Reassembly

Reassembly

Voidles
69 Comments
Bubbiboor 2 Dec, 2022 @ 1:42pm 
I remember this mod! They're adorable and oddly still one of my favorite modded factions. :3
bof 1 Dec, 2019 @ 10:00am 
F U C K I N G RED DENGENARTES WHAT THE FUCK DO I HAVE TO DO TO GET RID OF THOSE FUCKING LOOOSSSEERRRRRRSS AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH :steamsalty::steamsad:
Zakki Sunshower 28 Jan, 2019 @ 7:12pm 
Maybe you could give each faction a single weak little weapon, y'know, to make them more of a pest than scenery.
CashKingD 20 Sep, 2018 @ 3:27pm 
What is the purpose of this mod if they don't have weapons? (not trying to roast I'm genuinely curious)
SteelPhoenix 18 Sep, 2018 @ 3:41pm 
There actually isnt every possible mod made, i searched for 4 days but theres no really good farmer faction thats balanced but has enough parts to work. When i say this i mean one with multiple seed guns.
Aleo 18 Sep, 2018 @ 8:55am 
Maybe make "Salt V.3"?
 [author] 30 Mar, 2017 @ 5:02pm 
Yeah, pretty much. I generally have more important projects to work on now any time I feel like modding, and to be honest, I have no motivation to work on reassembly anymore considering nearly every possible mod has already been made. The modding scene isn't terribly exciting here
TukeNuke 30 Mar, 2017 @ 8:05am 
damn this mod is dead
Bits 2 Nov, 2016 @ 3:10pm 
ok
 [author] 2 Nov, 2016 @ 3:09pm 
I'm not quite sure I have the ability to change that. I'll try looking into it later though
Bits 2 Nov, 2016 @ 2:19pm 
also voidles should act friendly to all races, and all races act friendly to voidles
Bits 2 Nov, 2016 @ 2:15pm 
Maybe voidles could be a 100% passive race, which would be cool
TukeNuke 19 Oct, 2016 @ 5:03pm 
m8 i cant w8
 [author] 16 Oct, 2016 @ 12:39pm 
I'll be adding little drones at some point in the future, but for the most part they're not meant to be able to defend themselves
Bits 16 Oct, 2016 @ 10:58am 
Great but they are incapible of defending themselves
𝄈𝄈 Husk 𝄈𝄈 11 Oct, 2016 @ 3:50pm 
Still the best description in my personal opinion.
TukeNuke 16 Sep, 2016 @ 6:06pm 
i figured, your pretty good at getting my ideas in, but you do you! when its convenient add the drones, but not if its too much. :>
 [author] 16 Sep, 2016 @ 2:56pm 
Yeah, I've been extremely busy with no end anytime in sight. I might try to squeeze it in at some point in the future, but I can't make any guarantees
TukeNuke 16 Sep, 2016 @ 1:02pm 
just saying ive been waiting a month. but imma give you a break, first because i cant make ou work, and also im gonna assume you have school. if not, some other reason.
TukeNuke 16 Aug, 2016 @ 11:46am 
its awesome to know you are working on the drones
TukeNuke 15 Aug, 2016 @ 8:07am 
ive just got one small complaint, the range on the force is a bit short, maybe 400-500? thanks though, i really like this :>
TukeNuke 14 Aug, 2016 @ 3:04pm 
AWESOME
:>
 [author] 14 Aug, 2016 @ 2:17pm 
patched this morning, but without any drones. I am not happy with how they work yet
TukeNuke 13 Aug, 2016 @ 7:40pm 
soon?
TukeNuke 2 Aug, 2016 @ 12:31pm 
:D i check daily for when you update.
 [author] 1 Aug, 2016 @ 7:27pm 
I will eventually
Jimmy Johny Jamaica 1 Aug, 2016 @ 6:04pm 
If the author would do what _TUKENUKE_ said this would be an awesomly unique mod
TukeNuke 25 Jul, 2016 @ 1:18pm 
he actually made it so they dont do that. they cant pick up anything.
Cousin Grubbin 16 Jul, 2016 @ 6:58pm 
Wouldnt they pick up guns from wreckages? So if enough things with guns die in their area they can somewhat defend themselves? o:
 [author] 5 Jul, 2016 @ 4:05pm 
Cool, I'll add something like that later
TukeNuke 5 Jul, 2016 @ 3:54pm 
maybe for the voidles give them a manipulator like the terrans have and a manipulator drone like the bees have, the systles a better shield and a shield drone, and the nebules a teleporter, and a speedy distraction drone? all should be a fast drone regen (0.2-0.5), and this would make my month give or take a couple weeks. :D thanks!
TukeNuke 3 Jul, 2016 @ 8:05pm 
thanks for listening to my ideas. it makes me feel good, especially when you updated within a day. C:
TukeNuke 3 Jul, 2016 @ 4:58pm 
in fact, how about give the voidles a manipulater! thatwould be awesome!!!!!!!!!!!!!!1!!!!!!!!11!1 :DDDDDDDDDDDDDDDDDDDDDDDDDD
 [author] 3 Jul, 2016 @ 4:19pm 
Those are all really good ideas. I'll look into adding them for the next version
TukeNuke 3 Jul, 2016 @ 3:54pm 
and also, give every faction something like a power holder. a generator that generates no power but holds ~200 power.
TukeNuke 3 Jul, 2016 @ 3:43pm 
maybe tweak the systles shield so it has hp more like 1000-1500 but it regenerates at 10 hp/ second. they seem like a more defensive faction.
TukeNuke 26 Jun, 2016 @ 10:31pm 
I have an idea for the voiles, how about a force weapon that does zero damage bot can push? No idea for the systles. Yet. ;D
 [author] 26 Jun, 2016 @ 9:11pm 
Thank you! It makes me happy to see people providing feedback and enjoying my mods
TukeNuke 26 Jun, 2016 @ 9:07pm 
and you are my favorite modder. C:
TukeNuke 26 Jun, 2016 @ 9:00pm 
this is my favorite mod now. C:
 [author] 26 Jun, 2016 @ 7:04pm 
I'd like to give teleporters to the Nebules since they're so fast, but I want the Voidles and Systles to have unique things too, and I haven't thought of what yet
TukeNuke 26 Jun, 2016 @ 6:09pm 
one last piece of advice ( probably not the last XD) teleporters. nuff said. :D
TukeNuke 26 Jun, 2016 @ 6:04pm 
thanks! :D
 [author] 25 Jun, 2016 @ 10:04pm 
I fiddled with the growRates a bit, and made some new shapes for little healing lasers. Should be done some time tomorrow. Not quite happy with the fireworks thing yet, but I think you'll both like the lasers
TukeNuke 25 Jun, 2016 @ 6:11pm 
could you make the rate the blocks heal closer to the red faction, and add a 10 heal/sec mini laser with a range close to 250? very specific but that's because I play as them a lot more than other factions :3 and they get eaten too easy. I crie when they are killed and yet have no weapons ;-; any way the heal rate is what I would like most, that's all. :D
ABoringPerson 18 Jun, 2016 @ 5:05pm 
Make it damageless, or have it be healing and only heal 1 health
 [author] 18 Jun, 2016 @ 2:18pm 
I've been thinking about giving them a little cannon that shoots in a 360 degree arc, and making it colourful so that it looks like fireworks. Only thing is that I don't want voidles attracting aggro with it
ABoringPerson 18 Jun, 2016 @ 10:55am 
Can you add a little weapon for them that is tiny as fuck and it does 1 dmg per shot?
Your Pal Deebs 22 May, 2016 @ 2:51am 
Neat!
 [author] 21 May, 2016 @ 10:53pm 
Update -- Still not sure about growing the default randomly generated plants, but I've added these colourful little plants that all 3 types of voidle can grow