Source Filmmaker

Source Filmmaker

Porta Potty
20 Comments
ScandaXD 17 Sep, 2022 @ 8:23am 
How to open, close and sit on toilet?
millicow  [author] 9 Dec, 2021 @ 4:55pm 
No clue man i'm sorry
randianz 4 Nov, 2021 @ 5:07pm 
How do I get this to work? I subscribed but it doesn't show up in the models section
Dante 1 Mar, 2021 @ 3:59pm 
millicow This model is really good!
millicow  [author] 27 Feb, 2021 @ 5:37pm 
Oh nice! Yeah do whatever you want with it, credit or no credit, I don't mind :). Being one of my very first 3D models, I'm not all that proud of it lol, and I'm not really active on the Steam community either
Wilboforce 24 Feb, 2021 @ 4:37pm 
That someone was me. I credited you but if you'd also like to be added as a contributor just let me know.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2397753264
Dante 24 Feb, 2021 @ 4:35pm 
as a tardis rewrite but also as a ragdoll thingy
Dante 24 Feb, 2021 @ 4:35pm 
somebody ported it to gmod
stargram 🪐 23 Jun, 2020 @ 9:09pm 
How do I make the door say "Open"? I don't see any bodygroups or skins to change it.
pheenix99 17 May, 2018 @ 5:26pm 
Maybe I'll use this instead of the TARDIS model and call it a TURDIS.
millicow  [author] 18 Aug, 2017 @ 11:15am 
Unless they can do it with this download... I'm not really sure how it works. A friend walked me through uploading this to the workshop like two years ago and that's the only experience I have with it
millicow  [author] 18 Aug, 2017 @ 11:13am 
Thanks, but I'm not really interested. I can upload the files somewhere, if someone else wants to do it?
Vissova 13 Aug, 2017 @ 11:38am 
@millicow
Just make a physics mesh for the model. You can look up more info on the Valve Developer Wiki. Search something like "valve physics mesh" in Google and you'll find it. Things like QC commands for physics are also something you should research a bit.
After you export the physics mesh (which should be parented to the same bone as your model) add this in your QC:

$CollisionModel "your physics mesh.smd"
{
$mass <amount of mass you want your model to have>
}

Hopefully that helps you get started. c:
Raiden97Rising 13 Aug, 2017 @ 11:20am 
That's okay.
millicow  [author] 13 Aug, 2017 @ 9:55am 
Sorry, I don't know how to port it to GMod.
Raiden97Rising 10 Aug, 2017 @ 11:50am 
Can this be ported to Garry's Mod please? Looks cool.
Obersoldaten 21 Sep, 2015 @ 3:55am 
You forgot to texture the edge of the door, please check it.
Vissova 27 Jul, 2015 @ 11:08am 
My only complaint is that the entire model is flat-shaded. It should be smooth-shaded.
Mr. Light 24 Jul, 2015 @ 10:17pm 
:bbtcat: