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I can't test it, nor can i look up if the paths are right, but hopefully it should work.
We can try to get the original animations running, but they'd propably bug out online.
i'd like to see more s.t.a.l.k.e.r. SI and CI, but finding mutants that fit to each SI could be difficult
I kept the physic model of the magnum, so it should behave pretty much the same.
May I say that that's stupid? If Valve would just add proper caching for vpk sounds, it'd make stuff like that way easier.
...
Alright it works! Thanks for that! Gonna include it right now and update.
Even though your custom firing sound was the same length as the original firing sound, the size of your custom firing sound was less than the size of the original sound (340 KB). They both need to match in terms of size and length (if the custom firing sound's size is greater than the original sound's size then that's okay too) if you don't want to get that hissing sound.
https://mega.co.nz/#!HwND0LQY!B3lKlz63eegEhNk9bQxUtvhA2tTxZL-PKkIb5oZgjZ8
Try using this instead and see if it works.
and you can check for yourself both sounds have the same length
Also, why don't you just upload the shooting sounds as a separate add-on here to make things easier?