Space Engineers

Space Engineers

Elephant Landcrawler
64 Comments
MachineSkull 20 Jun, 2019 @ 11:30pm 
how do i make it move
Turbat 1 Feb, 2019 @ 7:25am 
that's what I thought, didn't think to check the age.

thanks for answering, mate
LeonserGT  [author] 1 Feb, 2019 @ 6:48am 
Well, anything possible at that moment - this blueprint is ancient... maybe model collisions changed slightly, I'll need to check them
Turbat 1 Feb, 2019 @ 4:55am 
hi, so first I'm a big fan. this pretty much all I wanted from the workshop.

but unfortunately, the bottom elevators won't work for me. they jiggle around, if I insist for 20min I can get them to come down but oncce back up, the cycle starts again.

any idea what might cause that? 'ccause my best guess is the glass panels
LeonserGT  [author] 4 Feb, 2018 @ 5:38am 
2 elevators on the bottom, marked with arrows
Kekstar 4 Feb, 2018 @ 5:21am 
where do i get in
mik.boiii 25 Sep, 2016 @ 10:47am 
Prompt*
mik.boiii 25 Sep, 2016 @ 10:46am 
Wow, promt reply!
LeonserGT  [author] 25 Sep, 2016 @ 10:43am 
Not landing gears, but it was hand brake and it's on the same key for landing brakes for some stupid reason >_<
About ramp not working - I should check it, perhaps it's because of the rotor settings changed
mik.boiii 25 Sep, 2016 @ 10:35am 
Scratch the speed thing, I just had to unlock the landing gears -_-
mik.boiii 25 Sep, 2016 @ 10:34am 
Noob question, but how do I make it go faster? I try to make it go, but the wheels don't go faster than like 0.25 mph. Also, some of the scripting is broken, IE the hangar ramp doesn't go down, nor do the doors open/close.
LeonserGT  [author] 4 Jun, 2016 @ 1:55am 
You should definetely make a sacrificial offering for Him :P
Sandst4rm 4 Jun, 2016 @ 1:52am 
Clang.
LeonserGT  [author] 4 Jun, 2016 @ 1:52am 
Clang? :D
Sandst4rm 4 Jun, 2016 @ 1:51am 
yeah, i was gonna do this same one but it exploded xD
LeonserGT  [author] 4 Jun, 2016 @ 1:51am 
Yes, I did.
Sandst4rm 4 Jun, 2016 @ 1:39am 
didnt u get that from the land vehicles concept vault???
LeonserGT  [author] 14 Apr, 2016 @ 12:43am 
yeah, in creative just paste it from blueprints list
AzZy (A1) 13 Apr, 2016 @ 9:09pm 
I was on creative, but I'm guessing that doesn't make much of a difference does it?
LeonserGT  [author] 13 Apr, 2016 @ 3:09pm 
There's no way to build the blueprint with multiple grids completely in survival in this game.
AzZy (A1) 13 Apr, 2016 @ 12:51pm 
I used the nano factory
LeonserGT  [author] 12 Apr, 2016 @ 9:11am 
Obviously, those are parts on pistons and rotors... how did you spawn it? O_o
AzZy (A1) 12 Apr, 2016 @ 8:03am 
I don't know about anyone else, but mine didn't come with the hangar ramp, the drill, or either of the elevators.
AzZy (A1) 12 Apr, 2016 @ 8:01am 
Some assembly required.
MeatloafBomb 3 Feb, 2016 @ 7:46pm 
This thing is huge! Excellent build :D
saMmMmMMm 29 Jan, 2016 @ 4:08am 
y cant it move
LeonserGT  [author] 12 Jan, 2016 @ 3:04pm 
Finally, I discovered how to update blueprint, which Steam forced to publish as new item.
Ghostrider2537 9 Dec, 2015 @ 7:36am 
because you build beautiful and practical things
Ghostrider2537 9 Dec, 2015 @ 7:36am 
cool and could make a colony building pack please
LeonserGT  [author] 9 Dec, 2015 @ 6:13am 
Yeah, I already did, Steam just was bugged and not let me update blueprint =/
Try it again later, just wait a little :)
Ghostrider2537 9 Dec, 2015 @ 5:31am 
are you going to update the elephant to work on the recently added planets and try the VTOLs with the new thruster
Helratz 20 Aug, 2015 @ 2:51pm 
Very nice. I did some testing on w4stedspace's planet surface using the enhanced gravity generator mod to simulate natural gravity. The Elephant performed great. As do all the buggies. The VTOL works surprisingly well also. I could not get the Little Bird up though. Excellent build! XD
cjmx21 17 Aug, 2015 @ 12:05am 
@Mihalo, you will find it in your blueprints, press F10 while in game, sometimes you have to wait for them to load up, if there is a load icon in the top right corner after pressing F10, just wait for it to finish loading, then look for the vehicle in the list
Aerzaal 16 Aug, 2015 @ 7:07pm 
Do you take requests? I realised today after I shot down a large ship in orbit that there is a need for some kind of salvage land vehicle. maybe some kind of grinder crane? You're the best there is at ground vehicle design, figure you'd be up to the challenge.
Cocktus 16 Aug, 2015 @ 7:49am 
um im gonna sound kinda like a retard but how do i install this/use it?
Hanfree [ESP] 15 Aug, 2015 @ 7:15pm 
:) i dont say in the bad way, good work,nice desing
LeonserGT  [author] 15 Aug, 2015 @ 12:40pm 
@[NSC] Hanfree, no mods = no modded blocks. That means you can freely past this blueprint to ANY world you want, no matter which mods are enabled or not. These two are recommended mods, because you'll never drive it without them, there's no mass blocks in vehicle.
Hanfree [ESP] 15 Aug, 2015 @ 12:19pm 
No mods = 2 mods
._. ok
dRuPpI 15 Aug, 2015 @ 12:08pm 
there is a mod wich enables planets look google
Dibbec 15 Aug, 2015 @ 11:21am 
@ASCII its a long procedure and involves alot of script changes and messing around with voxles and physics of the planets. There is a guide will put in link as soon I can find it.
eclipise 15 Aug, 2015 @ 10:18am 
@ASCII As far as I can tell it is a custom asteroid, perhaps with the natural gravity mod.
ASCII 15 Aug, 2015 @ 10:15am 
how do you have planets? is it custom software?
✪ Adam 15 Aug, 2015 @ 7:48am 
Oh, ok.
LeonserGT  [author] 15 Aug, 2015 @ 7:13am 
@Saltasillar, look at my screenshots. Do it look like a terrain with a skybox?
@Juan is really bored, didn't playe Halo at all, have no idea what is it in halo, I was inspire by art from my guide/art vault
✪ Adam 15 Aug, 2015 @ 6:57am 
Inspired by the elephant from halo? haha :D
Saltyherring 15 Aug, 2015 @ 6:14am 
@cjmx21 That's not a planet at all. That is only a world with a planetlike skybox and custom terrain.
Dackelfan32 15 Aug, 2015 @ 5:56am 
i have a little problem with this ship it is really cool but my problem is i cant do any damage to the ship. can anybody help me
cjmx21 15 Aug, 2015 @ 3:24am 
@[MGE]LeonserGT, i was wondering if you could test something for me, since i dont have access to the planets that, by your screenshots, you obviously have. the thing i would like tested is the Mini Mac Retrofit station that is in my workshop, it is a world, but i would like you to blueprint the station and spawn it in your world in orbit of the planet, to see if it can hold its position. it would be awesome if you could help me out :)
cjmx21 15 Aug, 2015 @ 3:02am 
@[MGE]LeonserGT, it was just an idea really, i figured if the planets used reallistic gravity, giving the vehicle a little lift might help it with friction on rough ground. i dont have access to the source code planets, so i cant really test it out. it would work for sure in real life. though the thrusters would need to be placed in all 4 corners to be effective, now that i think about it.
Decagon 15 Aug, 2015 @ 2:46am 
Looking at it from the side, it looks kinda like the Baserunner concept for Homeworld: Shipbreakers. Pretty awesome.