Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Random Weapon LTS
24 Comments
Luckylegs 26 Jan, 2019 @ 8:03pm 
Sweet! Thanks Eggplant. I will. I think Baron will be happy about that.
Eggplant  [author] 26 Jan, 2019 @ 7:31pm 
Yes, that's fine. Just make sure to give credit in the workshop description please.
Luckylegs 25 Jan, 2019 @ 8:28pm 
Hi Eggplant, thought you were on my friends list.. so I would of asked. Do you mind if I use your random weapon mod for a couple of my maps? Baron said he thought you made this stuff for everyone. If not, its okay.
•҉Baron von Moorland 2 Jul, 2017 @ 2:48pm 
Are you playing single player? Ensure you've downloaded the map from the workshop Chivalry launcher. Then open console in Chivalry and type 'open AOCLTS-RandomWeapon_p'

Otherwise just join the Moorland Skirmishers server and request it be played.
Azmonius 22 Nov, 2015 @ 7:56pm 
I cannot figure out how to load the map
•҉Baron von Moorland 4 Nov, 2015 @ 4:24pm 
some shots of this map in this video...

https://www.youtube.com/watch?v=F9H-0T3J6Og
shan'S 5 Sep, 2015 @ 6:36pm 
Good :D
metafree 17 Aug, 2015 @ 3:21pm 
Amazing idea :happymeat:
SmallestBear 15 Aug, 2015 @ 4:10pm 
Great Work. A mode where everyone gets a random weapon in each slot might also be fun.
Dr. Hugh. G. Rection 13 Aug, 2015 @ 3:14pm 
Really cool, great idea!! :steamhappy:
. Aviaкarlos . 11 Aug, 2015 @ 6:28am 
This should be an official game mode, great work!
Colgate Total™ Toothpaste 9 Aug, 2015 @ 8:11am 
This sounds great until you have a team full of heavy crossbows vs. a team w/ hunting knives.
Jonesy 9 Aug, 2015 @ 2:08am 
That's OK man, maybe in the future :)
Eggplant  [author] 8 Aug, 2015 @ 11:24pm 
Ah... I think that would be possible actually. Although it would be an entirely new map and I've already started working on another map.
Jonesy 8 Aug, 2015 @ 11:05pm 
Nah that's not what I mean't, I mean like use the scripting that forces weapons to do it in a FFA setting so it's all on all and every two kills you progress to a different weapon untill someone reachs like 30 kills or whatever.

PS: we just had this running on a server and it was great fun keep up the good work :D
Eggplant  [author] 8 Aug, 2015 @ 11:01pm 
@Nick
The problem with that is the number of rounds in an LTS match is a server configurable setting, and as far as I know there's no way for a custom map to read that setting. So the map wouldn't know whether to use the fists loadout (or whatever the final one would would be) as the 7th weapon or 9th weapon or 15th weapon or whatever.

It might be possible if I used a different game mode like TO and scripted it to create a "fake" LTS match. Not sure if I'd want to go through with something like that unless there's a lot of interest in a gunmaster version of the map.
mudmux 8 Aug, 2015 @ 9:23pm 
9/9
Jonesy 8 Aug, 2015 @ 7:56pm 
If you can do this, is there a way to make a gunmaster type one? Where you work your way through each weapon and have to finish with a fist kill or something?
Phisi 8 Aug, 2015 @ 7:51pm 
Yes this is what I wanted!!! Was thinking of making a mod to do this once I finished other shit I'm working on
SemperFrag 8 Aug, 2015 @ 7:41am 
That moment when you get knight with fire arrows. : D
Eggplant  [author] 7 Aug, 2015 @ 12:17pm 
Can you provide more details about this mouse glitch? I haven't enountered any mouse glitches while playing the map and none of the people who played it with me reported such a problem, so I'm not sure what I would be looking to fix or if it is even really the map that is the cause. In what way is the mouse glitching and when does it start to occur?
dmlangston 7 Aug, 2015 @ 6:29am 
For some reason my mouse glitches when I play this gamemode and only this, Could you fix?
OrgatE 6 Aug, 2015 @ 6:17pm 
:steamsalty:
BIG BEANS  [author] 4 Aug, 2015 @ 11:00pm 
👌 map