ARK: Survival Evolved

ARK: Survival Evolved

MRRadTools.INC Content Pack
2.594 opmerkingen
[DE] Teddy2033 9 jun om 13:55 
i cant place the MRRad smithy :(
Aggroviking 3 apr om 19:15 
Craft and place a MRRad smithy, open it and you will know why. ;)
John F. Kennedy 3 apr om 18:05 
Can someone help me out with the engrams? I cant unlock Paper, Acid or Steel i cant find it in the engram list i dont know what to do.
Alien6700 19 feb om 15:09 
Nice mod still working in 2025 :)
Zorafreund 19 feb om 7:42 
Helllo ,
When comes this Mod to Ark Survival Ascended ?
Aggroviking 4 feb om 15:29 
You have to add the
[MRRadToolsINCsettings] -header and the settings to your gus.ini, save, exit and restart your server/game client.
kokoashit 4 feb om 13:07 
how i can use the experimental settings ([MRRadToolsINCsettings]
GaussRifleDMGMultiplier=50
GaussRifleTranqDMGMultiplier=3)??
ΧΡHΣΤΟΣ850 23 dec 2024 om 3:55 
Can't wait for asa support
Aggroviking 16 sep 2024 om 12:40 
Since I'm using the alpha version of this mod there might be some differences.
But I assume engram names and paths are the same.
And like you posted - your crafting cost override didn't contain the engrams "_MRR".
That's probably the issue.
Stugg1e 16 sep 2024 om 11:17 
note: i also put "_C" behind the engramentry
Stugg1e 16 sep 2024 om 11:17 
i used parts of the ACM codes on your website, for example

m=MRRadToolsINC|f=Resource|Aluminum|MRRadTools/resources/Blueprints/crafting_resources/PrimalItemResource_Aluminum_MRR.PrimalItemResource_Aluminum_MRR|path/to/icon|

and i took the 'PrimalItemResource_Aluminum_MRR' part of the code, it worked for engrams of the player, (like gauss rifle recipe) , but when i tried editing the engrams in the modded smithy it never worked.
Aggroviking 12 sep 2024 om 15:53 
Where did you take the engramentry from?
I'm asking, because I already have an assumption of your mistake, but want to be sure.
Stugg1e 12 sep 2024 om 5:29 
i forgot to add the lines of code i was talking about, my bad.
here they are


ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_aluminum_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Acid_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=4.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Metal_C",BaseResourceRequirement=8.0,bCraftingRequireExactResourceType=false)))

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponTorch_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RawMeat_C",BaseResourceRequirement=3.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_CookedMeat_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
Stugg1e 12 sep 2024 om 5:28 
hi @MRRadioactiv, i trying to edit the recipe of some of the items in your mod (awesome mod btw)
but i ran in some problems, it does not work and i tested it with an vanilla item and that did work.
could you please take a look at these two lines and tell me why the upper one (the one that changes aluminium) does not work and the lower one (a testing line of code changing the torch-recipe to check if it even works) doe work? thanks in advance
sasha
MRRadioactiv  [auteur] 8 sep 2024 om 0:02 
Yeah exactly this…and maybe the other posts below.
Aggroviking 7 sep 2024 om 14:51 
Read the text on top of this page.
Scooby Jew 7 sep 2024 om 12:48 
hi @MRRadioactiv so im trying to attach some attachments to my GUASS rifle right and i have the attachments in my inventory and im clicking on it and its not attaching on my rifle
TH3B1SH0PB4SH3R 30 aug 2024 om 4:57 
please could you try and get this mod for asa if possible
Aggroviking 14 aug 2024 om 17:36 
First column in the description above gives you the answer, Faykou_

Common Problem 2: How do i install the Attachments? Press N (default button) - this enables the Attachment Menu. Attachment management does not work while in GCM. Make sure to cancel creative mode.
Also restart your server with GCM deactivated to avoid further confusion.
Faykou_ 14 aug 2024 om 11:46 
Hi @MRRadioactiv Can you tell me how to equip accessories on my weapons like silent sight etc.... Please
Thanks for your future response if there is a BYE response:steamthumbsup:
MRRadioactiv  [auteur] 11 aug 2024 om 0:00 
Its how i said its a lot work - Unpaid work. No idea if i find the energy to do it.
Killgeneral 8 aug 2024 om 12:22 
@MRRadioactiv
But would you do it? I love this mod!
Aggroviking 8 aug 2024 om 12:01 
Depends on the players you get.
I run public servers since 2016 and had/have no problems, because I got almost only decent players.
axerrman 8 aug 2024 om 0:53 
How then to install the mod on public servers? With a deсay timer of 256 days. The whole map will be in structure spam
Aggroviking 7 aug 2024 om 7:05 
Not possible to change this, @axerrman.
Because the high decay values on the structures are hardcoded modewise without an option to alter via settings.
axerrman 7 aug 2024 om 3:02 
Tell me, my deсay timer shows 256 days on all large structures. Can you tell me how to change the decay timer?
MRRadioactiv  [auteur] 5 aug 2024 om 1:57 
@Killgeneral Would be a lot work to do that.
Killgeneral 4 aug 2024 om 15:29 
Can you please bring the mod into ASA too
Tardiza 23 jul 2024 om 2:30 
Yes, works now. Thanks for the quick fix!
MRRadioactiv  [auteur] 22 jul 2024 om 11:21 
Website should be work again. Thx for reporting!
Tardiza 22 jul 2024 om 4:54 
Where can i find the .ini settings for this mod? The website to where the link from the modpage leads seem to be broken!
DiamondViper88 2 jul 2024 om 16:01 
oh wow i learned something new today!! thank you sir. i guess big dumb welders can learn after-all, :steamhappy:
Aggroviking 2 jul 2024 om 12:00 
Oh, well.
This green puzzle icon stands for *stackable mod*.
First of all this means it doesn't matter at which position you put this mod in your mod load order.
But besides this in general it's also a good indicator regarding mod conflicts.

However...
Enjoy your gameplay. ;)
DiamondViper88 2 jul 2024 om 6:54 
Well Aggroviking I'm not for
Sure what the puzzle icon means
DiamondViper88 2 jul 2024 om 6:53 
Thank you so much. I play it on single-player with about 40 other mods 🤣 now that I got a response I'm pulling the trigger and adding it to my 21 mod list crystal isles server. Great great mod. Glad to see you're still active on the comment section.
MRRadioactiv  [auteur] 25 jun 2024 om 2:39 
@DiamondViper88:
It should be compatible with all other mods.
Aggroviking 25 jun 2024 om 2:38 
@DiamondViper88:

Look at the green puzzle icon.
This should answer your question.
DiamondViper88 25 jun 2024 om 2:26 
Hey Mr rad. First great looking mod. I saw it showcased on harvs corner youtube channel and thought it'd be a wonderful addition to my crystal isles 20 modded server. Ecos primordial structures, several additional creatures, s plus, auto engrams, extra qol items, kbd, no untameables (amongst a few others) can you foresee any issues adding this? There's always trial and error but my wife would kick my ass lol. Great looking mod. Take care.
-Austin Stoner aka diamond viper
Stugg1e 21 jun 2024 om 3:07 
i looked it up, and it isn't possible, however when i want to change the recipe of a couple items it doesn't work , but if i chance the recipe of a non-modded item i does work , here is my code:

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_aluminum_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Acid_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=4.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Metal_C",BaseResourceRequirement=8.0,bCraftingRequireExactResourceType=false)))
Stugg1e 21 jun 2024 om 3:07 
the code above does NOT work en the code below does work like inteded...

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_AdvancedRifleBullet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=False)))

i think it has to do with the wrong class names of the mrr items, but the code in the duscussion in this mod (the one from max i believe) also does not work in my single payer world..
Aggroviking 20 jun 2024 om 14:42 
Is this even possible (since its regarding modded engrams)?
Stugg1e 20 jun 2024 om 12:56 
yes i want to change the quantity
MRRadioactiv  [auteur] 20 jun 2024 om 7:06 
I think he want to change the quantity of the recipe.
Aggroviking 19 jun 2024 om 13:13 
And to your second question regarding aluminum & copper:

I don't understand this question.
What exactly are you asking for?
It can't be a stacksize question, because the default stacksize is 100.
Aggroviking 19 jun 2024 om 13:08 
Your feeling is wrong.
Like I already wrote in my previous post:
I use Structures plus (S+) and it works just fine for me.

Looks like it doesn't work for you because you use a similar, more buggy mod (Super Structures).
You have two options anyway:
1.: You switch from SS to S+;
or
2.: You live with it, because I doubt Mr. Radioactive will work on another update to your personal wishes (especially after Ark:SA was released which would make most Ark:SE mod updates pretty useless).
Stugg1e 19 jun 2024 om 10:49 
and what do i need to put in the .ini to make alluminum and copper craft x100?
Stugg1e 19 jun 2024 om 8:08 
i does not work for me , i can only craft the learnable engrams, (also: acid is learnable if your search it in your engam tab, but if you just scroll to lvl 70 i cant find it.)

i have the feeling the autocrafter (s+) only uses learnable engrams
Aggroviking 16 jun 2024 om 14:32 
No need for an extra engram.
Just put the hightech smithy into the autocrafter, select it and you can choose from its engrams.
Works without any issue with the S+ one.
Dunno, if SS does it to, because ... well... . ;)
Stugg1e 16 jun 2024 om 14:22 
is it possible to make an engram for the recources like solanoid coil, alluminium bc i cant craft them using th ss autocrafter