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p.s.
We had vanilla sand dust effect (like from drilling or wheels) going behind windows same as your thrust effect not that long agoafter keen changed something. But next patch Keen fixed it. I assume its the same problem whatever it is.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2843263896
It also goes behind glass for whatever reason
And not as transparent as original used to be.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2843276455
"opening up the valve of a fire extinguisher and allowing the pressurized contents to escape, is analogous to a rocket engine." - NASA Q/A
About bug. The bug is about 5 min of fixing and can be done just by sitting on a toilet.
I have it fixed as "local mod" but i will not publish it as it is NOT my work. (Steam is aggressive towards duplicates)
No fancy "sparkles" Shaostoul... but i give you award "Gotta have it"
Bug in this mod look like just texture issue.
WARNING: Sometimes mods corrupt when updating. Locate the 9digit number in the URL that corresponds to a 9digit.sbm file in the AppData/Roaming/SpaceEngineers/Mods folder. Delete that SBM file and it will force a redownload.
Finally! It took a while for me to get the update out since I got home from Florida but, all is well! My cousin's brain surgery went fantastically and he's returned to work. It's lovely to be back in Washington and have everything back that I missed. IE: My computer, bed, and amazing well water. :P
Thank you everyone for your wishes and being patient during that difficult time.
-This update brings everything to the current Stable SE version.
-Steam thrusters were quieted and white box shouldn't appear.
-Glass should be fixed.
-Many texture fixes to be in line with the new renderer.
-Steam Thruster 'should' be fixed and quieted down.
-Added support for the new variants system. (4000+ lines of code later)
-Cleaned up some code.
-No errors beyond "None File Extensions" present on release. I was able to place, grind, and weld all blocks without crashes.
The mod was released via the development branch, however no code changes took place that will break it for the stable branch. You will get a prompt about this, but you should have no issues.
-Glass texture changed temporarily.
-Many textures fixed, were behaving very weird, still more to do, lemme know if you see anything specific.
-Catwalk Stair should no longer be crashing
-Near every single texture has be reworked to be better designed for better compression and smaller size.
-SLANTED FORCE FIELDS! I know, I know, took forever.
-DisplayName changes. Viewing block names in game should be significantly more pleasant.
-Assembler/Refinery storage capacity tweaked.
-New Gravity Generator
-Airlock door reworked a little bit to stop clipping issue.
-Airlock collision reworked slightly to hopefully stop so many explosions from unmerging.
-Hollow rotor is a little less explodey... Use with extreme caution.
-Many block position fixes, blocks finally showing up in block menu properly.
As with all big updates, if you have corruption errors. Delete the 9digitmod.sbm file located in appdata/spaceengineers/mods and redownload. No SubtypeID's were changed, so no blocks should vanish.