am 
NICE JOB!
?????????)))) 27 Jul, 2015 @ 4:58am 
A very good map dude :D
ZAEROS 27 Jul, 2015 @ 3:55am 
Luverly looking map and fun to play, Enjoyed, Thank you.
Mathey2009 26 Jul, 2015 @ 8:06pm 
What a fantastic map, thumbs up!
There are a couple of maps I'm trying to get out there a bit, try it and leave a comment :)
Cubelessness 3: Perpetual
MonoPortal 1: Singularity
MonoPortal 2: Inside
MonoPortal 3: MonoMentum
Thanks
dmuk 26 Jul, 2015 @ 1:08pm 
Oh, p.s. : Who's Art?
dmuk 26 Jul, 2015 @ 1:06pm 
I made the 3rd section harder than it needed to be by thinking you'd used a mechanix you hadn't ;-)
76561198153853498 26 Jul, 2015 @ 10:18am 
Bali 26 Jul, 2015 @ 10:03am 
Great map, i get here easy achievement that i didnt get, even i completed game
In last chamber is bug (near 2nd button where u need to jump from moving platform) , you can go through iron stick and "leave map"
here are screenshot where it is:
https://steamhost.cn/steamcommunity_com/id/Mukoki_AppMuk/screenshot/441702102901567906
+ proof you can through it https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=488530351 and https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=488530085
Vatos Locos 26 Jul, 2015 @ 6:24am 
Room 1:
The grating on the portable surface doesn't work. When you place a portal on it - I can walk through cause the grating dissapears when a portal is place there - so the laser field becomes obsolete.
Room 2:
I threw the cube over the fizzler - I used the bridge to get near the fizzler and then I just threw the cube straight over the top.
Room 3:
I wasn't able to find an alternative solution - however when I went from room 2 to 3, room 3's door would have a 5 sec delay before opening. Just thought u might like to know.
If your interested in gaining some cool cube tossing abilities (it comes in handy) - try my Chamber "Loco Chambers: Chuck a Block 2":
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=453335982
There is a Chuck a Block 1 (but no. 2 is more puzzle orientated), but feel free to try no. 1 first.
Feel free to check out some more of my work - I've been working on a new Collection:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=458977148
Vatos Locos 26 Jul, 2015 @ 6:24am 
Nice Work!!
Thought you might want to know that I was able to cheat the Chamber.
Here's how:
lfairban 25 Jul, 2015 @ 6:08pm 
Easy, looks nice.
totes amaze balls 25 Jul, 2015 @ 11:07am 
It was Ok but the dev_monitor is missing.
Anachronistic ALLOS 24 Jul, 2015 @ 10:59pm 
Eehhh, it's not perfect, but it's passable, I'll give you that.



Also, very lovely missing texture you've got on those informative hazard signs.
Might wanna check up on that.
heavyweaponsguy 24 Jul, 2015 @ 10:13pm 
thanks
Skairul  [author] 24 Jul, 2015 @ 8:27pm 
@heavyweaponsguy
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Skairul  [author] 24 Jul, 2015 @ 8:26pm 
Redownload the map if you have a no portal gun problem. :[]
heavyweaponsguy 24 Jul, 2015 @ 5:56pm 
weres the portal gun?