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every time you get on the snake the game freezes
Can't take screenshot of the error message, I'll try again and post it if i can.
admincheat SpawnDino "Blueprint'/Game/Mods/BoaEnviroment/Titanoboa_Character_BP.Titanoboa_Character_BP'" 0 0 0 10
I've successfully done this with other mod version dinos, but for whatever reason I'm not getting ANY snakes in the wild at all anymore.
NPCReplacements=(FromClassName="BoaFrill_Character_BP_C",ToClassName="Titanoboa_character_bp_c")
Any ideas?
Will removing this mod cause any harm to the existing Titanoboa on the map?
Anyway this can be changed or set as a configuration option in a file?
Actually it'd be nice if there were a few things that were ini based:
- Stamina regen in water
- Torpor inflicted? Please? :D <3
Also one suggestion, could you make it impossible for kapros to grap you out of the boa while riding it? Because it would make the Snake the perfect swamp mount.
Such a shame, I guess I'm gonna have to keep using my lovely toad (my favorite creature) to KO dinos...but I have to admit that using the titanoboa for that would be amazing.
Since it's not quite a "lunge" like the initial attack, it would be nice if tamed Boas could inflict Torpor like their wild counter-parts.
And, as lately sheep and venison got added, will the Boa accept that meat for taming as well or would this require an update of the mod?
Love the mod btw <3
PvP PvE
as the spawn rate been fixed?
destroyed wild dinos the amount was ok then few days later the number kept growing outrageously.
thanks for the mod btw.
I try to get an update out within a week.
Though it doesn't look like the 'Big Boa Costume' is working. Size does not changed when equipped. There also seems to be a spawning issue at their default locations, far too many.
Also for others, to spawn in a desired level Boa:
admincheat SpawnDino "Blueprint'/Game/Mods/TitanoboaMod/Titanoboa_Character_BP.Titanoboa_Character_BP'" 500 0 0 1 <level>