Besiege

Besiege

Dr. One (drone launcher)
41 Comments
prophet muhumad abdul masterjohn 31 Oct, 2015 @ 2:20pm 
Sweet machine
Raven 5 Oct, 2015 @ 2:39pm 
The balloons on the drones keep it balanced when climbing. smart!
Sharpshot24 2 Oct, 2015 @ 11:53pm 
as soon as i seen it i was like "O HELL YES FINELLY DRONES":steamhappy::steamhappy::steamhappy:
Massive Midget 19 Sep, 2015 @ 6:30am 
thx for the respond i figured it out short after :s, great vehichle
Ross P.  [author] 19 Sep, 2015 @ 5:20am 
Make sure you have Num Lock turned on.
Massive Midget 19 Sep, 2015 @ 5:17am 
I cant use number 1 to 9 for releasing bombs
critcaredoc 7 Sep, 2015 @ 11:04am 
only problem is that i cannot into bomber .-. ...
Ross P.  [author] 7 Sep, 2015 @ 10:34am 
Glad to hear it! I hope you enjoy Dr. One! :steamhappy:
Enix 7 Sep, 2015 @ 9:35am 
Rebooting my game fixed the explosion
Ross P.  [author] 7 Sep, 2015 @ 12:56am 
It seems to be working properly for a lot of people. I remember seeing a comment on Black Betty saying that both Bettys explode, but they worked fine for me when I tried them. So perhaps there's a mod you're using, or an error in your download of the game, that's causing it?

My game somehow became unplayable once, and I had to delete and re-install it. Sometimes strange things happen like that.

Here's the upload of Black Betty with the comment:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=502059999
C-L of Approval 6 Sep, 2015 @ 9:51pm 
Strange, the entire thing explodes when i load it up in game. Is it me, a glitch, or simply a fault in design?
WobblyCube6 5 Sep, 2015 @ 5:25pm 
Hey Guys check out my moving 7 Drone launcher. Drones drop a single bomb and are incredibly agile/easy to manouvre with arrow keys, search DroneLaunch or Zeno in the workshop. Thanks :)
Ross P.  [author] 5 Sep, 2015 @ 12:24pm 
You can get extra starting blocks by changing block ID's in the bsg file. Also, when you change a ballast block to a starting block, the numbers of the position coordinates stay the same, but the actual block moves by half a block length in the build. So, you have to adjust the coordinates for that. I made a video about bsg editing that might be helpful:
https://www.youtube.com/watch?v=BPDdRFHW8io
Iamcrapatgames 5 Sep, 2015 @ 5:50am 
Cool!
Stefan 5 Sep, 2015 @ 3:58am 
aaaah thx :D
Ross P.  [author] 5 Sep, 2015 @ 3:33am 
@im da spy cat (turbo rekt scrub) The wooden airships are in zone 20, The Duke's Freighters .

@Lnix I subbed the machine and tried it on Steam, and I didn't have that problem. Perhaps it's caused by a mod, or a glitch that can be fixed by restarting the game?

@FreislerR The bombs start on the grabbers. If you release a Num Pad grabber first, you should be able to fly that drone with the bomb already attached. But if you release the grabber on the drone first, then you'll fly away with the bomb still attached to the ground vehicle. Does that address your problem, or am I misunderstanding?
Stefan 5 Sep, 2015 @ 2:49am 
unable to link the bomb with the grabber...
Enix 4 Sep, 2015 @ 3:22pm 
when i hit play the entire thing explodes
Gengar Prius 4 Sep, 2015 @ 2:20pm 
where are the airships?
Bradley Cooper 4 Sep, 2015 @ 11:43am 
FKING EGGLESENT
Nert 3 Sep, 2015 @ 8:51pm 
my god this is glorious
Big Booba 3 Sep, 2015 @ 12:45am 
wow !
Ross P.  [author] 2 Sep, 2015 @ 11:24pm 
I show how I made the flying spirals go to the side in my "Whirled on a String" video:
https://www.youtube.com/watch?v=o9gx7M5i-cc
The balloons are also asymmetrically placed, even though it's not clear from the way their strings are graphically shown.

The rotating steering blocks that spin the armor plate wheels are attached to the ballast blocks, but they're offset by 3/4 of a blocklength, so it looks almost like they're floating. To get that offset, I changed their coordinates in the bsg file using notepad. I also made a video about bsg editing:
https://www.youtube.com/watch?v=BPDdRFHW8io
The video deals with parameter values, but the coordinates can be adjusted in a similar way.
zachboris 2 Sep, 2015 @ 10:09pm 
awesome drone but i do have a few questions...
1. how did you get the spirals to go of to the side
2. how did you make the wheels disconected from the body

still an awesome craft :steamhappy:
Ross P.  [author] 2 Sep, 2015 @ 10:05pm 
You have to turn on Num Lock.
arachnid14 2 Sep, 2015 @ 9:45pm 
Ye but when I press 8 on my numpad the machine goes forward like i was pressing up. Is dis my computer or besige?
Boomstixx 2 Sep, 2015 @ 2:42pm 
Wow man, you're awesome!!!:happymeat:
Trainwreck 2 Sep, 2015 @ 8:07am 
very well thought out machine
Madpack 1 Sep, 2015 @ 9:01pm 
pretty gut
Ross P.  [author] 1 Sep, 2015 @ 7:42pm 
The numbers on the numpad release drones, while the numbers along the top of the keyboard shoot the cannons.
arachnid14 1 Sep, 2015 @ 7:39pm 
sets 1 and 2 for cannons
also sets drones with 1 and 2
0/420 -ign
critcaredoc 1 Sep, 2015 @ 5:21am 
stronk
V3RTIGO 31 Aug, 2015 @ 4:45pm 
THE ULTIMATE TOOLOF DESTRUCTION! Seriously, it covers every corner... :steamhappy:
Jordan 31 Aug, 2015 @ 2:03pm 
Almost impossible to control:steamhappy:
Chazzers 31 Aug, 2015 @ 11:27am 
cool
Squidcat 31 Aug, 2015 @ 11:27am 
too op
infinite_lols 31 Aug, 2015 @ 11:08am 
holy crap dah controoolsssssss holy hell thats LIKE OMGGGGGGGG
its beeeeeen 3 hours and still cant remember all dah controlls
i eat cigarettes 31 Aug, 2015 @ 9:26am 
uhh looks confusin :steamsalty:
Capz 31 Aug, 2015 @ 9:23am 
Looks awesome, nice vid!
Ross P.  [author] 29 Aug, 2015 @ 12:49am 
Thanks. :steamhappy:
Bug 28 Aug, 2015 @ 3:55pm 
This is amazing.