Black Mesa

Black Mesa

Restored Crowbar Introduction
160 kommentarer
Curiosity Collector 23 nov, 2024 @ 8:05 
Do you think you'll do the same with the mp5 placement?
henry 2 maj, 2024 @ 22:03 
it would be cool if you make it so you could kill the guard that you see when you climb the latter so you could snatch his gun like you could in the original half-life
Phantron 2 apr, 2024 @ 22:00 
can you check your mod here please? @Citizen5
istD@dA 25 feb, 2024 @ 3:35 
Doesn't work, the crowbar doesn't appear there. Guess they changed something in the latest version. :steamsad:
TCMOREIRA 7 dec, 2023 @ 9:32 
I have to second what others are saying, I got softlocked while using this as well.
Alexakoff 28 jan, 2023 @ 6:16 
i fixed it now
Alexakoff 27 jan, 2023 @ 17:10 
it dosent work
Anomalous ⁧ 󠁳 ⁧Anonymous 30 dec, 2022 @ 9:25 
lol you really hate security guards that much?
ImplacableJaguar 21 dec, 2022 @ 2:15 
can you kill eli with this tho?
Dante 22 jun, 2022 @ 5:57 
FUCK SECURITY GUARDS!
Citizen⁵  [skapare] 26 feb, 2022 @ 16:36 
it shouldn't cause a softlock?

You should be able to just press use on the crowbar and it'll be removed from the door
ModderOfGames 26 feb, 2022 @ 15:49 
problem
there's still a crowbar where it normally spawns in base Black Mesa, causing a softlock
Andy 9 feb, 2022 @ 17:25 
that downgrade the gameplay oh
Citizen⁵  [skapare] 21 aug, 2021 @ 17:06 
If you want that guard to be vulnerable to damage you can use this mod with my Anom Materials/Unforseen Consequences Chapter Overhaul. I've added a link to it above.
Billie 21 aug, 2021 @ 12:10 
the guard in the opening is invaluable to all attacks from you and the zombies
Major Sherman 21 aug, 2021 @ 11:39 
when i try to kill guard he wont die
dstrong08 19 aug, 2021 @ 7:14 
do i need a custom folder?
Friend_Punk 10 aug, 2021 @ 4:48 
Hi, can you upload a version with map B please? I appriciate your map B removal for compatibility with other addons, but I really like how you removed vanilla crowbar from the server room door. I'm too desperate for it. Thank you.:p2cube::bms_headcrab:
Don Quijote 6 aug, 2021 @ 18:05 
definitely installing this and the overhaul. early pistol moment
Citizen⁵  [skapare] 20 jul, 2021 @ 13:41 
just install the anomalous materials / unforeseen consequences overhaul of you're that desperate to play a sociopath, it makes the guard vulnerable to damage again
originalname 20 jul, 2021 @ 9:51 
Well, fuck this mod became useless to me in killing the first guard you see because he's actually invincible.
Citizen⁵  [skapare] 15 jul, 2021 @ 8:40 
I removed the second map from this addon a while ago to ensure compatibility with mods like BMS Classic and the AM/UC Chapter Overhaul.
originalname 15 jul, 2021 @ 7:59 
When i had both mods, this mod worked. But BMS classic overwrited the removal of the original placement of the crowbar.
Citizen⁵  [skapare] 13 jul, 2021 @ 9:36 
BMS Classic doesn't modify the first map of Unforseen Consequences, so it actually is compatible
originalname 13 jul, 2021 @ 7:35 
Note: This isn't compatible with BMS classic. Obviously.
HylianKnight 11 maj, 2021 @ 10:51 
To sussus amogus 1, that was the exact addon that was preventing it from spawning for me. it's not compatible. neither is Black Mesa Classic or BMCE's staff overhauls as far as I know.
Anonymous 9 maj, 2021 @ 23:33 
It is a great mod and all but there was also a glock placement where the dead security guard next to the zombie has a glock why is that not there anymore and also why is the crowbar still in the server room door.
Soslord ✘ 29 apr, 2021 @ 22:42 
Such a simple mod but probably my favorite one. :steamthumbsup: :RibbonPig: :steamthumbsup:
a good name 28 apr, 2021 @ 19:19 
ok
Citizen⁵  [skapare] 28 apr, 2021 @ 19:19 
if it edits unforseen consequences it won't be compatible
Citizen⁵  [skapare] 27 apr, 2021 @ 20:16 
you only would have needed to get rid of that other addon to fix the issue. addons which edit unforseen consequences maps won't be compatible with this one
HylianKnight 27 apr, 2021 @ 18:48 
Nvm, I got it working, put it in the custom folder and got rid of an addon that was changing map spawns to add more enemies
HylianKnight 27 apr, 2021 @ 16:29 
Does this still work? It doesn't seem to spawn where it shows in the screenshot.
Mr Scruffles 3 feb, 2021 @ 17:16 
CC finally got their shit together and put a Glock where it belongs
Citizen⁵  [skapare] 3 feb, 2021 @ 17:10 
it's still there, but it's featured in the vanilla level too so it's not worth a special mention anymore
pyromine_niac 3 feb, 2021 @ 17:07 
@Citizen⁵ Why was the Glock placement removed?
rataj 12 jan, 2021 @ 17:24 
Thank you!
Mr Scruffles 11 jan, 2021 @ 22:39 
Thank you kind sir!:steamthumbsup:
Citizen⁵  [skapare] 11 jan, 2021 @ 13:14 
updaaaaaaaaaaaaated
Mr Scruffles 8 jan, 2021 @ 11:08 
Updaaaaaaate
Mr Scruffles 4 jan, 2021 @ 11:26 
Thank you!
Citizen⁵  [skapare] 4 jan, 2021 @ 7:56 
I'll fix this issue as soon as i can
rataj 4 jan, 2021 @ 5:57 
Loading a save created during Anomalous Materials leads to "A.I. Disabled"!
So it works only without saving/loading!
TheoRex 1 jan, 2021 @ 19:37 
the glock's original placement isn't working
Mr Scruffles 1 jan, 2021 @ 10:17 
Also the test chamber guy at the end of Anomalous Materials is broken
rataj 1 jan, 2021 @ 6:25 
Mod works so far but shows „Node graph out of Date. Rebuilding"
Mr Scruffles 31 dec, 2020 @ 7:30 
Update soon?...
TheoRex 29 dec, 2020 @ 16:40 
this is much better
reloadmax62 17 dec, 2020 @ 22:12 
Thanks for the heads up, ThatOneGuy.