Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
READ THE DESC.
I am just going to keep reuploading major change versions incase people freak out and want the previous version for whatever reason.
put r_hunkalloclightmaps 0 in the servers autoexec.cfg to stop it from crashing, shinyness is caused by retarded cubemaps, should be fixed in the update.
i am going to be updating the map fixing afew things hopefully later today, no major changes or additions will be made.
What? they are the same, the map comes nodded with a navmesh.
yea, you can find other prop packs on the workshop with more content from R&L
Resistance & Liberation
spawn the WAC on a flat surface like the concrete floor
The shadows are like that because i have the shadow distance set so high, cant really fix the shadows on the doors unless i disable thier shadows completley. not going to fix that hole in picture 4. working on other things.
i currently have 1 other map to update (gm_buildspase) 2 other maps to complete (ITS A SECRET) 1 map to finish up and ship(you can see it at my profile). I have work to do finishing a roleplay server i am developing for, i have annother side project you'll love if you like WAC, and i also have the posiblility of starting a new mapping project because i want to adding more to my todo list.
HDR will be slightly reduced in the future but not for a long time, i have other things to do, the map is already pretty optimised, if you cant run it thats a you problem. What is this "white lines" screenshots?
@Darkwizard
Brightness is staying for a while till i get around to updating this map again.
1. Reduce lightning or disable HDR (it's extremely white, too bright, hard to build. The only place i found to build is corner of garage... Doing this also should increase FPS)
2. Optimize... (Reduce amount of bushes, trees, or make new map version without them)
3. White lines are "flying" and they have collisions that makes driving painful.
mat_specular 0
enter that in console to fix it. it is like that because the map has no cubemaps.
here's a few screenshots:
gyazo.com/142c7aec1332633653561ad78f908b44
gyazo.com/0a9db0725d0fa5f354af641482e82f75
what about the lighting needs to be fixed?