Black Mesa
Restored Crowbar Introduction
160 Yorum
Captain K 23 Kas 2024 @ 8:05 
Do you think you'll do the same with the mp5 placement?
henry 2 May 2024 @ 22:03 
it would be cool if you make it so you could kill the guard that you see when you climb the latter so you could snatch his gun like you could in the original half-life
Phantron 2 Nis 2024 @ 22:00 
can you check your mod here please? @Citizen5
istD@dA 25 Şub 2024 @ 3:35 
Doesn't work, the crowbar doesn't appear there. Guess they changed something in the latest version. :steamsad:
TCMOREIRA 7 Ara 2023 @ 9:32 
I have to second what others are saying, I got softlocked while using this as well.
Alexakoff 28 Oca 2023 @ 6:16 
i fixed it now
Alexakoff 27 Oca 2023 @ 17:10 
it dosent work
Anomalous ⁧ 󠁳 ⁧Anonymous 30 Ara 2022 @ 9:25 
lol you really hate security guards that much?
ImplacableJaguar 21 Ara 2022 @ 2:15 
can you kill eli with this tho?
Dante 22 Haz 2022 @ 5:57 
FUCK SECURITY GUARDS!
Citizen⁵  [yaratıcı] 26 Şub 2022 @ 16:36 
it shouldn't cause a softlock?

You should be able to just press use on the crowbar and it'll be removed from the door
ModderOfGames 26 Şub 2022 @ 15:49 
problem
there's still a crowbar where it normally spawns in base Black Mesa, causing a softlock
Andy 9 Şub 2022 @ 17:25 
that downgrade the gameplay oh
Citizen⁵  [yaratıcı] 21 Ağu 2021 @ 17:06 
If you want that guard to be vulnerable to damage you can use this mod with my Anom Materials/Unforseen Consequences Chapter Overhaul. I've added a link to it above.
Billie 21 Ağu 2021 @ 12:10 
the guard in the opening is invaluable to all attacks from you and the zombies
Major Sherman 21 Ağu 2021 @ 11:39 
when i try to kill guard he wont die
dstrong08 19 Ağu 2021 @ 7:14 
do i need a custom folder?
Friend_Punk 10 Ağu 2021 @ 4:48 
Hi, can you upload a version with map B please? I appriciate your map B removal for compatibility with other addons, but I really like how you removed vanilla crowbar from the server room door. I'm too desperate for it. Thank you.:p2cube::bms_headcrab:
Don Quijote 6 Ağu 2021 @ 18:05 
definitely installing this and the overhaul. early pistol moment
Citizen⁵  [yaratıcı] 20 Tem 2021 @ 13:41 
just install the anomalous materials / unforeseen consequences overhaul of you're that desperate to play a sociopath, it makes the guard vulnerable to damage again
originalname 20 Tem 2021 @ 9:51 
Well, fuck this mod became useless to me in killing the first guard you see because he's actually invincible.
Citizen⁵  [yaratıcı] 15 Tem 2021 @ 8:40 
I removed the second map from this addon a while ago to ensure compatibility with mods like BMS Classic and the AM/UC Chapter Overhaul.
originalname 15 Tem 2021 @ 7:59 
When i had both mods, this mod worked. But BMS classic overwrited the removal of the original placement of the crowbar.
Citizen⁵  [yaratıcı] 13 Tem 2021 @ 9:36 
BMS Classic doesn't modify the first map of Unforseen Consequences, so it actually is compatible
originalname 13 Tem 2021 @ 7:35 
Note: This isn't compatible with BMS classic. Obviously.
HylianKnight 11 May 2021 @ 10:51 
To sussus amogus 1, that was the exact addon that was preventing it from spawning for me. it's not compatible. neither is Black Mesa Classic or BMCE's staff overhauls as far as I know.
Anonymous 9 May 2021 @ 23:33 
It is a great mod and all but there was also a glock placement where the dead security guard next to the zombie has a glock why is that not there anymore and also why is the crowbar still in the server room door.
Soslord ✘ 29 Nis 2021 @ 22:42 
Such a simple mod but probably my favorite one. :steamthumbsup: :RibbonPig: :steamthumbsup:
a good name 28 Nis 2021 @ 19:19 
ok
Citizen⁵  [yaratıcı] 28 Nis 2021 @ 19:19 
if it edits unforseen consequences it won't be compatible
Citizen⁵  [yaratıcı] 27 Nis 2021 @ 20:16 
you only would have needed to get rid of that other addon to fix the issue. addons which edit unforseen consequences maps won't be compatible with this one
HylianKnight 27 Nis 2021 @ 18:48 
Nvm, I got it working, put it in the custom folder and got rid of an addon that was changing map spawns to add more enemies
HylianKnight 27 Nis 2021 @ 16:29 
Does this still work? It doesn't seem to spawn where it shows in the screenshot.
Mr Scruffles 3 Şub 2021 @ 17:16 
CC finally got their shit together and put a Glock where it belongs
Citizen⁵  [yaratıcı] 3 Şub 2021 @ 17:10 
it's still there, but it's featured in the vanilla level too so it's not worth a special mention anymore
pyromine_niac 3 Şub 2021 @ 17:07 
@Citizen⁵ Why was the Glock placement removed?
rataj 12 Oca 2021 @ 17:24 
Thank you!
Mr Scruffles 11 Oca 2021 @ 22:39 
Thank you kind sir!:steamthumbsup:
Citizen⁵  [yaratıcı] 11 Oca 2021 @ 13:14 
updaaaaaaaaaaaaated
Mr Scruffles 8 Oca 2021 @ 11:08 
Updaaaaaaate
Mr Scruffles 4 Oca 2021 @ 11:26 
Thank you!
Citizen⁵  [yaratıcı] 4 Oca 2021 @ 7:56 
I'll fix this issue as soon as i can
rataj 4 Oca 2021 @ 5:57 
Loading a save created during Anomalous Materials leads to "A.I. Disabled"!
So it works only without saving/loading!
TheoRex 1 Oca 2021 @ 19:37 
the glock's original placement isn't working
Mr Scruffles 1 Oca 2021 @ 10:17 
Also the test chamber guy at the end of Anomalous Materials is broken
rataj 1 Oca 2021 @ 6:25 
Mod works so far but shows „Node graph out of Date. Rebuilding"
Mr Scruffles 31 Ara 2020 @ 7:30 
Update soon?...
TheoRex 29 Ara 2020 @ 16:40 
this is much better
reloadmax62 17 Ara 2020 @ 22:12 
Thanks for the heads up, ThatOneGuy.